Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Beetlefield
Mulan
Level 89
God Stats
3W - 4L
1,452 SR
Queue Stats
75W - 102L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
MuthaFknAdam
Jormungandr
Level 120
God Stats
3W - 2L
1,659 SR
Queue Stats
114W - 114L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
Nerf Plan B
Heimdallr
Level 141
God Stats
4W - 6L
1,329 SR
Queue Stats
208W - 233L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
Overrated9613
Kukulkan
Level 122
God Stats
47W - 37L
1,638 SR
Queue Stats
69W - 62L
1,539 Elo+
Solo
Team Averages
Level 124
1,516 SR
1,505 Elo+

VS

Team Averages
Level 121
1,592 SR
1,501 Elo+
Kukulkan
Kukulkan
Dr R Killz7
Kukulkan
Level 118
God Stats
104W - 95L
1,550 SR
Queue Stats
238W - 254L
1,502 Elo+
Solo
Medusa
Medusa
IwhitehouseI
Medusa
Level 84
God Stats
2W - 2L
1,539 SR
Queue Stats
5W - 4L
1,468 Elo+
Solo
Atlas
Atlas
l STR0KE l
Atlas
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,569 Elo+
Party 2
Achilles
Achilles
o BroliC
Achilles
Level 149
God Stats
14W - 8L
1,686 SR
Queue Stats
82W - 87L
1,526 Elo+
Party 2
Da Ji
Da Ji
resistingadrian
Da Ji
Level 103
God Stats
0W - 1L
1,685 SR
Queue Stats
59W - 65L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 1 / 16
10,344
940
13,808
11,468
10,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 13
8,666
788
7,233
8,062
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
MuthaFknAdam
Jormungandr
17
16 / 2 / 10
11,811
1,074
20,332
11,387
10,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
Nerf Plan B
Heimdallr
15
3 / 0 / 19
9,152
832
8,785
6,701
2,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Overrated9613
Kukulkan
17
4 / 0 / 13
9,523
866
9,541
5,342
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dr R Killz7
Kukulkan
14
1 / 5 / 2
7,764
706
6,945
10,148
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
1 / 8 / 2
7,804
709
5,300
10,965
3,414
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
12
1 / 5 / 2
7,582
689
6,703
19,288
16,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
o BroliC
Achilles
13
1 / 9 / 3
7,904
719
6,680
14,367
15,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 2
6,978
634
5,275
10,636
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
16
32
Kills
5
5
Deaths
32
71
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
16
14
W
3
2
13
4.75
L
Kukulkan
Dr R Killz7
Kukulkan
1
5
2
0.4
L
Medusa
1
8
2
0.25
W
Jormungandr
MuthaFknAdam
Jormungandr
16
2
10
10.5
W
Heimdallr
Nerf Plan B
Heimdallr
3
0
19
12.5
W
Kukulkan
Overrated9613
Kukulkan
4
0
13
10.5
L
Atlas
1
5
2
0.4
L
Achilles
o BroliC
Achilles
1
9
3
0.28
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,699
Damage
30,903
42,960
Taken
65,404
30,700
Mitigated
41,794
9,115
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,808
1,128
0
2,456
11,468
10,307
40
4,079
7,249
0
33,469
W
7,233
463
0
967
8,062
4,747
278
2,250
5,664
0
16,269
L
Kukulkan
Dr R Killz7
Kukulkan
6,945
541
0
2,337
10,148
3,195
1
6,169
3,356
31,570
0
L
Medusa
5,300
1,221
182
1,299
10,965
3,414
0
3,125
7,263
0
20,923
W
Jormungandr
MuthaFknAdam
Jormungandr
20,332
3,583
0
2,010
11,387
10,837
105
4,291
6,907
40,211
0
W
Heimdallr
Nerf Plan B
Heimdallr
8,785
5,613
0
3,242
6,701
2,718
59
2,345
4,281
0
23,807
W
Kukulkan
Overrated9613
Kukulkan
9,541
171
0
440
5,342
2,091
506
1,248
3,915
37,036
0
L
Atlas
6,703
2,113
66
2,911
19,288
16,053
1
7,633
10,480
18,889
0
L
Achilles
o BroliC
Achilles
6,680
1,437
0
1,304
14,367
15,475
0
6,377
7,119
0
17,086
L
5,275
634
0
2,418
10,636
3,657
0
4,811
5,282
0
9,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,496
Gold Earned
38,032
263
Minions Killed
177
11
Camps Cleared
4
1,161,953
Distance Traveled
1,053,404
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,344
940
57
5
2
236,202
4
W
Mulan
8,666
788
25
2
2
220,339
2
L
Kukulkan
7,764
706
69
6
0
259,050
0
L
Medusa
7,804
709
45
4
2
189,491
0
W
Jormungandr
11,811
1,074
56
5
0
228,769
2
W
Heimdallr
9,152
832
40
4
2
231,765
1
W
Kukulkan
9,523
866
85
8
5
244,878
2
L
Atlas
7,582
689
20
2
0
198,194
4
L
Achilles
7,904
719
30
3
2
193,508
1
L
Da Ji
6,978
634
13
1
0
213,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role