Player Matchup

Fenrir
Fenrir
Mealsonwheelz35
Fenrir
Level 154
God Stats
6W - 6L
1,502 SR
Queue Stats
342W - 281L
1,637 Elo+
Party 2
Sol
Sol
PleaseNoGankMe
Sol
Level 149
God Stats
9W - 1L
1,830 SR
Queue Stats
199W - 130L
1,718 Elo+
Party 2
Atlas
Atlas
krazykoda94
Atlas
Level 148
God Stats
7W - 2L
1,500 SR
Queue Stats
142W - 102L
1,637 Elo+
Party 2
Team Averages
Level 150
1,611 SR
1,664 Elo+

VS

Team Averages
Level 90
1,500 SR
1,541 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
StagnantFlow
Persephone
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,624 Elo+
Party 1
Sol
Sol
YouStoleMyBeans
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 7
9,139
914
8,275
11,752
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
13 / 1 / 7
9,514
951
13,851
9,005
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 16
7,790
779
4,787
11,103
10,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 8 / 1
7,473
747
10,018
11,197
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
StagnantFlow
Persephone
9
0 / 8 / 3
6,481
648
5,249
9,321
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 8 / 3
7,215
722
4,778
9,362
3,126
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
24
Kills
4
4
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
8
1
0.44
W
10
2
7
6.75
W
13
1
7
16.5
L
Persephone
StagnantFlow
Persephone
0
8
3
0.19
L
1
8
3
0.31
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
20,045
31,860
Taken
29,880
21,854
Mitigated
10,964
9,459
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,018
3,442
0
1,080
11,197
4,934
0
6,013
4,722
0
19,773
W
8,275
2,133
429
3,890
11,752
7,826
344
3,870
7,547
0
17,604
W
13,851
6,903
0
4,511
9,005
3,794
2,631
3,372
5,467
45,969
3,467
L
Persephone
StagnantFlow
Persephone
5,249
743
0
688
9,321
2,904
0
4,676
4,071
19,530
0
L
4,778
1,992
0
280
9,362
3,126
0
5,844
3,315
9,988
0
W
4,787
795
0
629
11,103
10,234
36
3,349
7,554
12,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
21,169
127
Minions Killed
66
9
Camps Cleared
1
582,557
Distance Traveled
447,220
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,473
747
22
2
1
137,365
2
W
Fenrir
9,139
914
14
1
1
183,313
2
W
Sol
9,514
951
98
10
7
202,680
5
L
Persephone
6,481
648
31
3
0
162,316
0
L
Sol
7,215
722
13
1
0
147,539
0
W
Atlas
7,790
779
15
2
1
196,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role