Player Matchup

Cupid
Cupid
 
Cupid
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dogeluv
Sol
Level 108
God Stats
0W - 2L
1,305 SR
Queue Stats
47W - 54L
1,527 Elo+
Solo
Achilles
Achilles
Quentin550
Achilles
Level 125
God Stats
5W - 5L
1,556 SR
Queue Stats
59W - 61L
1,526 Elo+
Solo
Loki
Loki
UKG-Lightning
Loki
Level 63
God Stats
0W - 1L
1,302 SR
Queue Stats
18W - 19L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
happydukes20
Cthulhu
Level 148
God Stats
2W - 9L
1,566 SR
Queue Stats
38W - 40L
1,575 Elo+
Party 2
Team Averages
Level 112
1,446 SR
1,538 Elo+

VS

Team Averages
Level 101
1,569 SR
1,545 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Matt1500
Hercules
Level 59
God Stats
19W - 16L
1,642 SR
Queue Stats
37W - 44L
1,508 Elo+
Party 1
Anubis
Anubis
XAmericanIdiot0
Anubis
Level 88
God Stats
2W - 4L
1,643 SR
Queue Stats
65W - 66L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
joka42080
Cernunnos
Level 119
God Stats
8W - 8L
1,554 SR
Queue Stats
72W - 68L
1,610 Elo+
Party 1
Khepri
Khepri
whatame55
Khepri
Level 85
God Stats
3W - 1L
1,507 SR
Queue Stats
37W - 35L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
0 / 2 / 0
7,723
644
3,220
6,382
2,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
14
0 / 0 / 2
7,462
622
9,031
5,268
1,941
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Quentin550
Achilles
15
2 / 1 / 0
8,135
678
11,068
11,596
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 4 / 2
6,750
563
5,402
8,006
2,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
happydukes20
Cthulhu
14
0 / 3 / 2
7,977
665
6,968
12,275
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 0 / 7
8,949
746
9,333
7,796
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Matt1500
Hercules
15
3 / 0 / 7
9,671
806
7,234
12,204
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 0 / 5
9,288
774
6,641
4,100
2,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
joka42080
Cernunnos
14
2 / 2 / 8
8,486
707
8,727
7,029
2,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
whatame55
Khepri
15
1 / 0 / 7
9,187
766
3,508
9,303
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
2
Kills
10
10
Deaths
2
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
W
Sol
 
Sol
2
0
7
5.5
L
Sol
0
0
2
1
W
Hercules
Matt1500
Hercules
3
0
7
6.5
L
Achilles
Quentin550
Achilles
2
1
0
2
L
0
4
2
0.25
W
2
0
5
4.5
L
Cthulhu
happydukes20
Cthulhu
0
3
2
0.33
W
Cernunnos
joka42080
Cernunnos
2
2
8
3
W
Khepri
whatame55
Khepri
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,689
Damage
35,443
43,527
Taken
40,432
27,860
Mitigated
30,442
7,361
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,220
1,590
560
1,140
6,382
2,453
0
3,329
3,023
0
32,757
W
Sol
 
Sol
9,333
1,973
0
5,228
7,796
2,992
2,675
2,688
4,931
41,687
0
L
Sol
9,031
3,685
0
842
5,268
1,941
0
2,047
3,081
35,388
0
W
Hercules
Matt1500
Hercules
7,234
2,581
0
6,710
12,204
12,658
0
4,956
6,947
0
13,321
L
Achilles
Quentin550
Achilles
11,068
1,555
0
3,446
11,596
8,659
0
4,150
7,228
3,496
29,318
L
5,402
336
0
0
8,006
2,910
0
4,073
3,759
0
13,797
W
6,641
385
0
2,448
4,100
2,098
0
1,878
2,090
44,968
0
L
Cthulhu
happydukes20
Cthulhu
6,968
294
0
1,373
12,275
11,897
0
5,552
6,566
24,056
0
W
Cernunnos
joka42080
Cernunnos
8,727
4,299
0
791
7,029
2,687
0
2,771
4,103
0
33,020
W
Khepri
whatame55
Khepri
3,508
101
0
3,671
9,303
10,007
0
4,596
4,576
8,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
45,581
280
Minions Killed
295
7
Camps Cleared
7
1,229,676
Distance Traveled
1,281,623
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,723
644
98
8
1
239,413
2
W
Sol
8,949
746
86
7
2
249,196
4
L
Sol
7,462
622
67
6
4
231,700
1
W
Hercules
9,671
806
20
2
0
277,560
1
L
Achilles
8,135
678
67
6
2
285,398
3
L
Loki
6,750
563
14
1
0
231,103
0
W
Anubis
9,288
774
101
8
2
250,564
4
L
Cthulhu
7,977
665
34
3
0
242,062
5
W
Cernunnos
8,486
707
77
6
2
223,599
1
W
Khepri
9,187
766
11
1
1
280,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role