Player Matchup

Merlin
Merlin
Lemon Jesus2890
Merlin
Level 78
God Stats
17W - 19L
1,495 SR
Queue Stats
282W - 250L
1,550 Elo+
Party 2
Atlas
Atlas
Not validman
Atlas
Level 89
God Stats
13W - 10L
1,560 SR
Queue Stats
409W - 279L
1,624 Elo+
Party 2
Thanatos
Thanatos
SuperRentACop
Thanatos
Level 91
God Stats
20W - 22L
1,456 SR
Queue Stats
487W - 355L
1,629 Elo+
Party 2
Team Averages
Level 86
1,504 SR
1,601 Elo+

VS

Team Averages
Level 74
1,318 SR
1,579 Elo+
Tyr
Tyr
Hihnata
Tyr
Level 136
God Stats
0W - 4L
1,140 SR
Queue Stats
537W - 286L
1,771 Elo+
Party 1
Atlas
Atlas
Kuhiwa
Atlas
Level 65
God Stats
0W - 2L
1,314 SR
Queue Stats
416W - 301L
1,669 Elo+
Party 1
Olorun
Olorun
RedReverend666
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 9
9,361
780
12,413
6,691
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 0 / 11
10,565
880
10,543
13,745
15,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
SuperRentACop
Thanatos
13
7 / 4 / 9
9,536
795
12,370
11,170
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
6 / 8 / 1
8,790
733
9,805
14,769
8,453
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
Kuhiwa
Atlas
11
1 / 5 / 6
8,391
699
7,558
15,644
15,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 7 / 5
7,438
620
4,040
12,233
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
20
Kills
7
7
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
6
8
1
0.81
L
Atlas
Kuhiwa
Atlas
1
5
6
0.8
W
5
3
9
3.17
W
8
0
11
13.5
L
0
7
5
0.36
W
Thanatos
SuperRentACop
Thanatos
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
21,403
31,606
Taken
42,646
24,852
Mitigated
28,077
9,576
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
9,805
716
0
845
14,769
8,453
0
7,747
6,706
0
16,054
L
Atlas
Kuhiwa
Atlas
7,558
2,933
0
1,342
15,644
15,439
0
9,030
6,299
22,026
0
W
12,413
1,505
0
378
6,691
2,966
658
2,446
4,245
40,060
0
W
10,543
4,717
928
1,882
13,745
15,925
320
6,284
7,461
21,351
0
L
4,040
2,166
1,332
3,022
12,233
4,185
0
6,276
5,701
10,872
0
W
Thanatos
SuperRentACop
Thanatos
12,370
3,367
0
6,388
11,170
5,961
862
3,204
7,582
0
30,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,462
Gold Earned
24,619
125
Minions Killed
63
8
Camps Cleared
0
722,408
Distance Traveled
636,634
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,790
733
22
2
0
223,328
1
L
Atlas
8,391
699
22
2
0
225,567
2
W
Merlin
9,361
780
65
5
3
218,934
2
W
Atlas
10,565
880
21
2
0
255,826
0
L
Olorun
7,438
620
19
2
0
187,739
0
W
Thanatos
9,536
795
39
3
5
247,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role