Player Matchup

Tiamat
Tiamat
Bigmowi40119100
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 55L
1,547 Elo+
Party 1
Fenrir
Fenrir
Cazyh
Fenrir
Level 97
God Stats
4W - 4L
1,186 SR
Queue Stats
206W - 258L
1,411 Elo+
Solo
Susano
Susano
Dr_Deadly4011
Susano
Level 80
God Stats
5W - 2L
1,262 SR
Queue Stats
32W - 35L
1,378 Elo+
Party 1
Artio
Artio
SoulBlaze1025
Artio
Level 87
God Stats
23W - 31L
1,384 SR
Queue Stats
420W - 422L
1,452 Elo+
Party 3
Cupid
Cupid
Wolves Are Chil
Cupid
Level 28
God Stats
21W - 21L
1,604 SR
Queue Stats
152W - 152L
1,426 Elo+
Party 3
Team Averages
Level 64
1,387 SR
1,443 Elo+

VS

Team Averages
Level 49
1,459 SR
1,426 Elo+
Neith
Neith
HeZuNuo
Neith
Level 18
God Stats
1W - 3L
1,652 SR
Queue Stats
21W - 25L
1,431 Elo+
Party 2
Camazotz
Camazotz
Hollow Outcast
Camazotz
Level 128
God Stats
1W - 2L
1,707 SR
Queue Stats
19W - 13L
1,419 Elo+
Party 2
Thanatos
Thanatos
TSYpicklenipple
Thanatos
Level 39
God Stats
0W - 3L
1,158 SR
Queue Stats
74W - 62L
1,466 Elo+
Party 2
Fafnir
Fafnir
Usernametaken77
Fafnir
Level 34
God Stats
1W - 3L
1,363 SR
Queue Stats
126W - 156L
1,358 Elo+
Solo
Anubis
Anubis
treydupree2515
Anubis
Level 27
God Stats
11W - 18L
1,417 SR
Queue Stats
43W - 46L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,833
560
6,298
7,078
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Cazyh
Fenrir
14
2 / 2 / 5
7,788
556
6,270
8,341
3,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
9 / 0 / 2
8,285
592
9,649
8,681
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 11
7,266
519
2,887
9,502
9,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
10 / 0 / 3
8,372
598
10,545
5,355
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HeZuNuo
Neith
10
0 / 6 / 0
5,929
424
3,531
7,988
1,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
11
2 / 5 / 0
6,869
491
7,911
13,983
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
10
1 / 4 / 0
6,427
459
2,763
8,376
2,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 0
5,671
405
1,675
11,528
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 5 / 0
6,354
454
4,045
8,818
3,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
26
Kills
4
4
Deaths
26
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Fenrir
Cazyh
Fenrir
2
2
5
2.25
W
9
0
2
10
L
Neith
HeZuNuo
Neith
0
6
0
0
L
Camazotz
2
5
0
0.4
W
3
0
11
8.5
L
Thanatos
1
4
0
0.25
L
0
6
0
0
W
10
0
3
11.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,649
Damage
19,925
38,957
Taken
50,693
20,874
Mitigated
20,324
14,984
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,298
480
0
1,727
7,078
2,641
163
2,432
4,646
45,597
0
W
Fenrir
Cazyh
Fenrir
6,270
678
0
3,400
8,341
3,796
171
0
7,903
0
38,088
W
9,649
2,917
346
3,089
8,681
2,879
0
669
7,705
0
45,703
L
Neith
HeZuNuo
Neith
3,531
1,970
0
1,102
7,988
1,859
1,113
1,289
6,699
0
28,891
L
Camazotz
7,911
2,085
0
5,395
13,983
5,219
0
1,268
12,096
0
33,319
W
2,887
472
717
2,959
9,502
9,803
210
1,942
7,560
19,978
0
L
Thanatos
2,763
1,100
0
4,690
8,376
2,384
0
1,257
6,969
0
29,762
L
1,675
422
0
1,350
11,528
7,806
0
1,334
10,194
16,514
0
W
10,545
6,199
0
2,746
5,355
1,755
1,510
677
4,678
0
53,615
L
4,045
388
0
2,534
8,818
3,056
0
3,633
4,899
35,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,544
Gold Earned
31,250
396
Minions Killed
292
0
Camps Cleared
0
1,402,869
Distance Traveled
1,278,174
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,833
560
98
7
0
274,354
5
W
Fenrir
7,788
556
90
6
0
280,558
8
W
Susano
8,285
592
73
5
0
312,694
4
L
Neith
5,929
424
63
5
0
244,850
2
L
Camazotz
6,869
491
73
5
0
273,568
6
W
Artio
7,266
519
38
3
0
282,315
2
L
Thanatos
6,427
459
63
5
0
286,740
0
L
Fafnir
5,671
405
29
2
0
242,772
2
W
Cupid
8,372
598
97
7
0
252,948
0
L
Anubis
6,354
454
64
5
0
230,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role