Player Matchup

Atlas
Atlas
DK M0NSTER
Atlas
Level 104
God Stats
10W - 8L
1,538 SR
Queue Stats
356W - 350L
1,365 Elo+
Solo
Hades
Hades
DesiJatt5911
Hades
Level 86
God Stats
3W - 0L
1,594 SR
Queue Stats
169W - 178L
1,337 Elo+
Party 2
Camazotz
Camazotz
Krimzon Hadez
Camazotz
Level 93
God Stats
2W - 1L
1,823 SR
Queue Stats
160W - 170L
1,391 Elo+
Party 2
Mercury
Mercury
SippinxJuice
Mercury
Level 68
God Stats
31W - 34L
1,378 SR
Queue Stats
66W - 71L
1,378 Elo+
Solo
Charybdis
Charybdis
iClapBoxes
Charybdis
Level 37
God Stats
5W - 4L
1,423 SR
Queue Stats
152W - 174L
1,312 Elo+
Solo
Team Averages
Level 78
1,551 SR
1,357 Elo+

VS

Team Averages
Level 52
1,493 SR
1,328 Elo+
Geb
Geb
NotFriedJoe
Geb
Level 88
God Stats
3W - 9L
1,261 SR
Queue Stats
306W - 332L
1,390 Elo+
Solo
Izanami
Izanami
XxWhiteWolf15xX
Izanami
Level 36
God Stats
6W - 6L
1,509 SR
Queue Stats
64W - 83L
1,298 Elo+
Solo
Tiamat
Tiamat
doom2191
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,311 Elo+
Party 1
Set
Set
iGxRRam
Set
Level 67
God Stats
4W - 6L
1,606 SR
Queue Stats
247W - 276L
1,329 Elo+
Solo
Odin
Odin
legoman2191
Odin
Level 43
God Stats
2W - 2L
1,587 SR
Queue Stats
7W - 16L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 2 / 14
9,420
496
8,745
21,849
18,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 4
8,486
447
4,952
10,932
4,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Krimzon Hadez
Camazotz
20
12 / 0 / 2
12,217
643
16,869
21,378
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
SippinxJuice
Mercury
17
6 / 0 / 10
10,381
546
10,850
12,560
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
iClapBoxes
Charybdis
16
11 / 2 / 9
10,352
545
15,849
17,775
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,466
393
9,098
20,583
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 6 / 2
8,355
440
13,775
12,754
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
doom2191
Tiamat
14
2 / 4 / 1
8,985
473
13,043
11,776
8,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
13
1 / 7 / 1
8,349
439
9,244
16,084
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 7 / 0
7,677
404
6,675
13,550
7,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
33
Kills
5
5
Deaths
33
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
2
14
4
W
3
1
4
5
W
Camazotz
Krimzon Hadez
Camazotz
12
0
2
13
L
0
9
2
0.11
W
Mercury
SippinxJuice
Mercury
6
0
10
11
L
1
6
2
0.33
L
Tiamat
doom2191
Tiamat
2
4
1
0.63
W
Charybdis
iClapBoxes
Charybdis
11
2
9
7.75
L
Set
1
7
1
0.21
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,265
Damage
51,835
84,494
Taken
74,747
43,428
Mitigated
39,054
40,100
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
8,745
3,772
2,765
5,594
21,849
18,054
66
4,771
16,930
28,715
0
W
4,952
679
145
4,966
10,932
4,745
0
5,246
5,401
32,819
0
W
Camazotz
Krimzon Hadez
Camazotz
16,869
5,664
0
16,079
21,378
10,745
0
2,178
19,118
0
92,024
L
9,098
704
0
3,746
20,583
12,432
0
5,664
14,919
27,439
0
W
Mercury
SippinxJuice
Mercury
10,850
3,262
0
2,278
12,560
4,435
1,238
3,710
8,702
0
76,042
L
13,775
8,879
0
3,150
12,754
4,047
1,028
3,817
8,886
0
62,809
L
Tiamat
doom2191
Tiamat
13,043
2,149
88
3,196
11,776
8,392
249
3,365
8,327
49,977
0
W
Charybdis
iClapBoxes
Charybdis
15,849
9,717
0
8,273
17,775
5,449
686
5,861
11,796
0
70,157
L
Set
9,244
4,418
0
5,104
16,084
6,313
217
749
15,031
0
54,561
L
6,675
1,595
0
1,840
13,550
7,870
279
102
12,433
255
28,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
40,832
463
Minions Killed
361
0
Camps Cleared
0
1,919,101
Distance Traveled
1,694,008
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,420
496
38
2
0
366,513
2
W
Hades
8,486
447
45
2
0
325,821
0
W
Camazotz
12,217
643
152
8
0
413,772
2
L
Geb
7,466
393
23
1
0
316,385
1
W
Mercury
10,381
546
131
7
0
474,945
1
L
Izanami
8,355
440
111
6
0
332,251
1
L
Tiamat
8,985
473
86
5
0
336,997
3
W
Charybdis
10,352
545
97
5
0
338,050
3
L
Set
8,349
439
87
5
0
342,282
0
L
Odin
7,677
404
54
3
0
366,093
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role