Player Matchup

Charybdis
Charybdis
Enuma-HD-Gaming
Charybdis
Level 116
God Stats
1W - 5L
1,290 SR
Queue Stats
411W - 519L
1,373 Elo+
Party 1
Atlas
Atlas
Kongruu
Atlas
Level 66
God Stats
1W - 3L
1,738 SR
Queue Stats
176W - 231L
1,412 Elo+
Party 1
Janus
Janus
PeetSamuel
Janus
Level 108
God Stats
21W - 45L
1,366 SR
Queue Stats
386W - 478L
1,349 Elo+
Party 1
Team Averages
Level 97
1,465 SR
1,378 Elo+

VS

Team Averages
Level 83
1,495 SR
1,362 Elo+
Ra
Ra
Eternity_imp3R1a
Ra
Level 68
God Stats
5W - 8L
1,383 SR
Queue Stats
51W - 87L
1,331 Elo+
Solo
Xbalanque
Xbalanque
Ichflexdichweg-3
Xbalanque
Level 78
God Stats
8W - 2L
1,671 SR
Queue Stats
114W - 155L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
SirYuzu
Gilgamesh
Level 103
God Stats
2W - 2L
1,432 SR
Queue Stats
91W - 106L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Enuma-HD-Gaming
Charybdis
18
16 / 2 / 3
14,410
801
23,630
13,376
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Kongruu
Atlas
16
3 / 4 / 13
12,701
706
11,848
20,201
24,100
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
14
0 / 5 / 13
11,398
633
11,314
12,884
4,929
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
11,325
629
9,403
14,879
6,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
17
6 / 8 / 3
12,741
708
14,253
18,747
7,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
SirYuzu
Gilgamesh
14
2 / 7 / 7
11,136
619
16,700
22,613
23,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
19
Kills
11
11
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Enuma-HD-Gaming
Charybdis
16
2
3
8.75
W
3
4
5
1.38
W
Xbalanque
6
8
3
0.94
L
Atlas
Kongruu
Atlas
3
4
13
2.38
L
Janus
0
5
13
1.3
W
Gilgamesh
SirYuzu
Gilgamesh
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,792
Damage
40,356
46,461
Taken
56,239
36,960
Mitigated
37,750
8,529
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Enuma-HD-Gaming
Charybdis
23,630
13,562
0
2,934
13,376
7,931
2,423
2,634
10,301
0
72,968
W
9,403
969
1,945
4,620
14,879
6,063
975
8,643
5,874
50,028
0
W
Xbalanque
14,253
6,915
452
5,627
18,747
7,911
1,862
6,654
11,836
0
46,814
L
Atlas
Kongruu
Atlas
11,848
6,229
0
3,550
20,201
24,100
810
6,318
13,380
20,580
0
L
Janus
11,314
169
0
2,045
12,884
4,929
76
1,651
10,816
40,645
0
W
Gilgamesh
SirYuzu
Gilgamesh
16,700
3,586
0
1,422
22,613
23,776
43
7,496
14,778
3,345
32,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,509
Gold Earned
35,202
195
Minions Killed
188
8
Camps Cleared
7
857,863
Distance Traveled
959,719
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,410
801
98
5
5
280,817
1
W
Ra
11,325
629
77
4
1
337,445
3
W
Xbalanque
12,741
708
72
4
5
306,862
2
L
Atlas
12,701
706
14
1
1
307,144
1
L
Janus
11,398
633
83
5
2
269,902
0
W
Gilgamesh
11,136
619
39
2
1
315,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role