Player Matchup

Vamana
Vamana
DarKnock138
Vamana
Level 98
God Stats
7W - 3L
1,563 SR
Queue Stats
447W - 379L
1,595 Elo+
Party 1
Anubis
Anubis
NateSapoud
Anubis
Level 80
God Stats
14W - 6L
1,672 SR
Queue Stats
527W - 450L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
Thebull29
Hou Yi
Level 117
God Stats
3W - 2L
1,467 SR
Queue Stats
57W - 55L
1,562 Elo+
Solo
Team Averages
Level 98
1,567 SR
1,581 Elo+

VS

Team Averages
Level 93
1,530 SR
1,501 Elo+
Anhur
Anhur
Crazypitbull69
Anhur
Level 105
God Stats
0W - 2L
1,336 SR
Queue Stats
110W - 104L
1,555 Elo+
Party 2
Ra
Ra
DJProblemchild
Ra
Level 146
God Stats
5W - 5L
1,618 SR
Queue Stats
544W - 408L
1,636 Elo+
Solo
Ymir
Ymir
Zaggingsteam
Ymir
Level 27
God Stats
2W - 3L
1,636 SR
Queue Stats
15W - 31L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
5 / 1 / 5
8,519
774
9,270
9,341
7,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
NateSapoud
Anubis
13
3 / 1 / 6
8,181
744
7,668
3,886
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Thebull29
Hou Yi
11
2 / 0 / 4
7,711
701
5,828
1,103
379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
7,450
677
2,154
9,958
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 2
6,760
615
4,612
6,245
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 1 / 1
6,994
636
924
9,578
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
0
2
2
0.5
W
Vamana
5
1
5
7.5
W
Anubis
NateSapoud
Anubis
3
1
6
6
W
Hou Yi
Thebull29
Hou Yi
2
0
4
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,766
Damage
7,690
14,330
Taken
25,781
9,970
Mitigated
11,332
5,351
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,154
478
103
1,430
9,958
3,203
0
2,840
7,118
0
10,598
L
4,612
310
727
1,649
6,245
2,072
0
2,162
4,083
31,179
0
W
Vamana
9,270
6,073
92
3,688
9,341
7,647
315
4,216
5,125
0
23,554
W
Anubis
NateSapoud
Anubis
7,668
403
0
1,294
3,886
1,944
0
1,554
2,332
42,943
0
W
Hou Yi
Thebull29
Hou Yi
5,828
2,568
0
277
1,103
379
1,115
104
999
0
18,012
L
924
373
0
924
9,578
6,057
0
2,826
6,752
4,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,411
Gold Earned
21,204
153
Minions Killed
95
8
Camps Cleared
2
554,124
Distance Traveled
601,441
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,450
677
27
2
2
191,677
0
L
Ra
6,760
615
60
5
0
213,987
4
W
Vamana
8,519
774
40
4
3
211,881
1
W
Anubis
8,181
744
78
7
2
195,566
2
W
Hou Yi
7,711
701
35
3
3
146,677
0
L
Ymir
6,994
636
8
1
0
195,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role