Player Matchup

Osiris
Osiris
 
Osiris
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
TheIanYeah
Merlin
Level 159
God Stats
21W - 4L
1,862 SR
Queue Stats
971W - 316L
1,767 Elo+
Party 1
Sun Wukong
Sun Wukong
okasaki24
Sun Wukong
Level 99
God Stats
5W - 7L
1,440 SR
Queue Stats
98W - 84L
1,639 Elo+
Party 1
Team Averages
Level 106
1,601 SR
1,635 Elo+

VS

Team Averages
Level 46
1,480 SR
1,381 Elo+
Kukulkan
Kukulkan
Aman26
Kukulkan
Level 30
God Stats
30W - 69L
1,398 SR
Queue Stats
74W - 124L
1,373 Elo+
Party 2
Atlas
Atlas
GrounDEE
Atlas
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 207L
1,386 Elo+
Party 2
Anhur
Anhur
XSeashakerX
Anhur
Level 43
God Stats
4W - 8L
1,542 SR
Queue Stats
82W - 149L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
6 / 0 / 9
9,132
761
10,331
12,447
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
TheIanYeah
Merlin
14
5 / 0 / 10
8,999
750
14,549
3,341
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
okasaki24
Sun Wukong
13
4 / 1 / 10
8,874
740
9,575
10,457
5,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aman26
Kukulkan
9
0 / 5 / 0
6,623
552
6,013
10,525
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
GrounDEE
Atlas
11
1 / 3 / 0
7,756
646
5,965
15,172
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 7 / 1
6,819
568
2,284
12,151
3,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
15
Kills
1
1
Deaths
15
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
0
9
10.5
L
Kukulkan
Aman26
Kukulkan
0
5
0
0
L
Atlas
GrounDEE
Atlas
1
3
0
0.33
W
Merlin
TheIanYeah
Merlin
5
0
10
10
L
0
7
1
0.07
W
Sun Wukong
okasaki24
Sun Wukong
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,455
Damage
14,262
26,245
Taken
37,848
16,821
Mitigated
18,557
10,606
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,331
1,199
0
4,272
12,447
10,142
1,140
5,768
6,411
0
29,878
L
Kukulkan
Aman26
Kukulkan
6,013
635
0
239
10,525
3,482
0
4,713
5,384
23,585
0
L
Atlas
GrounDEE
Atlas
5,965
1,842
367
3,957
15,172
11,726
0
6,057
8,264
16,626
0
W
Merlin
TheIanYeah
Merlin
14,549
537
0
1,954
3,341
1,258
841
1,664
1,621
45,544
0
L
2,284
1,098
0
2,412
12,151
3,349
0
4,098
7,387
0
13,262
W
Sun Wukong
okasaki24
Sun Wukong
9,575
1,585
0
4,380
10,457
5,421
728
4,826
5,369
0
31,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,005
Gold Earned
21,198
167
Minions Killed
111
12
Camps Cleared
0
787,400
Distance Traveled
630,843
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,132
761
52
4
4
269,881
2
L
Kukulkan
6,623
552
53
4
0
217,146
0
L
Atlas
7,756
646
23
2
0
205,563
2
W
Merlin
8,999
750
75
6
6
243,595
2
L
Anhur
6,819
568
35
3
0
208,134
0
W
Sun Wukong
8,874
740
40
3
2
273,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role