Player Matchup

Achilles
Achilles
 
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
AutisticvAvengr
Cernunnos
Level 108
God Stats
1W - 1L
1,451 SR
Queue Stats
12W - 21L
1,277 Elo+
Party 2
Loki
Loki
CrescentCode
Loki
Level 108
God Stats
3W - 2L
1,421 SR
Queue Stats
142W - 129L
1,457 Elo+
Party 2
Artio
Artio
Dead By 24
Artio
Level 37
God Stats
2W - 1L
1,255 SR
Queue Stats
64W - 69L
1,470 Elo+
Party 2
Hera
Hera
El_mamaguevo17
Hera
Level 101
God Stats
2W - 4L
1,291 SR
Queue Stats
110W - 95L
1,555 Elo+
Solo
Team Averages
Level 94
1,384 SR
1,452 Elo+

VS

Team Averages
Level 61
1,565 SR
1,421 Elo+
Ra
Ra
MXT_Abraham
Ra
Level 122
God Stats
8W - 3L
1,616 SR
Queue Stats
208W - 215L
1,488 Elo+
Party 1
Atlas
Atlas
Reyd3lsur904
Atlas
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
589W - 540L
1,502 Elo+
Party 3
Agni
Agni
infinito208
Agni
Level 14
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 1
Izanami
Izanami
pop_guy8
Izanami
Level 33
God Stats
40W - 34L
1,602 SR
Queue Stats
137W - 154L
1,423 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xl Greg
Tsukuyomi
Level 49
God Stats
9W - 5L
1,841 SR
Queue Stats
27W - 29L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 0 / 1
4,526
754
1,270
2,473
958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
AutisticvAvengr
Cernunnos
5
1 / 1 / 1
3,598
600
2,935
2,994
743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
4 / 0 / 1
4,558
760
417
2,852
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artio
5
0 / 0 / 2
3,390
565
1,561
4,442
1,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 0 / 1
4,644
774
2,414
847
195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,372
562
378
2,233
641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 1
3,563
594
1,858
3,546
1,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 4 / 0
3,181
530
61
2,610
688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
pop_guy8
Izanami
6
1 / 0 / 0
3,618
603
2,775
2,730
527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
xl Greg
Tsukuyomi
3
0 / 2 / 0
2,942
490
576
1,751
467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
1
1.5
W
Cernunnos
AutisticvAvengr
Cernunnos
1
1
1
1.5
W
4
0
1
4.5
W
Artio
0
0
2
1
W
3
0
1
3.5
L
0
1
0
0
L
0
2
1
0.25
L
0
4
0
0
L
Izanami
pop_guy8
Izanami
1
0
0
1
L
Tsukuyomi
xl Greg
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,597
Damage
5,648
13,608
Taken
12,870
4,030
Mitigated
3,512
5,975
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,270
479
0
1,136
2,473
958
148
0
2,416
0
17,891
W
Cernunnos
AutisticvAvengr
Cernunnos
2,935
1,431
0
353
2,994
743
0
730
2,264
0
13,860
W
417
50
0
1,790
2,852
671
0
306
2,546
0
14,074
W
Artio
1,561
473
291
2,155
4,442
1,463
0
1,128
3,314
5,805
0
W
2,414
664
0
250
847
195
38
133
714
24,162
0
L
378
43
0
308
2,233
641
0
936
1,297
14,724
0
L
1,858
876
0
593
3,546
1,189
108
804
2,742
7,466
0
L
61
0
0
0
2,610
688
0
1,478
1,132
6,704
0
L
Izanami
pop_guy8
Izanami
2,775
2,340
128
1,389
2,730
527
246
757
1,973
0
18,345
L
Tsukuyomi
xl Greg
Tsukuyomi
576
229
0
434
1,751
467
0
0
1,610
0
4,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,716
Gold Earned
16,676
185
Minions Killed
113
0
Camps Cleared
0
599,330
Distance Traveled
491,903
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,526
754
56
9
0
126,348
0
W
Cernunnos
3,598
600
31
5
0
96,224
1
W
Loki
4,558
760
47
8
0
143,561
2
W
Artio
3,390
565
7
1
0
120,894
0
W
Hera
4,644
774
44
7
0
112,303
2
L
Ra
3,372
562
28
5
0
123,559
0
L
Atlas
3,563
594
15
3
0
108,112
0
L
Agni
3,181
530
24
4
0
105,511
0
L
Izanami
3,618
603
34
6
0
108,478
0
L
Tsukuyomi
2,942
490
12
2
0
46,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role