Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
TsukiNoBushi
Atlas
Level 148
God Stats
1W - 0L
1,750 SR
Queue Stats
102W - 62L
1,628 Elo+
Party 2
Skadi
Skadi
WANOUUW
Skadi
Level 129
God Stats
13W - 10L
1,581 SR
Queue Stats
416W - 406L
1,574 Elo+
Party 2
Team Averages
Level 134
1,610 SR
1,567 Elo+

VS

Team Averages
Level 30
1,619 SR
1,397 Elo+
Danzaburou
Danzaburou
BuddahBoppYT
Danzaburou
Level 36
God Stats
130W - 66L
1,608 SR
Queue Stats
179W - 134L
1,502 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Cloud_Sendo472
Kumbhakarna
Level 17
God Stats
0W - 1L
1,714 SR
Queue Stats
5W - 9L
1,249 Elo+
Party 1
Ah Puch
Ah Puch
LuisTheGoat_Yt_
Ah Puch
Level 37
God Stats
21W - 20L
1,536 SR
Queue Stats
120W - 103L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 5 / 8
9,472
729
7,012
8,552
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 16
9,863
759
7,718
13,363
12,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
WANOUUW
Skadi
15
11 / 2 / 7
10,551
812
18,970
8,350
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuddahBoppYT
Danzaburou
12
3 / 6 / 4
8,619
663
7,467
11,100
4,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Cloud_Sendo472
Kumbhakarna
10
1 / 9 / 4
8,063
620
3,439
17,902
14,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 3 / 4
8,868
682
13,559
12,037
4,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
17
Kills
8
8
Deaths
18
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
5
8
1.8
L
Danzaburou
BuddahBoppYT
Danzaburou
3
6
4
0.83
L
Kumbhakarna
Cloud_Sendo472
Kumbhakarna
1
9
4
0.33
L
4
3
4
2
W
1
1
16
9
W
Skadi
WANOUUW
Skadi
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,700
Damage
24,465
30,265
Taken
41,039
19,279
Mitigated
23,721
6,950
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,012
2,270
0
2,529
8,552
2,968
550
4,916
3,636
26,492
0
L
Danzaburou
BuddahBoppYT
Danzaburou
7,467
3,047
0
1,491
11,100
4,398
0
4,269
6,831
0
28,749
L
Kumbhakarna
Cloud_Sendo472
Kumbhakarna
3,439
686
0
837
17,902
14,363
0
5,213
12,689
4,751
0
L
13,559
355
567
5,083
12,037
4,960
0
5,500
6,537
36,995
0
W
7,718
2,910
0
2,671
13,363
12,896
270
6,700
6,663
22,278
0
W
Skadi
WANOUUW
Skadi
18,970
8,847
0
1,750
8,350
3,415
1,712
6,087
2,263
0
48,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,886
Gold Earned
25,550
148
Minions Killed
122
8
Camps Cleared
3
664,284
Distance Traveled
609,227
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,472
729
49
4
3
217,150
1
L
Danzaburou
8,619
663
51
4
3
207,407
0
L
Kumbhakarna
8,063
620
5
0
0
192,837
1
L
Ah Puch
8,868
682
66
5
0
208,983
1
W
Atlas
9,863
759
22
2
2
236,166
3
W
Skadi
10,551
812
77
6
3
210,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role