Player Matchup

Heimdallr
Heimdallr
Dragolds
Heimdallr
Level 155
God Stats
201W - 77L
1,927 SR
Queue Stats
1,358W - 572L
1,864 Elo+
Party 2
Atlas
Atlas
Hugestompa
Atlas
Level 114
God Stats
5W - 0L
1,500 SR
Queue Stats
986W - 304L
1,902 Elo+
Party 2
Ra
Ra
Mannedhadock09
Ra
Level 106
God Stats
18W - 16L
1,584 SR
Queue Stats
710W - 744L
1,554 Elo+
Solo
Sol
Sol
SoraRiku
Sol
Level 120
God Stats
17W - 3L
1,979 SR
Queue Stats
849W - 274L
1,833 Elo+
Party 2
Amaterasu
Amaterasu
bugattiveyron3
Amaterasu
Level 44
God Stats
87W - 9L
1,890 SR
Queue Stats
457W - 75L
1,947 Elo+
Party 2
Team Averages
Level 108
1,776 SR
1,820 Elo+

VS

Team Averages
Level 68
1,548 SR
1,382 Elo+
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
GrandEnvy
Charybdis
Level 80
God Stats
57W - 61L
1,500 SR
Queue Stats
395W - 394L
1,542 Elo+
Solo
Chang'e
Chang'e
Neevah
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
979 Elo+
Party 3
Mulan
Mulan
StealingUrKill
Mulan
Level 96
God Stats
9W - 3L
1,699 SR
Queue Stats
214W - 217L
1,500 Elo+
Party 1
Medusa
Medusa
galaxiesabound
Medusa
Level 17
God Stats
1W - 2L
1,542 SR
Queue Stats
16W - 21L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dragolds
Heimdallr
18
20 / 1 / 22
13,415
1,491
33,780
10,439
4,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
17
2 / 2 / 39
10,792
1,199
10,851
11,081
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 1 / 32
10,861
1,207
12,317
5,266
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
12 / 4 / 28
11,231
1,248
23,560
7,065
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
bugattiveyron3
Amaterasu
17
6 / 2 / 33
10,522
1,169
14,283
12,138
11,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 10 / 5
9,125
1,014
9,375
25,997
15,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
GrandEnvy
Charybdis
15
2 / 6 / 7
9,518
1,058
11,676
18,105
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Neevah
Chang'e
14
2 / 10 / 5
9,040
1,004
4,871
14,523
5,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 8
9,082
1,009
7,027
23,925
18,924
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 12 / 1
8,292
921
7,231
16,787
6,227
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

200
Kill Participation
36
46
Kills
10
10
Deaths
46
154
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
10
5
0.55
W
Heimdallr
Dragolds
Heimdallr
20
1
22
31
L
Charybdis
GrandEnvy
Charybdis
2
6
7
0.92
W
Atlas
2
2
39
10.75
W
6
1
32
22
L
Chang'e
Neevah
Chang'e
2
10
5
0.45
W
12
4
28
6.5
L
1
8
8
0.63
W
Amaterasu
bugattiveyron3
Amaterasu
6
2
33
11.25
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,791
Damage
40,180
45,989
Taken
99,337
33,828
Mitigated
52,126
11,413
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,375
2,259
0
791
25,997
15,497
0
14,258
11,505
20,635
0
W
Heimdallr
Dragolds
Heimdallr
33,780
18,147
0
2,944
10,439
4,814
0
2,204
8,077
0
58,953
L
Charybdis
GrandEnvy
Charybdis
11,676
6,086
0
1,552
18,105
6,186
0
4,535
13,379
0
35,354
W
Atlas
10,851
2,903
0
1,107
11,081
12,454
0
4,193
6,312
18,974
0
W
12,317
1,376
3,029
2,600
5,266
2,455
0
1,561
3,616
30,493
0
L
Chang'e
Neevah
Chang'e
4,871
607
1,251
1,225
14,523
5,292
0
7,670
6,655
16,886
0
W
23,560
11,310
0
313
7,065
2,625
0
1,432
5,633
46,174
0
L
7,027
820
0
550
23,925
18,924
0
13,130
10,515
1,406
19,406
W
Amaterasu
bugattiveyron3
Amaterasu
14,283
5,193
0
1,420
12,138
11,480
0
4,568
7,333
5,215
12,947
L
7,231
2,557
0
0
16,787
6,227
0
9,927
6,690
0
21,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,821
Gold Earned
45,057
178
Minions Killed
134
9
Camps Cleared
3
939,344
Distance Traveled
871,822
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,125
1,014
14
2
0
174,721
0
W
Heimdallr
13,415
1,491
52
6
3
164,228
0
L
Charybdis
9,518
1,058
52
6
1
233,573
0
W
Atlas
10,792
1,199
3
0
0
196,666
1
W
Ra
10,861
1,207
59
7
1
192,366
0
L
Chang'e
9,040
1,004
22
2
0
135,547
0
W
Sol
11,231
1,248
47
5
4
162,467
0
L
Mulan
9,082
1,009
23
3
0
191,260
0
W
Amaterasu
10,522
1,169
17
2
1
223,617
1
L
Medusa
8,292
921
23
3
2
136,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role