Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Leeprincee
Xbalanque
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 128L
1,446 Elo+
Party 2
Merlin
Merlin
ShaneM90
Merlin
Level 61
God Stats
22W - 26L
1,518 SR
Queue Stats
192W - 247L
1,459 Elo+
Party 2
Team Averages
Level 81
1,506 SR
1,468 Elo+

VS

Team Averages
Level 62
1,412 SR
1,578 Elo+
Izanami
Izanami
MeezyMo
Izanami
Level 45
God Stats
13W - 18L
1,363 SR
Queue Stats
62W - 87L
1,393 Elo+
Solo
Poseidon
Poseidon
Ranarr
Poseidon
Level 127
God Stats
1W - 0L
1,373 SR
Queue Stats
20W - 7L
1,677 Elo+
Party 1
Jormungandr
Jormungandr
hunterstinkman
Jormungandr
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 7L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 3 / 2
9,332
718
8,966
15,846
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Leeprincee
Xbalanque
12
3 / 6 / 1
8,041
619
4,930
10,716
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ShaneM90
Merlin
11
1 / 6 / 1
7,691
592
5,176
7,578
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MeezyMo
Izanami
13
3 / 2 / 7
9,120
702
7,282
8,478
2,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Ranarr
Poseidon
15
9 / 2 / 4
10,431
802
14,701
8,528
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
hunterstinkman
Jormungandr
13
3 / 2 / 10
9,208
708
8,882
7,661
7,103
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
15
15
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
2
1
L
Xbalanque
Leeprincee
Xbalanque
3
6
1
0.58
W
Izanami
MeezyMo
Izanami
3
2
7
3.25
W
Poseidon
Ranarr
Poseidon
9
2
4
5.5
L
Merlin
ShaneM90
Merlin
1
6
1
0.25
W
Jormungandr
hunterstinkman
Jormungandr
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,072
Damage
30,865
34,140
Taken
24,667
20,284
Mitigated
13,222
5,491
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,966
768
0
3,809
15,846
14,035
0
9,482
6,364
25,047
0
L
Xbalanque
Leeprincee
Xbalanque
4,930
2,688
88
1,144
10,716
3,762
0
8,422
2,294
0
22,700
W
Izanami
MeezyMo
Izanami
7,282
5,217
0
2,701
8,478
2,904
538
4,962
3,516
0
28,893
W
Poseidon
Ranarr
Poseidon
14,701
2,503
0
1,954
8,528
3,215
365
6,426
2,102
53,409
0
L
Merlin
ShaneM90
Merlin
5,176
84
0
450
7,578
2,487
0
5,979
1,599
16,253
0
W
Jormungandr
hunterstinkman
Jormungandr
8,882
3,106
323
431
7,661
7,103
0
3,463
4,198
19,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
28,759
114
Minions Killed
148
6
Camps Cleared
6
694,317
Distance Traveled
749,349
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,332
718
30
2
1
267,151
4
L
Xbalanque
8,041
619
46
4
5
210,905
2
W
Izanami
9,120
702
47
4
0
237,253
4
W
Poseidon
10,431
802
87
7
4
269,871
6
L
Merlin
7,691
592
38
3
0
216,261
3
W
Jormungandr
9,208
708
14
1
2
242,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role