Player Matchup

Fafnir
Fafnir
FoodmanCBI
Fafnir
Level 30
God Stats
50W - 55L
1,448 SR
Queue Stats
92W - 89L
1,493 Elo+
Solo
Ares
Ares
Hamakawa
Ares
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
OniichanYamete69
Kukulkan
Level 7
God Stats
2W - 1L
1,477 SR
Queue Stats
4W - 2L
1,433 Elo+
Party 1
Set
Set
Tarasau
Set
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
bootiholes123
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,308 Elo+
Party 1
Team Averages
Level 23
1,485 SR
1,404 Elo+

VS

Team Averages
Level 29
1,365 SR
1,331 Elo+
Merlin
Merlin
Slumplordx
Merlin
Level 34
God Stats
3W - 5L
1,431 SR
Queue Stats
94W - 91L
1,468 Elo+
Party 3
Atlas
Atlas
StxrQc
Atlas
Level 36
God Stats
3W - 6L
1,572 SR
Queue Stats
67W - 105L
1,313 Elo+
Party 2
Horus
Horus
VoidRD
Horus
Level 28
God Stats
0W - 2L
1,136 SR
Queue Stats
60W - 88L
1,290 Elo+
Party 2
Izanami
Izanami
Whok_Choppa
Izanami
Level 27
God Stats
0W - 5L
1,216 SR
Queue Stats
46W - 83L
1,203 Elo+
Party 2
Geb
Geb
peepoPrime
Geb
Level 18
God Stats
3W - 2L
1,471 SR
Queue Stats
3W - 5L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FoodmanCBI
Fafnir
14
0 / 0 / 12
9,233
462
4,535
11,550
14,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ares
15
5 / 2 / 10
10,087
504
8,862
14,598
14,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
11 / 1 / 5
11,773
589
14,494
7,930
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
15
7 / 1 / 8
9,937
497
10,141
12,719
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
bootiholes123
Jing Wei
14
4 / 0 / 12
9,534
477
6,837
8,297
3,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Slumplordx
Merlin
14
2 / 5 / 1
8,811
441
12,375
13,579
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
StxrQc
Atlas
15
0 / 3 / 0
8,736
437
3,535
11,136
7,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
VoidRD
Horus
12
0 / 7 / 1
7,601
380
3,450
11,711
8,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Whok_Choppa
Izanami
14
0 / 7 / 0
8,630
432
3,867
12,483
4,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 5 / 1
8,378
419
4,210
13,523
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
7
27
Kills
4
4
Deaths
27
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
FoodmanCBI
Fafnir
0
0
12
6
W
Ares
5
2
10
5
W
11
1
5
13.5
L
Merlin
Slumplordx
Merlin
2
5
1
0.5
L
Atlas
StxrQc
Atlas
0
3
0
0
W
Set
7
1
8
11
L
Horus
VoidRD
Horus
0
7
1
0.07
L
Izanami
Whok_Choppa
Izanami
0
7
0
0
W
Jing Wei
bootiholes123
Jing Wei
4
0
12
10
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,869
Damage
27,437
55,094
Taken
62,432
43,303
Mitigated
36,808
17,702
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
FoodmanCBI
Fafnir
4,535
915
1,004
2,996
11,550
14,363
80
5,250
6,092
26,478
0
W
Ares
8,862
613
0
3,630
14,598
14,490
375
5,223
9,211
49,685
3,708
W
14,494
2,349
0
1,334
7,930
3,590
711
3,094
4,626
98,109
0
L
Merlin
Slumplordx
Merlin
12,375
666
92
2,619
13,579
5,168
149
8,495
5,084
55,518
0
L
Atlas
StxrQc
Atlas
3,535
1,234
0
1,199
11,136
7,999
1,247
2,168
8,968
42,173
5,583
W
Set
10,141
5,940
0
5,533
12,719
7,403
0
2,874
9,723
0
55,382
L
Horus
VoidRD
Horus
3,450
1,969
395
1,814
11,711
8,172
356
2,947
8,764
0
38,848
L
Izanami
Whok_Choppa
Izanami
3,867
2,906
0
2,111
12,483
4,328
547
5,122
7,361
0
69,788
W
Jing Wei
bootiholes123
Jing Wei
6,837
5,938
0
3,205
8,297
3,457
2,302
3,257
4,948
0
43,778
L
4,210
461
0
1,128
13,523
11,141
207
9,212
4,311
11,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
42,156
458
Minions Killed
413
0
Camps Cleared
0
2,035,434
Distance Traveled
1,728,346
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,233
462
40
2
0
391,330
2
W
Ares
10,087
504
89
4
0
404,872
5
W
Kukulkan
11,773
589
168
8
0
408,600
0
L
Merlin
8,811
441
95
5
0
340,529
1
L
Atlas
8,736
437
87
4
0
313,722
0
W
Set
9,937
497
82
4
0
401,891
1
L
Horus
7,601
380
78
4
0
368,068
0
L
Izanami
8,630
432
136
7
0
329,121
0
W
Jing Wei
9,534
477
79
4
0
428,741
1
L
Geb
8,378
419
17
1
0
376,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role