Player Matchup

Cerberus
Cerberus
Adaboi420
Cerberus
Level 25
God Stats
0W - 2L
1,598 SR
Queue Stats
17W - 23L
1,471 Elo+
Party 1
Ra
Ra
Kontop
Ra
Level 116
God Stats
19W - 9L
1,722 SR
Queue Stats
414W - 245L
1,660 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Påkke
Cu Chulainn
Level 69
God Stats
3W - 2L
1,562 SR
Queue Stats
340W - 236L
1,651 Elo+
Party 1
Set
Set
Wylk
Set
Level 129
God Stats
43W - 18L
1,764 SR
Queue Stats
681W - 497L
1,630 Elo+
Party 1
Anhur
Anhur
xXAnth0nyXx
Anhur
Level 45
God Stats
1W - 1L
1,461 SR
Queue Stats
84W - 56L
1,637 Elo+
Party 1
Team Averages
Level 77
1,622 SR
1,610 Elo+

VS

Team Averages
Level 87
1,664 SR
1,622 Elo+
Neith
Neith
JCharp15
Neith
Level 126
God Stats
18W - 6L
1,774 SR
Queue Stats
83W - 65L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
MrOmbuh
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,659 Elo+
Party 3
Sylvanus
Sylvanus
PayneTrayne133
Sylvanus
Level 42
God Stats
2W - 0L
1,741 SR
Queue Stats
103W - 79L
1,574 Elo+
Party 2
Bastet
Bastet
TCharp35
Bastet
Level 119
God Stats
7W - 5L
1,683 SR
Queue Stats
161W - 126L
1,621 Elo+
Party 2
Nu Wa
Nu Wa
Warman836
Nu Wa
Level 126
God Stats
61W - 57L
1,623 SR
Queue Stats
244W - 223L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adaboi420
Cerberus
11
1 / 5 / 1
6,623
414
2,989
16,676
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
13
2 / 4 / 1
8,155
510
5,468
10,042
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Påkke
Cu Chulainn
13
1 / 1 / 1
8,054
503
5,724
13,497
7,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
Wylk
Set
13
2 / 6 / 2
7,820
489
6,856
14,137
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 6 / 1
6,838
427
5,092
13,853
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JCharp15
Neith
16
8 / 1 / 5
9,615
601
13,903
6,789
1,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
MrOmbuh
Cthulhu
13
0 / 2 / 1
7,952
497
5,346
7,275
5,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
13
3 / 1 / 6
8,972
561
6,270
10,723
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
TCharp35
Bastet
16
7 / 0 / 5
9,750
609
14,616
10,747
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Warman836
Nu Wa
16
4 / 2 / 6
9,658
604
13,098
9,341
2,969
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
22
22
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Adaboi420
Cerberus
1
5
1
0.3
W
Neith
JCharp15
Neith
8
1
5
10.5
L
Ra
2
4
1
0.63
W
Cthulhu
MrOmbuh
Cthulhu
0
2
1
0.25
W
Sylvanus
3
1
6
6
L
Cu Chulainn
Påkke
Cu Chulainn
1
1
1
1.5
W
Bastet
TCharp35
Bastet
7
0
5
9.5
W
Nu Wa
Warman836
Nu Wa
4
2
6
3.5
L
Set
Wylk
Set
2
6
2
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,129
Damage
53,233
68,205
Taken
44,875
28,245
Mitigated
22,911
13,453
Healing
17,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Adaboi420
Cerberus
2,989
295
0
4,121
16,676
10,190
0
6,189
10,487
20,398
0
W
Neith
JCharp15
Neith
13,903
6,570
0
2,050
6,789
1,942
3,569
482
6,307
0
72,009
L
Ra
5,468
644
1,126
2,371
10,042
3,082
76
3,204
6,838
62,482
0
W
Cthulhu
MrOmbuh
Cthulhu
5,346
556
80
770
7,275
5,244
136
0
7,275
41,773
0
W
Sylvanus
6,270
1,661
730
4,890
10,723
8,985
496
2,827
7,868
27,287
0
L
Cu Chulainn
Påkke
Cu Chulainn
5,724
1,194
0
2,554
13,497
7,306
406
5,654
7,168
0
49,510
W
Bastet
TCharp35
Bastet
14,616
4,480
0
6,021
10,747
3,771
0
2,431
8,110
0
64,979
W
Nu Wa
Warman836
Nu Wa
13,098
3,661
0
2,850
9,341
2,969
1,461
2,277
6,858
74,231
0
L
Set
Wylk
Set
6,856
3,331
0
1,333
14,137
4,496
0
4,604
9,491
0
54,446
L
5,092
1,926
0
1,948
13,853
3,171
0
4,346
9,507
0
41,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
45,947
484
Minions Killed
483
0
Camps Cleared
0
1,492,986
Distance Traveled
1,471,798
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,623
414
39
2
0
300,246
2
W
Neith
9,615
601
119
7
0
264,205
5
L
Ra
8,155
510
136
9
0
312,734
5
W
Cthulhu
7,952
497
91
6
0
292,670
0
W
Sylvanus
8,972
561
40
3
0
241,179
2
L
Cu Chulainn
8,054
503
108
7
0
284,192
2
W
Bastet
9,750
609
107
7
0
365,235
2
W
Nu Wa
9,658
604
126
8
0
308,509
6
L
Set
7,820
489
106
7
0
305,143
4
L
Anhur
6,838
427
95
6
0
290,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role