Player Matchup

Zeus
Zeus
Godzilakillaa
Zeus
Level 46
God Stats
5W - 9L
1,324 SR
Queue Stats
153W - 188L
1,394 Elo+
Party 1
Cupid
Cupid
SeriousJan03
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,308 Elo+
Party 1
Atlas
Atlas
ToXicBoWser
Atlas
Level 101
God Stats
8W - 9L
1,656 SR
Queue Stats
121W - 144L
1,465 Elo+
Party 1
Team Averages
Level 53
1,493 SR
1,389 Elo+

VS

Team Averages
Level 62
1,437 SR
1,586 Elo+
Mulan
Mulan
Der I Jerry
Mulan
Level 126
God Stats
41W - 21L
1,606 SR
Queue Stats
203W - 122L
1,621 Elo+
Party 2
Merlin
Merlin
Rambo0905b
Merlin
Level 33
God Stats
6W - 5L
1,461 SR
Queue Stats
110W - 106L
1,462 Elo+
Solo
Cupid
Cupid
aka2pawo
Cupid
Level 26
God Stats
1W - 0L
1,244 SR
Queue Stats
26W - 7L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 1
8,934
638
5,652
14,729
4,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 12 / 2
7,739
553
4,651
12,446
4,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 0
8,644
617
8,993
17,116
17,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 18
10,855
775
12,069
10,960
12,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Rambo0905b
Merlin
14
5 / 2 / 9
10,421
744
9,901
7,432
2,796
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
aka2pawo
Cupid
16
13 / 1 / 9
11,815
844
16,851
8,920
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
3
Kills
24
24
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
0
18
15
L
2
10
1
0.25
W
Merlin
Rambo0905b
Merlin
5
2
9
4.75
L
0
12
2
0.08
L
1
2
0
0.5
W
Cupid
aka2pawo
Cupid
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,296
Damage
38,821
44,291
Taken
27,312
25,783
Mitigated
19,212
6,174
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,069
1,071
0
5,085
10,960
12,596
203
6,233
4,727
928
19,723
L
5,652
800
214
1,442
14,729
4,364
0
3,857
10,522
25,749
0
W
Merlin
Rambo0905b
Merlin
9,901
633
173
844
7,432
2,796
337
4,197
3,235
44,431
0
L
4,651
2,486
231
47
12,446
4,077
0
2,400
9,822
0
15,945
L
8,993
3,487
0
4,240
17,116
17,342
0
4,465
12,079
25,471
0
W
Cupid
aka2pawo
Cupid
16,851
9,113
971
3,053
8,920
3,820
2,151
5,103
3,817
0
67,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,317
Gold Earned
33,091
115
Minions Killed
189
2
Camps Cleared
11
652,319
Distance Traveled
782,105
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,855
775
13
1
0
274,186
1
L
Zeus
8,934
638
52
4
2
214,997
0
W
Merlin
10,421
744
63
5
8
262,666
9
L
Cupid
7,739
553
29
2
0
186,840
0
L
Atlas
8,644
617
34
2
0
250,482
4
W
Cupid
11,815
844
113
8
3
245,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role