Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
KOR3ANiZ3D x
Zeus
Level 160
God Stats
1W - 0L
2,148 SR
Queue Stats
198W - 81L
1,779 Elo+
Party 2
Aphrodite
Aphrodite
Khezify
Aphrodite
Level 160
God Stats
4W - 2L
1,832 SR
Queue Stats
232W - 83L
1,770 Elo+
Party 2
Apollo
Apollo
Pilgrimm
Apollo
Level 160
God Stats
1W - 1L
1,812 SR
Queue Stats
163W - 55L
1,836 Elo+
Party 2
Ah Puch
Ah Puch
SSmorc
Ah Puch
Level 28
God Stats
4W - 0L
2,232 SR
Queue Stats
34W - 2L
2,058 Elo+
Party 2
Team Averages
Level 127
1,905 SR
1,789 Elo+

VS

Team Averages
Level 52
1,458 SR
1,397 Elo+
Tiamat
Tiamat
Coldliver797
Tiamat
Level 27
God Stats
0W - 5L
1,200 SR
Queue Stats
115W - 121L
1,453 Elo+
Party 1
Thanatos
Thanatos
ENRAG3
Thanatos
Level 85
God Stats
9W - 5L
1,755 SR
Queue Stats
127W - 120L
1,430 Elo+
Party 3
Neith
Neith
FlacKii
Neith
Level 38
God Stats
14W - 8L
1,335 SR
Queue Stats
168W - 163L
1,432 Elo+
Party 1
Fenrir
Fenrir
Wolfskiller
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 150L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
gelmibson
Sun Wukong
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 134L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
5 / 0 / 2
6,581
658
4,435
5,249
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 3 / 9
6,477
648
8,656
6,521
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Khezify
Aphrodite
13
4 / 1 / 2
7,251
725
3,698
5,184
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Pilgrimm
Apollo
10
10 / 2 / 3
7,009
701
7,384
5,793
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
SSmorc
Ah Puch
11
3 / 0 / 3
6,413
641
5,097
5,950
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 3 / 2
4,994
499
1,070
5,397
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
ENRAG3
Thanatos
7
1 / 5 / 0
4,749
475
1,961
6,576
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
FlacKii
Neith
8
1 / 7 / 2
5,183
518
2,305
8,445
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
9
4 / 8 / 0
6,014
601
3,149
10,299
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
gelmibson
Sun Wukong
7
0 / 3 / 0
4,250
425
1,743
6,688
2,898
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
26
Kills
6
6
Deaths
26
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
2
6
L
Tiamat
0
3
2
0.33
L
Thanatos
ENRAG3
Thanatos
1
5
0
0.2
L
Neith
FlacKii
Neith
1
7
2
0.29
W
4
3
9
2.83
W
Aphrodite
Khezify
Aphrodite
4
1
2
5
W
Apollo
Pilgrimm
Apollo
10
2
3
5.75
W
Ah Puch
SSmorc
Ah Puch
3
0
3
4.5
L
Fenrir
4
8
0
0.5
L
Sun Wukong
gelmibson
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
10,228
28,697
Taken
37,405
12,000
Mitigated
13,564
14,692
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,435
1,131
0
3,461
5,249
2,689
0
0
5,249
0
35,484
L
Tiamat
1,070
117
0
1,589
5,397
1,956
0
1,954
3,309
19,183
0
L
Thanatos
ENRAG3
Thanatos
1,961
762
0
2,982
6,576
1,701
0
2,271
4,141
0
12,416
L
Neith
FlacKii
Neith
2,305
621
0
1,065
8,445
1,794
0
4,256
4,105
0
19,553
W
8,656
2,783
0
1,880
6,521
1,624
2,329
0
6,521
33,237
0
W
Aphrodite
Khezify
Aphrodite
3,698
669
0
3,220
5,184
1,619
654
713
4,257
47,361
0
W
Apollo
Pilgrimm
Apollo
7,384
4,422
0
1,923
5,793
1,751
2,889
103
5,650
0
31,476
W
Ah Puch
SSmorc
Ah Puch
5,097
613
0
4,208
5,950
4,317
280
0
5,950
28,684
0
L
Fenrir
3,149
667
0
836
10,299
5,215
0
5,007
5,252
0
5,662
L
Sun Wukong
gelmibson
Sun Wukong
1,743
687
0
1,598
6,688
2,898
0
3,066
3,147
0
15,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,731
Gold Earned
25,190
352
Minions Killed
170
0
Camps Cleared
0
831,408
Distance Traveled
854,678
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,581
658
80
8
0
190,273
1
L
Tiamat
4,994
499
51
5
0
181,464
2
L
Thanatos
4,749
475
39
4
0
169,016
0
L
Neith
5,183
518
39
4
0
170,008
0
W
Zeus
6,477
648
45
5
0
142,907
1
W
Aphrodite
7,251
725
109
11
0
169,785
3
W
Apollo
7,009
701
59
6
0
168,496
1
W
Ah Puch
6,413
641
59
6
0
159,947
0
L
Fenrir
6,014
601
6
1
0
180,718
0
L
Sun Wukong
4,250
425
35
4
0
153,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role