Player Matchup

Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ChairmanMeooow
Atlas
Level 141
God Stats
5W - 4L
1,500 SR
Queue Stats
93W - 86L
1,546 Elo+
Solo
Chaac
Chaac
DrDerbs
Chaac
Level 127
God Stats
18W - 12L
1,606 SR
Queue Stats
405W - 348L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
MomGetDaLaundry
Danzaburou
Level 67
God Stats
45W - 34L
1,528 SR
Queue Stats
82W - 70L
1,503 Elo+
Party 1
Discordia
Discordia
icemane21
Discordia
Level 41
God Stats
1W - 0L
1,270 SR
Queue Stats
52W - 42L
1,509 Elo+
Solo
Team Averages
Level 92
1,481 SR
1,524 Elo+

VS

Team Averages
Level 129
1,568 SR
1,541 Elo+
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
DeathSidewinder
Zeus
Level 121
God Stats
3W - 2L
1,558 SR
Queue Stats
15W - 11L
1,570 Elo+
Party 2
Neith
Neith
Gabrielllj
Neith
Level 126
God Stats
0W - 1L
1,455 SR
Queue Stats
164W - 159L
1,539 Elo+
Party 3
Vamana
Vamana
Hirshel
Vamana
Level 129
God Stats
3W - 2L
1,610 SR
Queue Stats
150W - 139L
1,521 Elo+
Party 2
Mulan
Mulan
SolidElephant69
Mulan
Level 122
God Stats
62W - 35L
1,718 SR
Queue Stats
165W - 133L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 2 / 7
9,554
869
15,121
7,962
3,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 2 / 6
7,501
682
4,151
11,277
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
DrDerbs
Chaac
15
4 / 0 / 9
8,695
790
8,163
7,209
8,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
MomGetDaLaundry
Danzaburou
14
3 / 2 / 4
8,303
755
4,605
9,417
3,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
icemane21
Discordia
15
1 / 2 / 9
8,088
735
8,703
9,008
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 4 / 4
7,236
658
4,611
11,811
6,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 5
7,564
688
7,412
4,546
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
15
4 / 3 / 2
8,985
817
7,935
8,234
2,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vamana
Hirshel
Vamana
13
1 / 3 / 6
7,704
700
10,109
17,010
13,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 4
7,942
722
7,886
10,439
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
14
Kills
8
8
Deaths
14
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
7
4.75
L
Atlas
 
Atlas
0
4
4
0.5
W
0
2
6
1.5
L
1
2
5
1.75
W
Chaac
DrDerbs
Chaac
4
0
9
8.5
L
Neith
4
3
2
1.67
L
Vamana
Hirshel
Vamana
1
3
6
1.33
W
Danzaburou
MomGetDaLaundry
Danzaburou
3
2
4
2.5
L
2
2
4
2
W
Discordia
icemane21
Discordia
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,743
Damage
37,953
44,873
Taken
52,040
27,875
Mitigated
30,280
12,801
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,121
1,365
0
1,633
7,962
3,355
1,982
2,525
5,290
0
32,654
L
Atlas
 
Atlas
4,611
1,638
2,287
2,722
11,811
6,580
0
4,071
7,740
13,998
0
W
4,151
1,303
0
3,228
11,277
9,821
199
4,017
7,143
15,332
0
L
7,412
273
0
0
4,546
1,404
273
1,273
3,273
23,636
0
W
Chaac
DrDerbs
Chaac
8,163
567
0
3,925
7,209
8,092
321
2,075
5,091
1,684
26,165
L
Neith
7,935
1,883
0
1,561
8,234
2,845
1
1,964
6,270
0
34,309
L
Vamana
Hirshel
Vamana
10,109
3,603
1,120
5,901
17,010
13,638
138
3,574
13,436
0
25,102
W
Danzaburou
MomGetDaLaundry
Danzaburou
4,605
1,523
0
943
9,417
3,308
647
1,982
7,223
0
19,814
L
7,886
355
0
2,323
10,439
5,813
0
2,934
7,505
0
22,906
W
Discordia
icemane21
Discordia
8,703
1,302
115
2,957
9,008
3,299
1
1,718
7,144
35,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,141
Gold Earned
39,431
243
Minions Killed
238
10
Camps Cleared
6
1,099,634
Distance Traveled
1,004,445
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,554
869
48
4
7
249,298
3
L
Atlas
7,236
658
20
2
1
193,280
2
W
Atlas
7,501
682
28
3
0
198,664
1
L
Zeus
7,564
688
58
5
0
194,032
0
W
Chaac
8,695
790
48
4
1
243,024
0
L
Neith
8,985
817
90
8
3
184,360
2
L
Vamana
7,704
700
24
2
1
215,233
2
W
Danzaburou
8,303
755
46
4
1
208,492
2
L
Mulan
7,942
722
46
4
1
217,540
3
W
Discordia
8,088
735
73
7
1
200,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role