Player Matchup

Bastet
Bastet
Pickle face1
Bastet
Level 143
God Stats
20W - 13L
1,589 SR
Queue Stats
426W - 263L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
ZOCIETYZ333572
Sylvanus
Level 124
God Stats
14W - 8L
1,682 SR
Queue Stats
197W - 146L
1,610 Elo+
Party 1
Artemis
Artemis
ZetsuboOkami
Artemis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,553 Elo+
Solo
Team Averages
Level 100
1,590 SR
1,594 Elo+

VS

Team Averages
Level 124
1,400 SR
1,553 Elo+
Hun Batz
Hun Batz
LovecraftianRose
Hun Batz
Level 107
God Stats
0W - 1L
1,388 SR
Queue Stats
75W - 53L
1,585 Elo+
Party 2
Atlas
Atlas
notjustademigod
Atlas
Level 146
God Stats
16W - 21L
1,588 SR
Queue Stats
408W - 405L
1,604 Elo+
Party 2
Olorun
Olorun
romans6 l4
Olorun
Level 119
God Stats
2W - 8L
1,225 SR
Queue Stats
381W - 423L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
7 / 0 / 3
9,632
741
14,896
9,284
3,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
13
3 / 1 / 6
8,828
679
7,010
8,263
6,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ZetsuboOkami
Artemis
10
0 / 9 / 8
7,776
598
8,799
11,148
4,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 6 / 2
8,615
663
8,309
13,665
4,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 6
8,943
688
7,897
13,491
15,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
romans6 l4
Olorun
12
2 / 3 / 7
8,387
645
6,306
8,914
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
10
Kills
10
10
Deaths
10
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
Bastet
7
0
3
8.5
W
Sylvanus
3
1
6
6
W
Artemis
ZetsuboOkami
Artemis
0
9
8
0.44
L
2
1
6
5
L
Olorun
romans6 l4
Olorun
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
22,512
28,695
Taken
36,070
14,927
Mitigated
22,166
8,648
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,309
885
0
1,460
13,665
4,067
0
2,300
11,365
0
18,743
W
Bastet
14,896
1,598
0
2,883
9,284
3,537
0
4,307
4,977
0
41,315
W
Sylvanus
7,010
1,793
2,039
3,157
8,263
6,969
27
4,938
3,325
20,968
5,095
W
Artemis
ZetsuboOkami
Artemis
8,799
4,938
295
274
11,148
4,421
170
5,187
5,961
0
19,563
L
7,897
3,151
0
3,113
13,491
15,354
0
2,824
10,667
25,425
0
L
Olorun
romans6 l4
Olorun
6,306
3,609
347
3,029
8,914
2,745
654
1,840
7,074
31,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,236
Gold Earned
25,945
141
Minions Killed
163
7
Camps Cleared
5
675,936
Distance Traveled
655,998
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,615
663
33
3
1
208,271
2
W
Bastet
9,632
741
78
6
2
296,754
2
W
Sylvanus
8,828
679
41
3
3
177,750
1
W
Artemis
7,776
598
22
2
2
201,432
3
L
Atlas
8,943
688
52
4
1
230,914
4
L
Olorun
8,387
645
78
6
3
216,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role