Player Matchup

Kali
Kali
A-P-O-S-T-L-E-8
Kali
Level 122
God Stats
4W - 7L
1,595 SR
Queue Stats
527W - 591L
1,421 Elo+
Solo
Hel
Hel
Anaftasiy
Hel
Level 34
God Stats
44W - 57L
1,480 SR
Queue Stats
133W - 162L
1,401 Elo+
Solo
Anubis
Anubis
MorteEtDabo009
Anubis
Level 84
God Stats
164W - 148L
1,500 SR
Queue Stats
304W - 319L
1,491 Elo+
Solo
Neith
Neith
PettyDeity
Neith
Level 103
God Stats
159W - 159L
1,549 SR
Queue Stats
574W - 693L
1,437 Elo+
Solo
Bellona
Bellona
skeletor_maze
Bellona
Level 128
God Stats
37W - 39L
1,497 SR
Queue Stats
612W - 609L
1,434 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,437 Elo+

VS

Team Averages
Level 95
1,454 SR
1,496 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BlessedRayn
Thanatos
Level 127
God Stats
4W - 0L
1,707 SR
Queue Stats
92W - 72L
1,472 Elo+
Solo
Atlas
Atlas
FatBandz445
Atlas
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
355W - 355L
1,397 Elo+
Solo
Skadi
Skadi
Suprxme5x3
Skadi
Level 65
God Stats
1W - 0L
1,279 SR
Queue Stats
13W - 3L
1,675 Elo+
Party 1
Merlin
Merlin
Yournotlikethat
Merlin
Level 76
God Stats
1W - 0L
1,285 SR
Queue Stats
16W - 15L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
7,324
488
8,316
13,755
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 0
5,874
392
3,563
7,293
1,686
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 4 / 3
7,461
497
6,220
10,738
4,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
3 / 7 / 2
6,825
455
8,349
11,508
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
2 / 2 / 1
7,635
509
5,896
11,368
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 2 / 2
8,023
535
6,871
9,844
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
BlessedRayn
Thanatos
15
11 / 1 / 4
9,497
633
10,353
15,878
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 6
7,795
520
5,773
12,561
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
14
7 / 3 / 5
8,568
571
8,149
11,063
3,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 3 / 4
7,995
533
7,844
6,866
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
11
Kills
23
23
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
2
2
1
L
4
5
2
1
L
0
5
0
0
W
Thanatos
BlessedRayn
Thanatos
11
1
4
13
W
3
2
6
3
L
2
4
3
0.88
L
Neith
3
7
2
0.57
W
Skadi
7
3
5
3.17
W
1
3
4
1
L
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,344
Damage
38,990
54,662
Taken
56,212
22,939
Mitigated
29,903
16,687
Healing
28,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,871
1,355
0
1,840
9,844
10,118
178
1,264
7,903
0
49,823
L
8,316
4,463
0
4,072
13,755
5,836
0
2,584
10,876
0
39,477
L
3,563
66
713
2,240
7,293
1,686
0
311
6,982
31,403
0
W
Thanatos
BlessedRayn
Thanatos
10,353
2,802
0
15,377
15,878
5,257
0
2,595
13,283
0
55,024
W
5,773
2,541
629
3,673
12,561
9,686
0
3,456
8,974
19,369
0
L
6,220
468
0
3,958
10,738
4,516
283
5,642
4,689
41,258
0
L
Neith
8,349
2,857
0
2,227
11,508
3,309
0
2,865
8,587
0
27,617
W
Skadi
8,149
4,906
0
5,712
11,063
3,049
483
1,965
9,098
0
59,129
W
7,844
639
0
1,397
6,866
1,793
0
1,809
5,057
44,196
0
L
Bellona
5,896
2,166
0
3,477
11,368
7,592
0
1,639
9,158
2,545
40,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,119
Gold Earned
41,878
330
Minions Killed
404
0
Camps Cleared
0
1,221,953
Distance Traveled
1,453,682
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,023
535
94
6
0
297,678
1
L
Kali
7,324
488
63
4
0
260,110
2
L
Hel
5,874
392
48
3
0
256,109
3
W
Thanatos
9,497
633
90
6
0
327,424
2
W
Atlas
7,795
520
23
2
0
279,941
1
L
Anubis
7,461
497
83
6
0
250,915
5
L
Neith
6,825
455
40
3
0
234,059
6
W
Skadi
8,568
571
98
7
0
264,774
3
W
Merlin
7,995
533
99
7
0
283,865
7
L
Bellona
7,635
509
96
6
0
220,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role