Player Matchup

Artemis
Artemis
FazParty
Artemis
Level 58
God Stats
5W - 5L
1,384 SR
Queue Stats
145W - 227L
1,253 Elo+
Party 2
Achilles
Achilles
MrFire7627
Achilles
Level 38
God Stats
2W - 4L
1,415 SR
Queue Stats
201W - 223L
1,362 Elo+
Solo
Ganesha
Ganesha
PcT-Anderson
Ganesha
Level 61
God Stats
2W - 11L
1,191 SR
Queue Stats
150W - 232L
1,255 Elo+
Party 2
Ao Kuang
Ao Kuang
PcT-Igor
Ao Kuang
Level 59
God Stats
3W - 7L
1,304 SR
Queue Stats
158W - 224L
1,287 Elo+
Party 2
Ra
Ra
nrecromante
Ra
Level 52
God Stats
3W - 5L
1,403 SR
Queue Stats
219W - 264L
1,433 Elo+
Solo
Team Averages
Level 54
1,339 SR
1,318 Elo+

VS

Team Averages
Level 65
1,395 SR
1,373 Elo+
Jormungandr
Jormungandr
HT_Brother
Jormungandr
Level 61
God Stats
16W - 11L
1,578 SR
Queue Stats
53W - 44L
1,418 Elo+
Party 3
Heimdallr
Heimdallr
SND Brendao
Heimdallr
Level 70
God Stats
4W - 6L
1,319 SR
Queue Stats
297W - 451L
1,321 Elo+
Party 1
Discordia
Discordia
SND Levn
Discordia
Level 69
God Stats
1W - 4L
1,012 SR
Queue Stats
248W - 442L
1,326 Elo+
Party 1
Horus
Horus
SND Tonyy6106
Horus
Level 75
God Stats
8W - 4L
1,581 SR
Queue Stats
300W - 497L
1,388 Elo+
Party 1
Cliodhna
Cliodhna
lido45678901
Cliodhna
Level 49
God Stats
25W - 23L
1,486 SR
Queue Stats
122W - 115L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FazParty
Artemis
13
1 / 6 / 2
7,470
467
6,130
10,115
2,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
MrFire7627
Achilles
12
0 / 3 / 1
7,268
454
4,828
11,437
7,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
PcT-Anderson
Ganesha
12
2 / 4 / 3
7,491
468
2,994
12,950
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
PcT-Igor
Ao Kuang
11
2 / 2 / 1
7,222
451
4,690
13,776
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 1
7,669
479
9,816
10,082
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HT_Brother
Jormungandr
13
5 / 1 / 3
8,564
535
8,869
8,949
7,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
SND Brendao
Heimdallr
16
8 / 0 / 0
9,619
601
9,909
9,071
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
SND Levn
Discordia
13
1 / 3 / 2
7,645
478
6,411
7,287
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 8
7,255
453
4,414
13,334
12,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
lido45678901
Cliodhna
14
3 / 0 / 2
8,444
528
7,591
8,916
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
17
18
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
FazParty
Artemis
1
6
2
0.33
W
Jormungandr
HT_Brother
Jormungandr
5
1
3
6.5
L
Achilles
MrFire7627
Achilles
0
3
1
0.17
L
Ganesha
PcT-Anderson
Ganesha
2
4
3
0.88
L
Ao Kuang
PcT-Igor
Ao Kuang
2
2
1
1.25
W
Heimdallr
SND Brendao
Heimdallr
8
0
0
8
W
Discordia
SND Levn
Discordia
1
3
2
0.67
W
0
2
8
2
W
Cliodhna
lido45678901
Cliodhna
3
0
2
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,458
Damage
37,194
58,360
Taken
47,557
26,733
Mitigated
32,735
17,576
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FazParty
Artemis
6,130
3,297
0
2,561
10,115
2,365
126
474
9,524
0
45,537
W
Jormungandr
HT_Brother
Jormungandr
8,869
1,446
0
2,992
8,949
7,987
273
3,844
5,085
38,502
0
L
Achilles
MrFire7627
Achilles
4,828
663
0
756
11,437
7,960
0
4,684
6,115
3,811
33,244
L
Ganesha
PcT-Anderson
Ganesha
2,994
637
0
2,751
12,950
9,109
0
2,647
10,003
25,848
0
L
Ao Kuang
PcT-Igor
Ao Kuang
4,690
1,717
0
6,766
13,776
4,248
0
2,990
10,427
37,646
0
W
Heimdallr
SND Brendao
Heimdallr
9,909
3,298
0
3,208
9,071
3,709
2,819
2,281
6,692
0
64,778
W
Discordia
SND Levn
Discordia
6,411
297
0
1,790
7,287
2,592
0
3,411
3,650
49,209
0
W
4,414
2,107
1,361
3,262
13,334
12,644
0
5,759
7,235
0
17,951
W
Cliodhna
lido45678901
Cliodhna
7,591
1,580
332
2,667
8,916
5,803
0
2,264
6,620
0
52,027
L
9,816
726
533
4,209
10,082
3,051
0
2,647
7,011
52,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
41,527
392
Minions Killed
387
0
Camps Cleared
0
1,497,641
Distance Traveled
1,493,732
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,470
467
93
6
0
259,201
3
W
Jormungandr
8,564
535
59
4
0
300,004
1
L
Achilles
7,268
454
82
5
0
323,329
5
L
Ganesha
7,491
468
29
2
0
304,481
3
L
Ao Kuang
7,222
451
81
5
0
314,323
0
W
Heimdallr
9,619
601
126
8
0
314,652
6
W
Discordia
7,645
478
76
5
0
264,115
0
W
Horus
7,255
453
24
2
0
302,064
3
W
Cliodhna
8,444
528
102
6
0
312,897
1
L
Ra
7,669
479
107
7
0
296,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role