Player Matchup

Gilgamesh
Gilgamesh
MyNamesArcher
Gilgamesh
Level 96
God Stats
10W - 5L
1,599 SR
Queue Stats
77W - 54L
1,580 Elo+
Party 1
Sol
Sol
Refeature
Sol
Level 91
God Stats
5W - 4L
1,332 SR
Queue Stats
35W - 26L
1,538 Elo+
Party 1
Atlas
Atlas
Zealousar
Atlas
Level 156
God Stats
2W - 2L
1,317 SR
Queue Stats
238W - 197L
1,599 Elo+
Party 1
Team Averages
Level 114
1,416 SR
1,572 Elo+

VS

Team Averages
Level 97
1,293 SR
1,407 Elo+
Izanami
Izanami
Gold Titanz
Izanami
Level 107
God Stats
0W - 1L
1,208 SR
Queue Stats
66W - 80L
1,395 Elo+
Solo
Tiamat
Tiamat
Viper_l-_-l
Tiamat
Level 121
God Stats
0W - 2L
1,359 SR
Queue Stats
3W - 12L
1,425 Elo+
Solo
Atlas
Atlas
marc1114
Atlas
Level 62
God Stats
8W - 16L
1,312 SR
Queue Stats
86W - 97L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MyNamesArcher
Gilgamesh
13
4 / 1 / 5
7,965
724
10,040
9,122
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 2
7,233
658
8,458
5,470
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
Zealousar
Atlas
12
3 / 0 / 6
7,918
720
6,137
7,871
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gold Titanz
Izanami
10
0 / 4 / 1
6,614
601
5,734
8,611
2,991
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
10
0 / 3 / 1
6,608
601
4,490
6,476
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
marc1114
Atlas
9
1 / 2 / 0
6,669
606
4,389
13,501
8,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
1
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Gold Titanz
Izanami
0
4
1
0.13
W
Gilgamesh
MyNamesArcher
Gilgamesh
4
1
5
6.5
W
2
0
2
3
L
Tiamat
0
3
1
0.17
W
Atlas
Zealousar
Atlas
3
0
6
6
L
Atlas
marc1114
Atlas
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,635
Damage
14,613
22,463
Taken
28,588
13,846
Mitigated
15,045
5,148
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Gold Titanz
Izanami
5,734
3,045
0
460
8,611
2,991
180
4,810
3,209
0
20,829
W
Gilgamesh
MyNamesArcher
Gilgamesh
10,040
2,460
0
1,336
9,122
5,651
749
3,058
5,816
0
26,748
W
8,458
3,812
0
2,464
5,470
2,018
372
2,617
2,603
29,007
3,613
L
Tiamat
4,490
591
0
1,991
6,476
3,093
0
1,779
4,385
20,444
0
W
Atlas
Zealousar
Atlas
6,137
1,475
0
1,348
7,871
6,177
35
2,754
4,859
18,399
0
L
Atlas
marc1114
Atlas
4,389
1,839
0
2,549
13,501
8,961
0
6,566
6,322
14,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,116
Gold Earned
19,891
138
Minions Killed
105
6
Camps Cleared
2
649,164
Distance Traveled
617,128
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,614
601
46
4
0
199,997
3
W
Gilgamesh
7,965
724
33
3
3
239,568
0
W
Sol
7,233
658
83
8
2
192,078
0
L
Tiamat
6,608
601
46
4
2
195,847
3
W
Atlas
7,918
720
22
2
1
217,518
3
L
Atlas
6,669
606
13
1
0
221,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role