Player Matchup

Awilix
Awilix
DojoDiceMonster
Awilix
Level 37
God Stats
5W - 4L
1,915 SR
Queue Stats
18W - 14L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
Euphoric Limbo
Sun Wukong
Level 89
God Stats
0W - 1L
1,368 SR
Queue Stats
88W - 74L
1,503 Elo+
Party 2
Atlas
Atlas
xxGhost541xx
Atlas
Level 57
God Stats
6W - 2L
1,843 SR
Queue Stats
83W - 72L
1,445 Elo+
Party 2
Team Averages
Level 61
1,708 SR
1,511 Elo+

VS

Team Averages
Level 66
1,508 SR
1,599 Elo+
Anhur
Anhur
Greenadv
Anhur
Level 32
God Stats
2W - 2L
1,316 SR
Queue Stats
104W - 65L
1,661 Elo+
Party 1
Ganesha
Ganesha
Hackmanzella
Ganesha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 79L
1,488 Elo+
Party 1
Sol
Sol
jo-B-won
Sol
Level 99
God Stats
1W - 0L
1,708 SR
Queue Stats
34W - 16L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 6
11,768
654
15,381
16,016
4,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Euphoric Limbo
Sun Wukong
15
4 / 4 / 6
11,195
622
16,897
21,118
17,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 7
11,518
640
11,421
19,868
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Greenadv
Anhur
17
10 / 4 / 5
13,088
727
18,661
18,460
6,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Hackmanzella
Ganesha
15
0 / 1 / 16
12,468
693
8,873
18,588
20,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 5 / 8
12,500
694
19,197
14,152
4,536
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
10
Kills
16
16
Deaths
10
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
L
Sun Wukong
Euphoric Limbo
Sun Wukong
4
4
6
1.75
W
Anhur
Greenadv
Anhur
10
4
5
3.13
W
Ganesha
Hackmanzella
Ganesha
0
1
16
8
W
6
5
8
2
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,699
Damage
46,731
57,002
Taken
51,200
41,826
Mitigated
31,174
13,215
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,381
4,895
0
2,630
16,016
4,877
623
6,515
9,501
0
30,568
L
Sun Wukong
Euphoric Limbo
Sun Wukong
16,897
3,450
706
6,320
21,118
17,447
0
11,391
9,727
0
45,297
W
Anhur
Greenadv
Anhur
18,661
13,091
569
5,131
18,460
6,394
598
3,024
15,111
0
46,286
W
Ganesha
Hackmanzella
Ganesha
8,873
856
732
6,468
18,588
20,244
175
3,947
13,920
30,865
0
W
19,197
7,304
228
5,603
14,152
4,536
1,784
4,855
8,742
64,957
0
L
11,421
3,722
410
3,149
19,868
19,502
126
10,368
9,500
32,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
38,056
136
Minions Killed
206
4
Camps Cleared
10
999,697
Distance Traveled
940,115
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,768
654
48
3
1
315,817
1
L
Sun Wukong
11,195
622
58
3
3
354,239
1
W
Anhur
13,088
727
60
3
6
293,463
4
W
Ganesha
12,468
693
13
1
0
343,914
3
W
Sol
12,500
694
133
7
4
302,738
1
L
Atlas
11,518
640
30
2
0
329,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role