Player Matchup

Gilgamesh
Gilgamesh
SlickDaPuller54
Gilgamesh
Level 101
God Stats
18W - 13L
1,587 SR
Queue Stats
44W - 54L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
benvjiKing
Sun Wukong
Level 85
God Stats
2W - 2L
1,627 SR
Queue Stats
34W - 33L
1,437 Elo+
Party 1
Odin
Odin
dave_beckford
Odin
Level 16
God Stats
7W - 10L
1,400 SR
Queue Stats
26W - 35L
1,263 Elo+
Party 1
Team Averages
Level 67
1,538 SR
1,399 Elo+

VS

Team Averages
Level 80
1,270 SR
1,416 Elo+
Hercules
Hercules
CelestialMight
Hercules
Level 26
God Stats
6W - 8L
1,322 SR
Queue Stats
30W - 29L
1,367 Elo+
Party 2
Atlas
Atlas
TheLordHazard
Atlas
Level 108
God Stats
2W - 1L
1,289 SR
Queue Stats
85W - 87L
1,447 Elo+
Party 2
Anubis
Anubis
TheMasterSolo
Anubis
Level 105
God Stats
1W - 1L
1,198 SR
Queue Stats
77W - 83L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SlickDaPuller54
Gilgamesh
17
4 / 4 / 3
13,548
589
22,416
22,892
17,372
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
benvjiKing
Sun Wukong
16
2 / 6 / 5
12,916
562
15,784
21,361
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 9 / 4
12,176
529
11,737
19,582
8,443
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 2 / 16
12,746
554
3,774
14,223
13,252
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 2 / 14
13,915
605
19,104
23,823
27,767
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 3 / 6
15,757
685
30,735
20,705
9,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
7
Kills
19
19
Deaths
7
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
2
16
4.5
L
Gilgamesh
SlickDaPuller54
Gilgamesh
4
4
3
1.38
W
5
2
14
6
W
13
3
6
5.33
L
Sun Wukong
benvjiKing
Sun Wukong
2
6
5
0.75
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,937
Damage
53,613
63,835
Taken
58,751
34,807
Mitigated
50,857
6,589
Healing
21,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
3,774
1,995
1,097
3,194
14,223
13,252
548
0
13,964
0
12,992
L
Gilgamesh
SlickDaPuller54
Gilgamesh
22,416
6,228
319
3,405
22,892
17,372
0
17,675
5,217
0
64,022
W
19,104
7,264
680
1,739
23,823
27,767
454
140
23,319
45,703
0
W
30,735
2,925
3,027
11,841
20,705
9,838
1,251
231
20,185
96,555
0
L
Sun Wukong
benvjiKing
Sun Wukong
15,784
3,827
0
2,610
21,361
8,992
0
17,402
3,959
0
56,275
L
11,737
1,919
0
255
19,582
8,443
0
15,487
4,095
0
38,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
42,418
241
Minions Killed
209
15
Camps Cleared
5
1,111,763
Distance Traveled
1,069,110
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,746
554
14
1
0
367,546
0
L
Gilgamesh
13,548
589
91
4
6
378,818
1
W
Atlas
13,915
605
47
2
1
367,174
4
W
Anubis
15,757
685
148
6
4
334,390
2
L
Sun Wukong
12,916
562
74
3
9
373,592
0
L
Odin
12,176
529
76
3
0
359,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role