Player Matchup

Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Esteban_Zia_
Ah Muzen Cab
Level 129
God Stats
3W - 2L
1,653 SR
Queue Stats
187W - 217L
1,540 Elo+
Solo
Hel
Hel
Ikoken
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Set
Set
Stalakxd
Set
Level 16
God Stats
1W - 0L
1,288 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
xXCubaKingXx730
Atlas
Level 159
God Stats
4W - 1L
1,869 SR
Queue Stats
262W - 260L
1,581 Elo+
Party 3
Team Averages
Level 81
1,562 SR
1,524 Elo+

VS

Team Averages
Level 111
1,446 SR
1,513 Elo+
Atlas
Atlas
Bral23
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,608 Elo+
Solo
Scylla
Scylla
CompteSmiite
Scylla
Level 127
God Stats
0W - 1L
1,555 SR
Queue Stats
2W - 2L
1,428 Elo+
Solo
Hachiman
Hachiman
FireLegMM
Hachiman
Level 106
God Stats
0W - 1L
1,392 SR
Queue Stats
16W - 17L
1,476 Elo+
Party 2
Discordia
Discordia
Ohlamon
Discordia
Level 80
God Stats
2W - 3L
1,558 SR
Queue Stats
8W - 9L
1,483 Elo+
Solo
Awilix
Awilix
Sulpar4l
Awilix
Level 141
God Stats
0W - 1L
1,224 SR
Queue Stats
28W - 25L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 1 / 6
9,689
969
10,705
6,551
2,479
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Esteban_Zia_
Ah Muzen Cab
17
6 / 2 / 2
9,848
985
10,193
7,490
2,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Ikoken
Hel
11
0 / 6 / 3
6,475
648
4,980
10,472
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 4
6,871
687
3,571
7,659
3,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 1 / 4
7,834
783
3,808
10,573
10,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bral23
Atlas
14
3 / 3 / 8
8,618
862
8,122
14,338
16,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
11
1 / 2 / 2
6,483
648
2,917
4,942
1,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
FireLegMM
Hachiman
13
1 / 2 / 5
7,520
752
7,062
6,595
2,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Ohlamon
Discordia
12
0 / 4 / 3
6,614
661
5,413
6,218
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Sulpar4l
Awilix
16
10 / 2 / 4
10,370
1,037
10,905
10,163
4,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
13
Kills
15
15
Deaths
13
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
6
8
L
Atlas
Bral23
Atlas
3
3
8
2.33
L
Scylla
1
2
2
1
W
Ah Muzen Cab
Esteban_Zia_
Ah Muzen Cab
6
2
2
3.5
L
Hachiman
FireLegMM
Hachiman
1
2
5
1.75
W
Hel
Ikoken
Hel
0
6
3
0.25
L
Discordia
Ohlamon
Discordia
0
4
3
0.38
W
0
5
4
0.4
L
Awilix
Sulpar4l
Awilix
10
2
4
6
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
34,419
42,745
Taken
42,256
23,280
Mitigated
26,072
11,486
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,705
1,162
0
474
6,551
2,479
0
1,913
4,638
34,705
0
L
Atlas
Bral23
Atlas
8,122
2,798
0
2,782
14,338
16,288
1
6,069
8,269
23,839
0
L
Scylla
2,917
95
0
762
4,942
1,641
0
2,963
1,979
10,010
0
W
Ah Muzen Cab
Esteban_Zia_
Ah Muzen Cab
10,193
4,475
0
2,266
7,490
2,762
2,169
2,654
4,836
0
50,220
L
Hachiman
FireLegMM
Hachiman
7,062
4,186
0
1,106
6,595
2,136
487
3,295
3,300
0
19,344
W
Hel
Ikoken
Hel
4,980
76
2,610
3,276
10,472
3,962
320
4,783
5,689
10,995
0
L
Discordia
Ohlamon
Discordia
5,413
196
0
312
6,218
1,728
605
2,055
4,163
16,338
0
W
3,571
1,023
88
172
7,659
3,618
0
3,733
3,926
0
9,646
L
Awilix
Sulpar4l
Awilix
10,905
4,497
0
601
10,163
4,279
0
5,341
4,822
0
20,956
W
3,808
888
1,455
1,145
10,573
10,459
0
3,677
6,896
10,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
39,605
227
Minions Killed
153
9
Camps Cleared
5
946,966
Distance Traveled
904,006
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,689
969
74
7
1
191,300
2
L
Atlas
8,618
862
40
4
0
193,312
0
L
Scylla
6,483
648
28
3
1
146,824
0
W
Ah Muzen Cab
9,848
985
113
11
7
179,850
2
L
Hachiman
7,520
752
33
3
1
191,673
1
W
Hel
6,475
648
15
2
0
184,901
0
L
Discordia
6,614
661
28
3
1
156,775
0
W
Set
6,871
687
17
2
1
190,006
0
L
Awilix
10,370
1,037
24
2
2
215,422
0
W
Atlas
7,834
783
8
1
0
200,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role