Player Matchup

Kukulkan
Kukulkan
KhaotixSins
Kukulkan
Level 27
God Stats
6W - 7L
1,657 SR
Queue Stats
18W - 23L
1,489 Elo+
Party 2
Bellona
Bellona
Merilstorm
Bellona
Level 41
God Stats
20W - 22L
1,562 SR
Queue Stats
126W - 145L
1,507 Elo+
Solo
Pele
Pele
Shaquerius
Pele
Level 69
God Stats
9W - 4L
1,614 SR
Queue Stats
57W - 63L
1,418 Elo+
Party 3
Atlas
Atlas
Taedai
Atlas
Level 52
God Stats
6W - 4L
1,727 SR
Queue Stats
106W - 105L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
juicebol
Danzaburou
Level 38
God Stats
0W - 1L
1,304 SR
Queue Stats
3W - 3L
1,584 Elo+
Party 3
Team Averages
Level 45
1,573 SR
1,496 Elo+

VS

Team Averages
Level 93
1,523 SR
1,527 Elo+
Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Kucci0z
Cabrakan
Level 117
God Stats
2W - 2L
1,579 SR
Queue Stats
62W - 54L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
NekojkZero
Cthulhu
Level 90
God Stats
3W - 2L
1,577 SR
Queue Stats
220W - 202L
1,488 Elo+
Solo
Scylla
Scylla
Senpai2908
Scylla
Level 24
God Stats
9W - 10L
1,461 SR
Queue Stats
25W - 21L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KhaotixSins
Kukulkan
10
1 / 2 / 1
6,361
489
5,087
4,037
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
Merilstorm
Bellona
11
0 / 4 / 0
6,509
501
4,691
10,983
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 2 / 1
6,706
516
5,305
9,212
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Taedai
Atlas
9
1 / 3 / 1
6,052
466
5,705
14,107
9,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
juicebol
Danzaburou
8
1 / 6 / 1
5,516
424
2,752
6,988
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 0 / 1
8,131
625
7,583
8,636
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
 
Cernunnos
13
8 / 0 / 4
8,024
617
12,939
8,630
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Kucci0z
Cabrakan
11
1 / 1 / 4
6,690
515
4,467
8,576
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NekojkZero
Cthulhu
10
3 / 1 / 7
7,043
542
5,478
8,525
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Senpai2908
Scylla
10
1 / 5 / 0
6,037
464
1,894
5,806
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
17
17
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
1
4.5
W
Cernunnos
 
Cernunnos
8
0
4
10
L
Kukulkan
KhaotixSins
Kukulkan
1
2
1
0.75
W
Cabrakan
Kucci0z
Cabrakan
1
1
4
3
L
Bellona
Merilstorm
Bellona
0
4
0
0
W
Cthulhu
NekojkZero
Cthulhu
3
1
7
6.5
W
Scylla
Senpai2908
Scylla
1
5
0
0.2
L
4
2
1
2.25
L
Atlas
Taedai
Atlas
1
3
1
0.5
L
Danzaburou
juicebol
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,540
Damage
32,361
45,327
Taken
40,173
22,139
Mitigated
22,434
11,706
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,583
679
0
4,816
8,636
6,318
0
792
7,844
0
49,757
W
Cernunnos
 
Cernunnos
12,939
6,808
0
4,702
8,630
2,666
367
2,841
5,789
0
53,718
L
Kukulkan
KhaotixSins
Kukulkan
5,087
422
0
0
4,037
1,434
0
2,554
1,375
37,991
0
W
Cabrakan
Kucci0z
Cabrakan
4,467
672
0
3,834
8,576
4,513
0
2,439
6,137
34,997
0
L
Bellona
Merilstorm
Bellona
4,691
1,361
0
3,378
10,983
7,481
0
728
9,591
0
37,202
W
Cthulhu
NekojkZero
Cthulhu
5,478
611
27
2,188
8,525
7,289
87
3,005
5,520
23,222
0
W
Scylla
Senpai2908
Scylla
1,894
203
0
122
5,806
1,648
410
1,761
4,045
24,146
0
L
5,305
1,469
0
2,840
9,212
2,718
49
3,646
5,467
0
33,077
L
Atlas
Taedai
Atlas
5,705
2,579
405
3,855
14,107
9,487
0
3,095
10,967
24,218
0
L
Danzaburou
juicebol
Danzaburou
2,752
799
212
1,016
6,988
1,019
171
1,640
5,348
0
17,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
35,925
299
Minions Killed
372
0
Camps Cleared
0
1,205,526
Distance Traveled
1,349,063
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,131
625
114
9
0
305,029
5
W
Cernunnos
8,024
617
96
7
0
260,671
6
L
Kukulkan
6,361
489
82
6
0
228,089
2
W
Cabrakan
6,690
515
77
6
0
280,445
2
L
Bellona
6,509
501
94
7
0
249,480
4
W
Cthulhu
7,043
542
40
3
0
265,667
3
W
Scylla
6,037
464
45
3
0
237,251
3
L
Pele
6,706
516
60
5
0
307,397
7
L
Atlas
6,052
466
33
3
0
216,851
2
L
Danzaburou
5,516
424
30
2
0
203,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role