Player Matchup

Zeus
Zeus
DeadDiamond222
Zeus
Level 112
God Stats
1W - 2L
1,312 SR
Queue Stats
261W - 278L
1,463 Elo+
Party 2
Camazotz
Camazotz
DodoFighter
Camazotz
Level 154
God Stats
12W - 11L
1,462 SR
Queue Stats
405W - 418L
1,497 Elo+
Party 2
Da Ji
Da Ji
Hearteater666
Da Ji
Level 69
God Stats
3W - 1L
1,522 SR
Queue Stats
95W - 107L
1,471 Elo+
Party 2
Atlas
Atlas
Taanky
Atlas
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 110L
1,452 Elo+
Party 2
Sol
Sol
Y0ruma
Sol
Level 105
God Stats
17W - 12L
1,581 SR
Queue Stats
277W - 296L
1,488 Elo+
Party 2
Team Averages
Level 95
1,475 SR
1,474 Elo+

VS

Team Averages
Level 76
1,551 SR
1,436 Elo+
Nemesis
Nemesis
BeiconPancakes
Nemesis
Level 8
God Stats
4W - 7L
1,353 SR
Queue Stats
5W - 8L
1,324 Elo+
Party 1
Atlas
Atlas
Dastiam
Atlas
Level 68
God Stats
5W - 1L
1,677 SR
Queue Stats
178W - 230L
1,465 Elo+
Party 1
Ra
Ra
MigueLVallejoS
Ra
Level 109
God Stats
2W - 2L
1,659 SR
Queue Stats
149W - 144L
1,475 Elo+
Party 1
Rama
Rama
T0NY1699
Rama
Level 82
God Stats
1W - 2L
1,654 SR
Queue Stats
131W - 156L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
thedanny111
Zhong Kui
Level 112
God Stats
2W - 4L
1,413 SR
Queue Stats
142W - 144L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 1
11,118
654
9,494
5,724
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
DodoFighter
Camazotz
18
2 / 0 / 2
10,384
611
10,751
15,449
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
6 / 2 / 8
9,442
555
9,473
11,258
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Taanky
Atlas
14
0 / 0 / 6
8,344
491
5,274
9,587
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Y0ruma
Sol
15
2 / 1 / 3
8,947
526
10,111
6,711
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,448
379
1,569
9,406
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Dastiam
Atlas
11
0 / 4 / 1
6,935
408
4,644
15,418
9,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 5 / 1
8,334
490
6,194
9,337
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
11
1 / 3 / 1
6,830
402
4,228
9,864
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
thedanny111
Zhong Kui
13
1 / 3 / 0
8,159
480
9,019
13,890
12,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
19
Kills
3
3
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Atlas
Dastiam
Atlas
0
4
1
0.13
W
9
0
1
9.5
W
Camazotz
DodoFighter
Camazotz
2
0
2
3
W
6
2
8
5
L
1
5
1
0.3
L
Rama
1
3
1
0.5
W
Atlas
Taanky
Atlas
0
0
6
3
W
Sol
Y0ruma
Sol
2
1
3
3.5
L
Zhong Kui
thedanny111
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,103
Damage
25,654
48,729
Taken
57,915
27,548
Mitigated
31,211
21,556
Healing
17,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,569
457
0
750
9,406
2,762
0
1,597
7,714
0
31,699
L
Atlas
Dastiam
Atlas
4,644
1,588
2,218
3,159
15,418
9,713
0
11,089
4,283
25,988
0
W
9,494
1,049
0
1,217
5,724
2,238
252
2,755
2,969
84,003
0
W
Camazotz
DodoFighter
Camazotz
10,751
2,183
0
9,204
15,449
10,820
1,417
10,430
5,019
0
78,797
W
9,473
2,520
0
4,805
11,258
4,382
0
2,567
8,691
0
63,322
L
6,194
813
567
1,588
9,337
3,272
0
3,002
6,036
60,845
0
L
Rama
4,228
3,429
0
2,142
9,864
2,780
0
6,886
2,936
0
36,736
W
Atlas
Taanky
Atlas
5,274
2,425
0
2,608
9,587
8,006
32
2,379
7,208
26,303
0
W
Sol
Y0ruma
Sol
10,111
4,725
0
3,722
6,711
2,102
525
1,797
4,914
75,861
0
L
Zhong Kui
thedanny111
Zhong Kui
9,019
1,605
0
6,848
13,890
12,684
0
1,867
11,157
49,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,235
Gold Earned
36,706
636
Minions Killed
433
0
Camps Cleared
0
1,663,217
Distance Traveled
1,447,912
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,448
379
62
4
0
243,324
0
L
Atlas
6,935
408
37
2
0
306,241
3
W
Zeus
11,118
654
188
11
0
341,656
1
W
Camazotz
10,384
611
174
10
0
357,550
5
W
Da Ji
9,442
555
102
6
0
337,716
3
L
Ra
8,334
490
134
8
0
299,192
3
L
Rama
6,830
402
83
5
0
305,184
6
W
Atlas
8,344
491
25
1
0
312,796
1
W
Sol
8,947
526
147
9
0
313,499
8
L
Zhong Kui
8,159
480
117
7
0
293,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role