Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BeAllEvil
Ymir
Level 100
God Stats
1W - 0L
1,133 SR
Queue Stats
37W - 28L
1,552 Elo+
Solo
Achilles
Achilles
ManuelG1107
Achilles
Level 69
God Stats
20W - 17L
1,545 SR
Queue Stats
255W - 269L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
Shyam123
Ah Puch
Level 128
God Stats
10W - 6L
1,610 SR
Queue Stats
296W - 263L
1,523 Elo+
Solo
Camazotz
Camazotz
SynonymousDeath
Camazotz
Level 102
God Stats
15W - 18L
1,467 SR
Queue Stats
283W - 270L
1,497 Elo+
Solo
Team Averages
Level 104
1,451 SR
1,510 Elo+

VS

Team Averages
Level 93
1,600 SR
1,518 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Exstatic2
Kukulkan
Level 117
God Stats
3W - 1L
1,849 SR
Queue Stats
41W - 39L
1,506 Elo+
Solo
Medusa
Medusa
K1llerSpark
Medusa
Level 104
God Stats
7W - 7L
1,551 SR
Queue Stats
597W - 631L
1,560 Elo+
Solo
Ah Puch
Ah Puch
ThanksIdiot
Ah Puch
Level 107
God Stats
18W - 21L
1,556 SR
Queue Stats
369W - 372L
1,507 Elo+
Solo
Fenrir
Fenrir
jokerFett
Fenrir
Level 70
God Stats
20W - 22L
1,543 SR
Queue Stats
288W - 299L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
3 / 0 / 6
6,067
607
5,646
4,996
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ymir
9
1 / 2 / 6
5,394
539
3,926
9,110
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
ManuelG1107
Achilles
10
1 / 1 / 2
5,829
583
3,832
6,548
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Shyam123
Ah Puch
11
2 / 0 / 4
6,043
604
3,613
3,683
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
11
9 / 0 / 1
6,600
660
6,618
9,568
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 2 / 0
5,525
553
5,420
7,478
6,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Exstatic2
Kukulkan
9
0 / 4 / 1
5,176
518
3,816
4,973
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
9
2 / 3 / 0
5,374
537
6,700
5,085
1,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
ThanksIdiot
Ah Puch
7
0 / 4 / 2
4,805
481
4,982
11,078
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
jokerFett
Fenrir
7
0 / 3 / 0
4,580
458
2,341
7,008
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
16
Kills
3
3
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
6
6
L
King Arthur
 
King Arthur
1
2
0
0.5
W
Ymir
1
2
6
2
L
Kukulkan
Exstatic2
Kukulkan
0
4
1
0.13
L
Medusa
2
3
0
0.67
W
Achilles
ManuelG1107
Achilles
1
1
2
2
W
Ah Puch
Shyam123
Ah Puch
2
0
4
4
W
Camazotz
9
0
1
9.5
L
Ah Puch
ThanksIdiot
Ah Puch
0
4
2
0.25
L
Fenrir
jokerFett
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,635
Damage
23,259
33,905
Taken
35,622
13,620
Mitigated
14,816
16,326
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,646
3,302
0
2,133
4,996
1,624
0
1,508
3,488
0
32,488
L
King Arthur
 
King Arthur
5,420
381
0
2,099
7,478
6,440
0
0
6,881
0
27,865
W
Ymir
3,926
1,367
0
2,835
9,110
4,952
0
2,972
6,138
11,606
0
L
Kukulkan
Exstatic2
Kukulkan
3,816
771
0
24
4,973
1,424
0
1,992
2,833
29,441
0
L
Medusa
6,700
2,597
0
243
5,085
1,118
0
233
4,852
0
33,111
W
Achilles
ManuelG1107
Achilles
3,832
938
0
3,518
6,548
3,003
475
0
5,741
0
27,632
W
Ah Puch
Shyam123
Ah Puch
3,613
465
0
1,417
3,683
1,220
0
2,027
1,656
30,726
0
W
Camazotz
6,618
2,823
0
6,423
9,568
2,821
0
2,291
7,205
0
32,596
L
Ah Puch
ThanksIdiot
Ah Puch
4,982
271
160
5,192
11,078
3,904
0
3,388
7,626
14,290
0
L
Fenrir
jokerFett
Fenrir
2,341
459
0
2,276
7,008
1,930
0
1,644
5,294
0
16,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
25,460
292
Minions Killed
250
0
Camps Cleared
0
1,030,389
Distance Traveled
956,430
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,067
607
62
6
0
215,600
1
L
King Arthur
5,525
553
67
7
0
189,364
0
W
Ymir
5,394
539
23
2
0
200,118
4
L
Kukulkan
5,176
518
70
7
0
192,320
4
L
Medusa
5,374
537
56
6
0
175,964
2
W
Achilles
5,829
583
71
7
0
204,391
1
W
Ah Puch
6,043
604
71
7
0
199,580
5
W
Camazotz
6,600
660
65
7
0
210,700
0
L
Ah Puch
4,805
481
16
2
0
193,710
3
L
Fenrir
4,580
458
41
4
0
205,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role