Player Matchup

Loki
Loki
Crypto XIX
Loki
Level 113
God Stats
2W - 0L
1,577 SR
Queue Stats
106W - 106L
1,461 Elo+
Party 1
Atlas
Atlas
IronArcher08
Atlas
Level 142
God Stats
6W - 1L
1,500 SR
Queue Stats
172W - 166L
1,574 Elo+
Party 3
Erlang Shen
Erlang Shen
SharkVenom01
Erlang Shen
Level 124
God Stats
2W - 0L
1,670 SR
Queue Stats
195W - 193L
1,569 Elo+
Party 3
Gilgamesh
Gilgamesh
Skedgyoul
Gilgamesh
Level 121
God Stats
7W - 3L
1,642 SR
Queue Stats
10W - 5L
1,637 Elo+
Solo
Sol
Sol
Wattson XIX
Sol
Level 106
God Stats
7W - 11L
1,270 SR
Queue Stats
87W - 85L
1,464 Elo+
Party 1
Team Averages
Level 121
1,532 SR
1,541 Elo+

VS

Team Averages
Level 108
1,653 SR
1,474 Elo+
Kali
Kali
DJ9008
Kali
Level 87
God Stats
1W - 1L
1,886 SR
Queue Stats
45W - 45L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
SetoK
Gilgamesh
Level 158
God Stats
6W - 9L
1,548 SR
Queue Stats
117W - 111L
1,538 Elo+
Party 4
Atlas
Atlas
Snakeking14
Atlas
Level 85
God Stats
0W - 1L
1,655 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 2
Tiamat
Tiamat
The_Tank575
Tiamat
Level 50
God Stats
2W - 3L
1,482 SR
Queue Stats
5W - 6L
1,442 Elo+
Solo
Ullr
Ullr
myjetskii
Ullr
Level 159
God Stats
0W - 1L
1,694 SR
Queue Stats
386W - 356L
1,589 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
9,099
827
8,954
9,056
3,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 1 / 8
8,534
776
6,419
9,145
9,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
SharkVenom01
Erlang Shen
15
2 / 1 / 11
8,493
772
6,883
7,433
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Skedgyoul
Gilgamesh
16
9 / 2 / 5
10,218
929
13,934
10,653
4,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 3 / 7
8,362
760
7,790
8,057
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DJ9008
Kali
13
2 / 3 / 4
7,437
676
5,632
8,770
3,336
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
SetoK
Gilgamesh
13
5 / 6 / 2
8,528
775
7,368
12,892
8,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 3 / 5
7,414
674
4,968
11,207
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
14
2 / 3 / 3
7,947
722
8,546
9,346
8,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
13
0 / 4 / 4
6,904
628
5,293
10,523
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
19
Kills
9
9
Deaths
19
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Kali
DJ9008
Kali
2
3
4
1.33
W
2
1
8
6
L
Gilgamesh
SetoK
Gilgamesh
5
6
2
1
W
Erlang Shen
SharkVenom01
Erlang Shen
2
1
11
7.5
W
Gilgamesh
Skedgyoul
Gilgamesh
9
2
5
5.75
L
0
3
5
0.83
L
Tiamat
2
3
3
1.17
W
2
3
7
1.83
L
Ullr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,980
Damage
31,807
44,344
Taken
52,738
26,936
Mitigated
33,244
6,297
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,954
2,022
0
1,326
9,056
3,999
0
2,175
6,804
0
30,379
L
Kali
DJ9008
Kali
5,632
2,299
0
1,778
8,770
3,336
1
2,458
5,980
0
15,182
W
6,419
2,093
484
434
9,145
9,529
137
2,904
6,071
19,479
0
L
Gilgamesh
SetoK
Gilgamesh
7,368
2,735
0
44
12,892
8,776
0
2,643
9,750
0
14,265
W
Erlang Shen
SharkVenom01
Erlang Shen
6,883
1,985
0
1,403
7,433
5,220
560
1,951
5,312
93
21,106
W
Gilgamesh
Skedgyoul
Gilgamesh
13,934
4,647
0
1,610
10,653
4,657
185
3,811
6,590
0
38,183
L
4,968
1,709
266
3,403
11,207
8,592
0
2,846
8,101
19,766
0
L
Tiamat
8,546
867
0
2,056
9,346
8,766
0
2,926
6,118
27,179
0
W
7,790
2,233
0
1,040
8,057
3,531
789
2,473
5,495
30,511
1,691
L
Ullr
5,293
2,125
0
309
10,523
3,774
0
3,083
7,188
0
24,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,706
Gold Earned
38,230
268
Minions Killed
184
12
Camps Cleared
5
1,089,812
Distance Traveled
931,920
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,099
827
46
4
7
227,380
0
L
Kali
7,437
676
21
2
1
203,523
1
W
Atlas
8,534
776
34
3
1
199,087
5
L
Gilgamesh
8,528
775
23
2
1
170,552
1
W
Erlang Shen
8,493
772
52
5
1
223,295
1
W
Gilgamesh
10,218
929
64
6
2
237,552
3
L
Atlas
7,414
674
23
2
1
187,555
0
L
Tiamat
7,947
722
65
6
2
185,342
3
W
Sol
8,362
760
72
7
1
202,498
3
L
Ullr
6,904
628
52
5
0
184,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role