Player Matchup

Sun Wukong
Sun Wukong
ArepadeCasabeV2
Sun Wukong
Level 80
God Stats
3W - 7L
1,393 SR
Queue Stats
296W - 279L
1,500 Elo+
Solo
Izanami
Izanami
AryanXCVI
Izanami
Level 70
God Stats
164W - 94L
1,579 SR
Queue Stats
381W - 363L
1,471 Elo+
Party 3
Ymir
Ymir
BradleyBerserk
Ymir
Level 122
God Stats
6W - 5L
1,453 SR
Queue Stats
47W - 48L
1,479 Elo+
Party 1
Fenrir
Fenrir
DvenomKing
Fenrir
Level 122
God Stats
20W - 9L
1,742 SR
Queue Stats
105W - 80L
1,594 Elo+
Party 1
Tiamat
Tiamat
nickm7777777
Tiamat
Level 87
God Stats
5W - 1L
1,791 SR
Queue Stats
132W - 127L
1,461 Elo+
Party 3
Team Averages
Level 96
1,592 SR
1,501 Elo+

VS

Team Averages
Level 119
1,482 SR
1,503 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Chenitz
Bastet
Level 120
God Stats
1W - 1L
1,516 SR
Queue Stats
11W - 8L
1,583 Elo+
Solo
Medusa
Medusa
Xileena
Medusa
Level 109
God Stats
8W - 6L
1,489 SR
Queue Stats
46W - 45L
1,441 Elo+
Solo
Hera
Hera
ebwagg
Hera
Level 76
God Stats
3W - 6L
1,407 SR
Queue Stats
388W - 406L
1,479 Elo+
Solo
Atlas
Atlas
himgru
Atlas
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 173L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArepadeCasabeV2
Sun Wukong
10
1 / 1 / 1
5,599
622
2,411
4,609
1,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
AryanXCVI
Izanami
9
3 / 1 / 1
5,522
614
4,071
4,106
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 4
5,203
578
1,859
4,222
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
DvenomKing
Fenrir
9
1 / 1 / 2
5,532
615
1,043
6,638
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
8
1 / 1 / 2
5,322
591
2,050
4,301
2,029
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 2 / 1
4,321
480
1,219
5,410
1,911
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
Chenitz
Bastet
9
3 / 2 / 0
5,306
590
5,584
6,778
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Xileena
Medusa
8
2 / 2 / 0
4,822
536
4,085
3,879
706
Hera
ebwagg
Hera
5
0 / 1 / 0
3,826
425
368
1,581
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
himgru
Atlas
1
0 / 0 / 0
3,150
350
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
5
5
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
1
0.25
W
Sun Wukong
ArepadeCasabeV2
Sun Wukong
1
1
1
1.5
W
Izanami
AryanXCVI
Izanami
3
1
1
3.5
W
1
1
4
3
L
Bastet
Chenitz
Bastet
3
2
0
1.5
W
Fenrir
DvenomKing
Fenrir
1
1
2
2
L
Medusa
Xileena
Medusa
2
2
0
1
L
Hera
ebwagg
Hera
0
1
0
0
L
Atlas
himgru
Atlas
0
0
0
0
W
Tiamat
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,434
Damage
11,256
23,876
Taken
17,648
9,660
Mitigated
4,742
9,123
Healing
3,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,219
141
0
501
5,410
1,911
0
1,144
4,266
12,154
0
W
Sun Wukong
ArepadeCasabeV2
Sun Wukong
2,411
246
0
1,520
4,609
1,766
311
0
4,609
0
24,262
W
Izanami
AryanXCVI
Izanami
4,071
2,655
0
1,736
4,106
1,058
522
684
3,422
0
34,423
W
1,859
387
0
1,257
4,222
2,920
240
320
3,902
10,722
0
L
Bastet
Chenitz
Bastet
5,584
1,887
0
2,100
6,778
1,846
0
1,662
5,116
0
26,297
W
Fenrir
DvenomKing
Fenrir
1,043
205
0
3,416
6,638
1,887
48
226
6,412
0
32,250
L
Medusa
Xileena
Medusa
4,085
1,760
0
769
3,879
706
0
894
2,985
0
20,755
L
Hera
ebwagg
Hera
368
41
0
370
1,581
279
0
209
1,372
6,762
0
L
Atlas
himgru
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
2,050
203
0
1,194
4,301
2,029
1,260
357
3,944
23,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,178
Gold Earned
21,425
255
Minions Killed
131
0
Camps Cleared
0
877,759
Distance Traveled
579,428
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,321
480
15
2
0
153,914
1
W
Sun Wukong
5,599
622
56
6
0
193,638
1
W
Izanami
5,522
614
63
7
0
157,439
0
W
Ymir
5,203
578
24
3
0
175,806
3
L
Bastet
5,306
590
48
5
0
196,652
0
W
Fenrir
5,532
615
67
7
0
179,085
3
L
Medusa
4,822
536
48
5
0
169,171
3
L
Hera
3,826
425
20
2
0
59,691
0
L
Atlas
3,150
350
0
0
0
0
0
W
Tiamat
5,322
591
45
5
0
171,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role