Player Matchup

Skadi
Skadi
Silver I
Adii11
Skadi
Silver I
Level 127
God Stats
0W - 4L
1,256 SR
Queue Stats
97W - 106L
1,035 MMR
Party 2
Thanatos
Thanatos
Silver II
Axortagos21
Thanatos
Silver II
Level 114
God Stats
3W - 2L
1,433 SR
Queue Stats
232W - 233L
1,046 MMR
Solo
Nike
Nike
Silver III
FrostFM
Nike
Silver III
Level 158
God Stats
6W - 4L
1,475 SR
Queue Stats
328W - 350L
917 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
MurinHO
Kumbhakarna
Silver II
Level 146
God Stats
3W - 3L
1,564 SR
Queue Stats
171W - 179L
944 MMR
Party 2
Agni
Agni
Silver II
gianniskazakos
Agni
Silver II
Level 84
God Stats
6W - 10L
1,490 SR
Queue Stats
208W - 218L
1,085 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,444 SR
1,005 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,564 SR
1,203 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Silver III
 
Tyr
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
BaneMannen
Kuzenbo
Silver III
Level 84
God Stats
73W - 80L
1,486 SR
Queue Stats
324W - 347L
853 MMR
Solo
Hou Yi
Hou Yi
Silver III
Bjoerger
Hou Yi
Silver III
Level 56
God Stats
9W - 8L
1,508 SR
Queue Stats
40W - 48L
1,013 MMR
Solo
Arachne
Arachne
Silver I
Hahades
Arachne
Silver I
Level 126
God Stats
5W - 0L
1,824 SR
Queue Stats
153W - 174L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Adii11
Skadi
16
3 / 6 / 3
9,619
481
13,147
18,621
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Axortagos21
Thanatos
15
2 / 8 / 5
9,097
455
8,311
18,804
6,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
FrostFM
Nike
17
0 / 3 / 3
10,057
503
7,284
15,632
14,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
MurinHO
Kumbhakarna
12
2 / 7 / 5
8,178
409
5,244
19,807
18,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 5 / 1
9,557
478
13,435
11,448
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BastetAthenaGeb

VS

Bans
ArtioCliodhnaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
12 / 1 / 4
12,952
648
25,994
21,147
9,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
 
Tyr
18
3 / 3 / 6
11,691
585
9,031
15,103
15,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
BaneMannen
Kuzenbo
16
2 / 1 / 17
10,601
530
10,706
15,895
26,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Bjoerger
Hou Yi
17
4 / 3 / 9
11,378
569
11,203
12,367
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Hahades
Arachne
17
8 / 5 / 5
11,814
591
8,524
21,489
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
12
Kills
29
29
Deaths
13
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
1
4
14
W
Tyr
 
Tyr
3
3
6
2
L
Skadi
Adii11
Skadi
3
6
3
0.75
L
Thanatos
Axortagos21
Thanatos
2
8
5
0.56
W
Kuzenbo
BaneMannen
Kuzenbo
2
1
17
10.5
W
Hou Yi
Bjoerger
Hou Yi
4
3
9
2.83
L
Nike
FrostFM
Nike
0
3
3
0.5
W
Arachne
Hahades
Arachne
8
5
5
2.1
L
Kumbhakarna
MurinHO
Kumbhakarna
2
7
5
0.64
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,421
Damage
65,458
84,312
Taken
86,001
51,128
Mitigated
63,338
26,229
Healing
42,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,994
13,695
0
15,340
21,147
9,068
6,037
6,325
14,643
89,589
10,389
W
Tyr
 
Tyr
9,031
942
0
5,848
15,103
15,086
244
4,304
10,152
9,415
55,172
L
Skadi
Adii11
Skadi
13,147
6,137
0
3,287
18,621
6,315
0
7,685
10,462
0
75,599
L
Thanatos
Axortagos21
Thanatos
8,311
1,040
0
12,608
18,804
6,881
0
7,859
10,798
0
60,568
W
Kuzenbo
BaneMannen
Kuzenbo
10,706
3,625
0
6,890
15,895
26,786
299
3,527
12,368
40,868
0
W
Hou Yi
Bjoerger
Hou Yi
11,203
5,766
0
5,646
12,367
4,580
4,573
1,635
10,732
0
92,029
L
Nike
FrostFM
Nike
7,284
835
0
5,717
15,632
14,911
0
4,307
11,288
0
60,715
W
Arachne
Hahades
Arachne
8,524
5,305
0
8,933
21,489
7,818
203
4,333
17,021
0
74,174
L
Kumbhakarna
MurinHO
Kumbhakarna
5,244
778
0
2,778
19,807
18,332
0
7,907
11,430
19,971
0
L
13,435
238
0
1,839
11,448
4,689
0
5,795
5,399
64,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,508
Gold Earned
58,436
496
Minions Killed
526
0
Camps Cleared
0
1,801,605
Distance Traveled
1,896,607
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,952
648
137
7
0
388,049
2
W
Tyr
11,691
585
114
6
0
403,402
1
L
Skadi
9,619
481
124
6
0
347,532
5
L
Thanatos
9,097
455
115
6
0
378,756
1
W
Kuzenbo
10,601
530
45
2
0
416,209
5
W
Hou Yi
11,378
569
119
6
0
322,625
2
L
Nike
10,057
503
131
7
0
352,432
4
W
Arachne
11,814
591
111
6
0
366,322
0
L
Kumbhakarna
8,178
409
23
1
0
373,406
8
L
Agni
9,557
478
103
5
0
349,479
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role