Player Matchup

Anhur
Anhur
AJProbert
Anhur
Level 65
God Stats
9W - 10L
1,374 SR
Queue Stats
92W - 98L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
LFC HUNT
Kukulkan
Level 52
God Stats
1W - 1L
1,567 SR
Queue Stats
4W - 4L
1,601 Elo+
Party 1
Camazotz
Camazotz
Paddingtoñ
Camazotz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 72L
1,583 Elo+
Party 1
Team Averages
Level 91
1,481 SR
1,567 Elo+

VS

Team Averages
Level 84
1,461 SR
1,456 Elo+
Cerberus
Cerberus
Eisenhauer66
Cerberus
Level 61
God Stats
12W - 10L
1,773 SR
Queue Stats
220W - 329L
1,421 Elo+
Solo
Vulcan
Vulcan
HomlessGuy_xD
Vulcan
Level 83
God Stats
8W - 10L
1,195 SR
Queue Stats
70W - 52L
1,549 Elo+
Solo
Danzaburou
Danzaburou
tispiezzu
Danzaburou
Level 108
God Stats
27W - 31L
1,414 SR
Queue Stats
276W - 397L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AJProbert
Anhur
13
2 / 6 / 4
9,517
595
4,611
12,177
4,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
LFC HUNT
Kukulkan
15
3 / 3 / 3
10,372
648
9,438
8,316
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Paddingtoñ
Camazotz
14
2 / 3 / 5
9,669
604
15,958
22,452
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eisenhauer66
Cerberus
16
8 / 2 / 2
12,038
752
9,443
19,829
15,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 3 / 7
10,195
637
12,965
10,091
4,077
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
tispiezzu
Danzaburou
15
2 / 2 / 6
10,519
657
15,180
11,055
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
12
12
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
AJProbert
Anhur
2
6
4
0.67
W
Cerberus
Eisenhauer66
Cerberus
8
2
2
4.5
W
2
3
7
1.83
L
Kukulkan
LFC HUNT
Kukulkan
3
3
3
1.5
L
Camazotz
Paddingtoñ
Camazotz
2
3
5
1.5
W
Danzaburou
tispiezzu
Danzaburou
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,007
Damage
37,588
42,945
Taken
40,975
18,843
Mitigated
24,816
12,576
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AJProbert
Anhur
4,611
1,724
0
1,578
12,177
4,211
0
7,832
4,345
0
25,169
W
Cerberus
Eisenhauer66
Cerberus
9,443
857
445
5,432
19,829
15,266
0
4,625
14,072
26,178
0
W
12,965
4,924
444
2,889
10,091
4,077
703
1,820
7,718
40,920
0
L
Kukulkan
LFC HUNT
Kukulkan
9,438
401
77
1,915
8,316
2,948
0
4,532
3,784
38,861
0
L
Camazotz
Paddingtoñ
Camazotz
15,958
3,757
0
9,006
22,452
11,684
0
10,708
11,744
0
33,403
W
Danzaburou
tispiezzu
Danzaburou
15,180
5,163
0
3,171
11,055
5,473
22
2,413
8,109
0
48,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
32,752
186
Minions Killed
230
7
Camps Cleared
8
808,867
Distance Traveled
929,265
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,517
595
56
4
1
240,625
0
W
Cerberus
12,038
752
87
5
0
316,516
1
W
Vulcan
10,195
637
65
4
1
303,694
3
L
Kukulkan
10,372
648
86
5
3
242,545
4
L
Camazotz
9,669
604
44
3
3
325,697
5
W
Danzaburou
10,519
657
78
5
7
309,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role