Player Matchup

Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Adacts
Baron Samedi
Level 91
God Stats
6W - 2L
1,579 SR
Queue Stats
23W - 17L
1,732 Elo+
Party 2
Sobek
Sobek
Lunehr
Sobek
Level 108
God Stats
2W - 0L
1,658 SR
Queue Stats
33W - 17L
1,694 Elo+
Party 2
Apollo
Apollo
realevasive
Apollo
Level 128
God Stats
3W - 0L
1,660 SR
Queue Stats
39W - 22L
1,690 Elo+
Party 2
Team Averages
Level 115
1,599 SR
1,654 Elo+

VS

Team Averages
Level 143
1,555 SR
1,652 Elo+
Horus
Horus
DetachedData322
Horus
Level 155
God Stats
0W - 2L
1,611 SR
Queue Stats
8W - 4L
1,668 Elo+
Party 1
Atlas
Atlas
HypoluxoKrazie
Atlas
Level 159
God Stats
0W - 1L
1,430 SR
Queue Stats
6W - 2L
1,828 Elo+
Party 1
Poseidon
Poseidon
SneakySoldier 2
Poseidon
Level 97
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Neith
Neith
o308 Rags
Neith
Level 159
God Stats
0W - 1L
1,782 SR
Queue Stats
9W - 2L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 2 / 4
10,175
925
14,249
8,880
3,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Adacts
Baron Samedi
16
4 / 3 / 7
10,012
910
13,668
10,296
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Lunehr
Sobek
16
5 / 0 / 11
10,930
994
8,596
13,359
17,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
15
9 / 3 / 4
10,346
941
12,696
9,803
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,588
781
7,020
18,041
11,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 3 / 3
9,861
896
8,550
16,420
14,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
13
0 / 9 / 2
8,048
732
4,343
10,932
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
o308 Rags
Neith
15
3 / 4 / 4
9,252
841
9,762
9,683
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
22
Kills
8
8
Deaths
22
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
4
3
W
Baron Samedi
Adacts
Baron Samedi
4
3
7
2.5
L
1
6
5
0.58
L
4
3
3
1.83
W
Sobek
Lunehr
Sobek
5
0
11
10.5
L
Poseidon
0
9
2
0.11
L
Neith
o308 Rags
Neith
3
4
4
1.25
W
Apollo
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,209
Damage
29,675
42,338
Taken
55,076
29,994
Mitigated
32,918
14,278
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,249
6,788
0
2,590
8,880
3,454
1,446
3,051
5,829
0
52,823
W
Baron Samedi
Adacts
Baron Samedi
13,668
1,172
2,337
4,257
10,296
5,633
2,016
3,416
6,870
36,297
0
L
7,020
3,494
2,731
3,555
18,041
11,832
0
7,691
10,350
0
19,327
L
8,550
3,549
2,365
2,775
16,420
14,276
0
6,421
9,999
22,287
0
W
Sobek
Lunehr
Sobek
8,596
989
0
3,204
13,359
17,115
31
2,543
10,660
26,714
0
L
Poseidon
4,343
854
0
0
10,932
2,594
259
4,361
6,571
21,786
0
L
Neith
o308 Rags
Neith
9,762
3,809
0
1,618
9,683
4,216
1,136
4,102
5,581
0
39,623
W
Apollo
12,696
7,911
0
1,890
9,803
3,792
1,051
4,000
5,547
0
30,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,463
Gold Earned
35,749
213
Minions Killed
161
14
Camps Cleared
7
866,521
Distance Traveled
738,642
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,175
925
85
8
8
208,399
0
W
Baron Samedi
10,012
910
56
5
1
206,039
1
L
Horus
8,588
781
29
3
1
196,883
4
L
Atlas
9,861
896
14
1
1
220,185
1
W
Sobek
10,930
994
25
2
4
251,177
1
L
Poseidon
8,048
732
38
3
3
143,328
3
L
Neith
9,252
841
80
7
2
178,246
0
W
Apollo
10,346
941
47
4
1
200,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role