Player Matchup

Geb
Geb
AesirRising
Geb
Level 86
God Stats
1W - 2L
1,398 SR
Queue Stats
14W - 6L
1,656 Elo+
Party 1
Ymir
Ymir
ElderGnome
Ymir
Level 29
God Stats
5W - 4L
1,530 SR
Queue Stats
19W - 31L
1,299 Elo+
Party 1
Kuzenbo
Kuzenbo
JezuzOnRoidz
Kuzenbo
Level 108
God Stats
1W - 0L
1,602 SR
Queue Stats
19W - 11L
1,668 Elo+
Party 1
Khepri
Khepri
cesarsaldad7
Khepri
Level 117
God Stats
6W - 2L
1,485 SR
Queue Stats
62W - 61L
1,552 Elo+
Party 1
Ares
Ares
mario968
Ares
Level 55
God Stats
30W - 16L
1,497 SR
Queue Stats
94W - 103L
1,378 Elo+
Party 1
Team Averages
Level 79
1,502 SR
1,511 Elo+

VS

Team Averages
Level 67
1,489 SR
1,424 Elo+
Anubis
Anubis
ChiefShepard
Anubis
Level 84
God Stats
36W - 12L
1,584 SR
Queue Stats
65W - 48L
1,411 Elo+
Solo
Ah Puch
Ah Puch
DiegoIBR94
Ah Puch
Level 60
God Stats
1W - 2L
1,790 SR
Queue Stats
21W - 27L
1,458 Elo+
Solo
Set
Set
Dino Sniper 551
Set
Level 67
God Stats
4W - 6L
1,374 SR
Queue Stats
119W - 108L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Zpacer_Puaz_XXV
Sylvanus
Level 66
God Stats
2W - 4L
1,429 SR
Queue Stats
274W - 377L
1,406 Elo+
Solo
Hachiman
Hachiman
getum216
Hachiman
Level 60
God Stats
1W - 3L
1,267 SR
Queue Stats
40W - 44L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 19
10,345
1,035
12,568
13,083
13,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 2 / 16
10,268
1,027
10,232
16,768
21,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
JezuzOnRoidz
Kuzenbo
16
8 / 0 / 12
11,346
1,135
14,190
13,151
19,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
16
7 / 1 / 14
11,483
1,148
10,013
16,027
16,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
16
1 / 2 / 18
10,229
1,023
10,008
13,071
15,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

352

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 8 / 3
9,651
965
24,239
15,556
8,068
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
DiegoIBR94
Ah Puch
14
0 / 0 / 0
7,780
778
0
0
0
15
1 / 7 / 2
9,283
928
9,589
13,929
5,674
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
15
1 / 6 / 4
9,722
972
9,116
20,481
17,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
getum216
Hachiman
15
2 / 2 / 2
9,473
947
13,241
12,392
4,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
17
23
Kills
6
6
Deaths
23
79
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
19
12.5
L
Anubis
2
8
3
0.44
L
Ah Puch
DiegoIBR94
Ah Puch
0
0
0
0
L
1
7
2
0.29
W
4
2
16
6
W
Kuzenbo
JezuzOnRoidz
Kuzenbo
8
0
12
14
L
Sylvanus
1
6
4
0.5
W
Khepri
7
1
14
14
L
Hachiman
getum216
Hachiman
2
2
2
1.5
W
Ares
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,011
Damage
56,185
72,100
Taken
62,358
87,128
Mitigated
35,587
15,953
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,568
1,787
1,436
1,196
13,083
13,661
0
7,482
5,601
24,212
0
L
Anubis
24,239
816
87
1,778
15,556
8,068
0
14,666
890
44,925
0
L
Ah Puch
DiegoIBR94
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
9,589
4,824
406
104
13,929
5,674
0
11,871
2,058
0
24,293
W
10,232
2,172
0
1,129
16,768
21,853
0
8,612
8,156
24,609
0
W
Kuzenbo
JezuzOnRoidz
Kuzenbo
14,190
4,126
1,655
1,730
13,151
19,351
0
4,230
8,261
27,573
0
L
Sylvanus
9,116
3,389
993
4,333
20,481
17,326
0
18,685
1,796
17,691
0
W
Khepri
10,013
924
3,289
4,793
16,027
16,595
0
7,243
7,592
15,349
0
L
Hachiman
getum216
Hachiman
13,241
9,825
0
0
12,392
4,519
0
11,789
603
0
23,675
W
Ares
10,008
410
0
725
13,071
15,668
0
5,788
7,283
16,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,671
Gold Earned
45,909
108
Minions Killed
125
3
Camps Cleared
6
961,016
Distance Traveled
615,065
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,345
1,035
25
3
1
228,468
0
L
Anubis
9,651
965
54
5
3
153,061
0
L
Ah Puch
7,780
778
0
0
0
0
0
L
Set
9,283
928
36
4
2
164,445
0
W
Ymir
10,268
1,027
28
3
0
168,519
0
W
Kuzenbo
11,346
1,135
34
3
0
207,743
0
L
Sylvanus
9,722
972
14
1
0
134,161
0
W
Khepri
11,483
1,148
6
1
0
169,937
0
L
Hachiman
9,473
947
21
2
1
163,398
1
W
Ares
10,229
1,023
15
2
2
186,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role