Player Matchup

Hachiman
Hachiman
Categorizes
Hachiman
Level 39
God Stats
2W - 1L
1,551 SR
Queue Stats
138W - 52L
1,804 Elo+
Party 2
Ymir
Ymir
FrakturedStorm
Ymir
Level 158
God Stats
5W - 4L
1,665 SR
Queue Stats
455W - 365L
1,700 Elo+
Party 2
Yemoja
Yemoja
Jarbroski
Yemoja
Level 156
God Stats
3W - 2L
1,853 SR
Queue Stats
198W - 139L
1,641 Elo+
Party 2
Zhong Kui
Zhong Kui
connorsnipe24
Zhong Kui
Level 60
God Stats
10W - 4L
1,709 SR
Queue Stats
319W - 194L
1,663 Elo+
Party 1
Kuzenbo
Kuzenbo
oChickypoox
Kuzenbo
Level 48
God Stats
12W - 12L
1,531 SR
Queue Stats
171W - 139L
1,662 Elo+
Party 1
Team Averages
Level 92
1,662 SR
1,694 Elo+

VS

Team Averages
Level 102
1,409 SR
1,555 Elo+
Atlas
Atlas
 
Atlas
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
BusteraRhymes417
Ravana
Level 121
God Stats
1W - 10L
1,019 SR
Queue Stats
300W - 251L
1,562 Elo+
Party 3
Artemis
Artemis
bigcoochalert
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,605 Elo+
Solo
Tyr
Tyr
xxreerxx
Tyr
Level 108
God Stats
15W - 14L
1,428 SR
Queue Stats
203W - 196L
1,521 Elo+
Party 3
Vulcan
Vulcan
xxxMORTxxx
Vulcan
Level 141
God Stats
33W - 20L
1,600 SR
Queue Stats
401W - 372L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Categorizes
Hachiman
16
6 / 4 / 5
9,853
580
15,057
13,195
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 2 / 3
9,356
550
9,687
11,976
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Jarbroski
Yemoja
16
3 / 2 / 2
9,058
533
5,783
10,611
6,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
connorsnipe24
Zhong Kui
15
7 / 4 / 3
8,904
524
10,455
10,657
7,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
oChickypoox
Kuzenbo
14
2 / 1 / 11
9,114
536
5,737
12,896
15,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 4 / 5
8,006
471
5,263
15,612
12,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 5 / 5
9,737
573
9,579
10,407
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
15
1 / 5 / 2
8,180
481
6,285
12,291
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 0
8,803
518
7,784
13,217
10,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
xxxMORTxxx
Vulcan
12
2 / 7 / 5
8,137
479
13,562
10,471
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
25
Kills
13
13
Deaths
25
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
5
0.88
L
6
5
5
1.7
W
Hachiman
Categorizes
Hachiman
6
4
5
2.13
W
7
2
3
4.25
W
Yemoja
Jarbroski
Yemoja
3
2
2
2
L
Artemis
1
5
2
0.4
W
Zhong Kui
connorsnipe24
Zhong Kui
7
4
3
2.13
W
Kuzenbo
oChickypoox
Kuzenbo
2
1
11
7.5
L
3
4
0
0.75
L
Vulcan
xxxMORTxxx
Vulcan
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,719
Damage
42,473
59,335
Taken
61,998
38,699
Mitigated
34,202
20,034
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,263
2,277
1,814
1,931
15,612
12,874
0
8,313
7,113
22,275
0
L
9,579
2,855
0
3,366
10,407
3,998
0
5,550
4,795
0
66,568
W
Hachiman
Categorizes
Hachiman
15,057
9,068
0
4,742
13,195
4,328
0
1,339
11,814
0
82,266
W
9,687
2,254
0
3,770
11,976
5,258
0
5,043
6,904
68,125
0
W
Yemoja
Jarbroski
Yemoja
5,783
1,212
326
2,709
10,611
6,516
0
1,903
8,136
51,098
0
L
Artemis
6,285
3,030
0
2,666
12,291
2,472
1,236
1,327
10,964
0
52,509
W
Zhong Kui
connorsnipe24
Zhong Kui
10,455
1,291
0
3,744
10,657
7,584
0
5,515
5,097
52,466
0
W
Kuzenbo
oChickypoox
Kuzenbo
5,737
1,794
494
4,249
12,896
15,013
37
6,824
6,034
31,194
0
L
7,784
800
0
5,542
13,217
10,457
666
7,029
5,676
11,704
38,500
L
Vulcan
xxxMORTxxx
Vulcan
13,562
2,457
0
750
10,471
4,401
0
8,305
1,788
52,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,285
Gold Earned
42,863
532
Minions Killed
438
0
Camps Cleared
0
1,571,278
Distance Traveled
1,601,009
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,006
471
28
2
0
305,033
3
L
Ravana
9,737
573
124
7
0
352,749
1
W
Hachiman
9,853
580
148
9
0
291,138
2
W
Ymir
9,356
550
119
7
0
339,656
4
W
Yemoja
9,058
533
124
7
0
301,948
1
L
Artemis
8,180
481
87
5
0
302,106
2
W
Zhong Kui
8,904
524
97
6
0
293,788
1
W
Kuzenbo
9,114
536
44
3
0
344,748
0
L
Tyr
8,803
518
98
6
0
337,558
3
L
Vulcan
8,137
479
101
6
0
303,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role