Player Matchup

Mercury
Mercury
AznWiiTodd
Mercury
Level 96
God Stats
9W - 10L
1,480 SR
Queue Stats
338W - 320L
1,475 Elo+
Solo
Anhur
Anhur
DangerouslyKinky
Anhur
Level 65
God Stats
19W - 26L
1,500 SR
Queue Stats
99W - 82L
1,664 Elo+
Solo
Zeus
Zeus
Prismdragon
Zeus
Level 156
God Stats
1W - 2L
1,527 SR
Queue Stats
136W - 153L
1,501 Elo+
Solo
Artio
Artio
nighthawkstu
Artio
Level 137
God Stats
6W - 8L
1,448 SR
Queue Stats
232W - 216L
1,528 Elo+
Solo
King Arthur
King Arthur
youremadimblack
King Arthur
Level 66
God Stats
1W - 1L
1,517 SR
Queue Stats
183W - 175L
1,468 Elo+
Solo
Team Averages
Level 104
1,494 SR
1,527 Elo+

VS

Team Averages
Level 120
1,489 SR
1,478 Elo+
Sol
Sol
Cristobal_Balenc
Sol
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 216L
1,475 Elo+
Solo
Cliodhna
Cliodhna
GameboyyAdvance
Cliodhna
Level 125
God Stats
7W - 5L
1,569 SR
Queue Stats
68W - 63L
1,521 Elo+
Solo
Atlas
Atlas
mprjones
Atlas
Level 89
God Stats
3W - 5L
1,312 SR
Queue Stats
186W - 179L
1,451 Elo+
Solo
Vamana
Vamana
o9naquiam
Vamana
Level 160
God Stats
8W - 12L
1,564 SR
Queue Stats
446W - 424L
1,471 Elo+
Solo
Jing Wei
Jing Wei
roddyXterrell
Jing Wei
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 95L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AznWiiTodd
Mercury
20
4 / 9 / 5
12,273
455
13,177
25,510
9,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 5 / 2
12,597
467
13,393
24,522
8,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 9 / 4
13,014
482
27,316
24,039
9,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 10 / 6
9,984
370
12,324
39,707
35,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
youremadimblack
King Arthur
16
1 / 10 / 3
10,771
399
16,100
34,971
26,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 11
14,684
544
11,591
21,728
9,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
20
23 / 4 / 10
17,271
640
42,073
25,604
15,601
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
mprjones
Atlas
19
3 / 2 / 25
14,287
529
17,059
29,979
39,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
o9naquiam
Vamana
20
13 / 0 / 14
16,402
607
24,710
32,083
48,293
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
roddyXterrell
Jing Wei
20
3 / 2 / 8
15,534
575
22,427
22,611
9,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
15
Kills
43
43
Deaths
15
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Mercury
AznWiiTodd
Mercury
4
9
5
0.72
W
1
7
11
0.93
L
4
5
2
1
W
Cliodhna
23
4
10
7
L
5
9
4
0.78
W
Atlas
mprjones
Atlas
3
2
25
7.75
L
1
10
6
0.4
W
Vamana
o9naquiam
Vamana
13
0
14
20
W
Jing Wei
roddyXterrell
Jing Wei
3
2
8
3.5
L
King Arthur
youremadimblack
King Arthur
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,310
Damage
117,860
148,749
Taken
132,005
88,885
Mitigated
123,081
42,626
Healing
52,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AznWiiTodd
Mercury
13,177
6,920
0
5,058
25,510
9,371
0
5,880
19,630
0
79,793
W
11,591
3,372
0
8,424
21,728
9,941
8,042
8,202
13,388
93,278
10,526
L
13,393
7,347
0
6,103
24,522
8,447
862
4,921
19,601
0
92,401
W
Cliodhna
42,073
6,855
0
8,780
25,604
15,601
2,581
8,437
16,541
0
129,808
L
27,316
2,103
533
6,641
24,039
9,206
0
6,410
17,629
112,681
0
W
Atlas
mprjones
Atlas
17,059
7,450
764
7,952
29,979
39,853
599
11,118
18,549
39,567
0
L
12,324
1,503
3,060
12,731
39,707
35,735
180
8,641
31,066
47,328
0
W
Vamana
o9naquiam
Vamana
24,710
8,911
0
14,667
32,083
48,293
1,433
7,853
23,775
20,137
89,795
W
Jing Wei
roddyXterrell
Jing Wei
22,427
17,421
0
12,020
22,611
9,393
4,039
6,050
16,434
0
167,607
L
King Arthur
youremadimblack
King Arthur
16,100
2,211
0
8,500
34,971
26,126
0
7,868
27,103
1,954
52,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,639
Gold Earned
78,178
606
Minions Killed
757
0
Camps Cleared
0
2,395,202
Distance Traveled
2,622,854
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,273
455
137
5
0
495,138
3
W
Sol
14,684
544
186
7
0
477,144
8
L
Anhur
12,597
467
151
6
0
487,642
3
W
Cliodhna
17,271
640
154
6
0
567,317
2
L
Zeus
13,014
482
170
6
0
443,446
3
W
Atlas
14,287
529
47
2
0
530,333
0
L
Artio
9,984
370
54
2
0
484,902
2
W
Vamana
16,402
607
166
6
0
566,944
1
W
Jing Wei
15,534
575
204
8
0
481,116
4
L
King Arthur
10,771
399
94
3
0
484,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role