Player Matchup

Cliodhna
Cliodhna
CharlieO234
Cliodhna
Level 129
God Stats
2W - 4L
1,549 SR
Queue Stats
226W - 232L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
Loastic37
Heimdallr
Level 109
God Stats
24W - 24L
1,567 SR
Queue Stats
740W - 684L
1,625 Elo+
Party 1
Atlas
Atlas
Pandora478
Atlas
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 162L
1,577 Elo+
Party 1
Chaac
Chaac
Rhiyaldan
Chaac
Level 43
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 144L
1,580 Elo+
Solo
Zeus
Zeus
lordliritm
Zeus
Level 140
God Stats
5W - 7L
1,736 SR
Queue Stats
293W - 312L
1,565 Elo+
Party 1
Team Averages
Level 113
1,570 SR
1,583 Elo+

VS

Team Averages
Level 108
1,620 SR
1,718 Elo+
Cupid
Cupid
Categorizes
Cupid
Level 39
God Stats
5W - 2L
1,857 SR
Queue Stats
138W - 52L
1,798 Elo+
Party 2
Sylvanus
Sylvanus
FrakturedStorm
Sylvanus
Level 158
God Stats
11W - 8L
1,529 SR
Queue Stats
455W - 365L
1,693 Elo+
Party 2
Nemesis
Nemesis
Jarbroski
Nemesis
Level 156
God Stats
1W - 0L
1,460 SR
Queue Stats
198W - 139L
1,632 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lugo420
Morgan Le Fay
Level 40
God Stats
5W - 9L
1,841 SR
Queue Stats
8W - 14L
1,804 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SupermandN07
Ah Muzen Cab
Level 146
God Stats
1W - 1L
1,415 SR
Queue Stats
105W - 79L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CharlieO234
Cliodhna
12
6 / 5 / 2
8,103
623
6,956
9,045
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Loastic37
Heimdallr
10
1 / 3 / 4
6,332
487
3,875
8,838
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
8
1 / 3 / 3
5,737
441
2,035
9,258
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Rhiyaldan
Chaac
12
4 / 4 / 3
7,199
554
9,372
15,289
8,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 6 / 4
6,851
527
4,527
7,705
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,734
595
5,653
9,625
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
12
1 / 5 / 8
7,563
582
5,807
10,741
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Jarbroski
Nemesis
12
5 / 3 / 3
7,971
613
7,444
12,228
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Lugo420
Morgan Le Fay
11
3 / 1 / 5
6,916
532
7,921
5,432
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SupermandN07
Ah Muzen Cab
15
7 / 1 / 2
8,910
685
7,864
6,873
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
12
Kills
19
21
Deaths
12
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Cliodhna
CharlieO234
Cliodhna
6
5
2
1.4
W
Sylvanus
1
5
8
1
W
Nemesis
Jarbroski
Nemesis
5
3
3
2.17
L
Heimdallr
Loastic37
Heimdallr
1
3
4
1
W
Morgan Le Fay
Lugo420
Morgan Le Fay
3
1
5
5.5
L
Atlas
1
3
3
0.83
L
Chaac
Rhiyaldan
Chaac
4
4
3
1.38
W
Ah Muzen Cab
SupermandN07
Ah Muzen Cab
7
1
2
8
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,765
Damage
34,689
50,135
Taken
44,899
19,116
Mitigated
18,472
12,396
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,653
3,581
282
4,541
9,625
2,779
173
471
9,154
0
58,389
L
Cliodhna
CharlieO234
Cliodhna
6,956
1,325
0
2,092
9,045
2,538
0
1,929
7,068
0
35,028
W
Sylvanus
5,807
2,343
577
3,487
10,741
4,813
0
2,874
7,482
29,961
14,517
W
Nemesis
Jarbroski
Nemesis
7,444
4,128
0
4,787
12,228
6,303
0
487
11,105
0
37,684
L
Heimdallr
Loastic37
Heimdallr
3,875
1,850
0
2,073
8,838
2,106
0
2,120
6,426
0
34,219
W
Morgan Le Fay
Lugo420
Morgan Le Fay
7,921
1,890
0
2,020
5,432
1,582
1,059
808
4,497
24,448
0
L
Atlas
2,035
537
0
615
9,258
4,712
0
3,085
5,909
11,784
0
L
Chaac
Rhiyaldan
Chaac
9,372
2,064
0
7,031
15,289
8,087
0
4,311
10,870
741
30,955
W
Ah Muzen Cab
SupermandN07
Ah Muzen Cab
7,864
3,359
0
3,157
6,873
2,995
672
1,518
5,163
0
61,763
L
4,527
52
0
585
7,705
1,673
640
664
6,983
46,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,222
Gold Earned
39,094
300
Minions Killed
409
0
Camps Cleared
0
1,228,466
Distance Traveled
1,277,539
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,734
595
96
7
0
238,374
2
L
Cliodhna
8,103
623
59
5
0
279,282
0
W
Sylvanus
7,563
582
81
6
0
257,477
2
W
Nemesis
7,971
613
73
6
0
266,888
1
L
Heimdallr
6,332
487
56
4
0
192,249
1
W
Morgan Le Fay
6,916
532
40
3
0
254,875
1
L
Atlas
5,737
441
18
1
0
274,687
2
L
Chaac
7,199
554
61
5
0
243,233
4
W
Ah Muzen Cab
8,910
685
119
9
0
259,925
2
L
Zeus
6,851
527
106
8
0
239,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role