Player Matchup

Awilix
Awilix
BoogieMan1017
Awilix
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,292 Elo+
Party 3
Discordia
Discordia
CuStoM ReApZ
Discordia
Level 87
God Stats
6W - 3L
1,678 SR
Queue Stats
298W - 301L
1,444 Elo+
Solo
Chaac
Chaac
SlipB
Chaac
Level 25
God Stats
1W - 1L
1,328 SR
Queue Stats
18W - 33L
1,322 Elo+
Party 3
Hachiman
Hachiman
Tsc58
Hachiman
Level 137
God Stats
3W - 9L
1,278 SR
Queue Stats
203W - 229L
1,432 Elo+
Party 2
Medusa
Medusa
noline4589
Medusa
Level 30
God Stats
1W - 1L
1,241 SR
Queue Stats
39W - 63L
1,352 Elo+
Party 2
Team Averages
Level 63
1,405 SR
1,368 Elo+

VS

Team Averages
Level 78
1,366 SR
1,529 Elo+
Kumbhakarna
Kumbhakarna
Afrogamer69
Kumbhakarna
Level 107
God Stats
0W - 1L
1,250 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 1
Tiamat
Tiamat
Augurel
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,421 Elo+
Solo
Ganesha
Ganesha
Gorillone91
Ganesha
Level 88
God Stats
6W - 7L
1,291 SR
Queue Stats
534W - 562L
1,415 Elo+
Solo
Freya
Freya
MRSWAGGER123
Freya
Level 106
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 1
Sobek
Sobek
romeosaba
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 9
8,955
995
8,458
7,789
2,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
CuStoM ReApZ
Discordia
15
3 / 1 / 13
8,868
985
8,097
5,190
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SlipB
Chaac
14
3 / 1 / 11
8,619
958
9,457
8,060
4,261
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Tsc58
Hachiman
15
6 / 2 / 11
9,160
1,018
9,753
6,831
2,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
noline4589
Medusa
16
6 / 2 / 13
9,327
1,036
10,462
8,209
3,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Afrogamer69
Kumbhakarna
14
1 / 6 / 2
7,115
791
5,713
11,428
5,123
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Augurel
Tiamat
13
5 / 6 / 1
8,322
925
7,937
11,235
4,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Gorillone91
Ganesha
14
0 / 5 / 6
6,916
768
4,479
15,610
12,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 2 / 1
5,523
614
275
2,727
525
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
romeosaba
Sobek
13
1 / 5 / 3
7,229
803
3,606
13,850
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
24
Kills
7
9
Deaths
24
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Afrogamer69
Kumbhakarna
1
6
2
0.33
L
Tiamat
Augurel
Tiamat
5
6
1
0.92
W
6
3
9
3.5
W
Discordia
CuStoM ReApZ
Discordia
3
1
13
9.5
L
Ganesha
Gorillone91
Ganesha
0
5
6
0.6
L
0
2
1
0.25
W
Chaac
SlipB
Chaac
3
1
11
8.5
W
Hachiman
Tsc58
Hachiman
6
2
11
5.75
W
Medusa
noline4589
Medusa
6
2
13
6.25
L
Sobek
romeosaba
Sobek
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,227
Damage
22,010
36,079
Taken
54,850
15,026
Mitigated
32,392
16,522
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Afrogamer69
Kumbhakarna
5,713
168
81
999
11,428
5,123
0
1,229
9,996
10,553
0
L
Tiamat
Augurel
Tiamat
7,937
683
332
2,272
11,235
4,622
0
1,616
9,481
14,433
0
W
8,458
3,444
1,608
2,110
7,789
2,949
336
5,354
2,435
0
10,936
W
Discordia
CuStoM ReApZ
Discordia
8,097
434
977
1,498
5,190
1,796
909
3,009
2,181
20,017
0
L
Ganesha
Gorillone91
Ganesha
4,479
279
299
3,998
15,610
12,789
0
3,324
12,015
10,093
0
L
275
178
111
499
2,727
525
0
134
2,560
1,169
0
W
Chaac
SlipB
Chaac
9,457
1,669
875
2,807
8,060
4,261
883
4,644
3,416
0
16,462
W
Hachiman
Tsc58
Hachiman
9,753
4,392
700
2,176
6,831
2,294
893
4,647
2,184
0
27,634
W
Medusa
noline4589
Medusa
10,462
5,490
1,512
2,259
8,209
3,726
1,667
4,356
3,853
0
19,248
L
Sobek
romeosaba
Sobek
3,606
321
757
2,527
13,850
9,333
0
1,794
11,885
10,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,929
Gold Earned
35,105
91
Minions Killed
35
0
Camps Cleared
0
958,394
Distance Traveled
643,215
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,115
791
7
1
0
142,703
0
L
Tiamat
8,322
925
8
1
0
154,784
1
W
Awilix
8,955
995
0
0
0
196,903
3
W
Discordia
8,868
985
26
3
0
192,015
0
L
Ganesha
6,916
768
2
0
0
151,547
0
L
Freya
5,523
614
0
0
0
48,399
0
W
Chaac
8,619
958
19
2
0
214,119
0
W
Hachiman
9,160
1,018
31
3
0
174,950
1
W
Medusa
9,327
1,036
15
2
0
180,407
0
L
Sobek
7,229
803
18
2
0
145,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role