Player Matchup

Hera
Hera
DenFarligeFyr
Hera
Level 49
God Stats
2W - 2L
1,451 SR
Queue Stats
11W - 13L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JWilding97
Ah Muzen Cab
Level 120
God Stats
9W - 5L
1,373 SR
Queue Stats
15W - 9L
1,594 Elo+
Solo
Cthulhu
Cthulhu
Sorrad
Cthulhu
Level 21
God Stats
2W - 1L
1,597 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 1
Bastet
Bastet
Yarakus
Bastet
Level 89
God Stats
6W - 2L
1,655 SR
Queue Stats
41W - 41L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
Yougatagod
Baron Samedi
Level 93
God Stats
4W - 1L
1,868 SR
Queue Stats
12W - 16L
1,447 Elo+
Party 1
Team Averages
Level 74
1,589 SR
1,466 Elo+

VS

Team Averages
Level 109
1,614 SR
1,480 Elo+
Izanami
Izanami
ImHoxney
Izanami
Level 126
God Stats
9W - 17L
1,625 SR
Queue Stats
122W - 151L
1,395 Elo+
Solo
Sol
Sol
Yo_Boy_Pedro_777
Sol
Level 140
God Stats
5W - 6L
1,664 SR
Queue Stats
114W - 122L
1,552 Elo+
Party 2
Atlas
Atlas
carlitostevez13
Atlas
Level 127
God Stats
2W - 1L
1,735 SR
Queue Stats
121W - 131L
1,573 Elo+
Party 2
Discordia
Discordia
fmflucia
Discordia
Level 29
God Stats
4W - 8L
1,486 SR
Queue Stats
16W - 35L
1,358 Elo+
Party 2
Ao Kuang
Ao Kuang
sprinkls
Ao Kuang
Level 122
God Stats
4W - 7L
1,562 SR
Queue Stats
109W - 125L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 11
12,228
764
18,188
12,900
5,621
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
JWilding97
Ah Muzen Cab
20
7 / 1 / 6
13,855
866
16,010
16,419
7,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Sorrad
Cthulhu
18
2 / 5 / 15
12,026
752
8,243
18,183
17,669
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Yarakus
Bastet
19
8 / 1 / 8
13,115
820
16,797
12,241
5,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
Yougatagod
Baron Samedi
19
1 / 1 / 13
11,568
723
12,909
12,894
6,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImHoxney
Izanami
20
5 / 4 / 3
12,410
776
10,515
13,690
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 5
12,479
780
18,893
15,640
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
0 / 7 / 7
9,989
624
11,033
18,843
16,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
fmflucia
Discordia
16
1 / 4 / 5
9,958
622
8,909
11,755
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
sprinkls
Ao Kuang
15
2 / 3 / 5
9,835
615
6,504
18,104
21,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
20
Kills
13
13
Deaths
20
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
5
11
1.5
L
Izanami
ImHoxney
Izanami
5
4
3
1.63
W
Ah Muzen Cab
JWilding97
Ah Muzen Cab
7
1
6
10
W
Cthulhu
Sorrad
Cthulhu
2
5
15
1.9
W
Bastet
Yarakus
Bastet
8
1
8
12
L
5
2
5
3.75
W
Baron Samedi
Yougatagod
Baron Samedi
1
1
13
7.5
L
0
7
7
0.5
L
Discordia
fmflucia
Discordia
1
4
5
0.88
L
Ao Kuang
sprinkls
Ao Kuang
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,147
Damage
55,854
72,637
Taken
78,032
43,179
Mitigated
54,279
28,692
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,188
3,176
247
2,249
12,900
5,621
940
10,062
2,583
58,907
0
L
Izanami
ImHoxney
Izanami
10,515
6,346
0
2,408
13,690
5,204
1,433
6,507
7,073
0
64,771
W
Ah Muzen Cab
JWilding97
Ah Muzen Cab
16,010
9,645
0
7,247
16,419
7,823
6,173
9,120
7,217
0
69,530
W
Cthulhu
Sorrad
Cthulhu
8,243
224
1,492
4,116
18,183
17,669
273
8,762
9,376
23,379
0
W
Bastet
Yarakus
Bastet
16,797
3,255
0
4,282
12,241
5,699
0
7,702
4,415
0
32,089
L
18,893
5,190
0
6,546
15,640
6,361
1
9,263
6,296
64,057
5,289
W
Baron Samedi
Yougatagod
Baron Samedi
12,909
430
3,747
5,312
12,894
6,367
556
8,355
3,614
57,527
0
L
11,033
3,311
360
1,395
18,843
16,928
3
7,028
11,568
34,649
0
L
Discordia
fmflucia
Discordia
8,909
308
298
1,091
11,755
3,852
0
7,320
4,395
28,527
0
L
Ao Kuang
sprinkls
Ao Kuang
6,504
732
0
2,738
18,104
21,934
0
8,940
8,921
12,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,792
Gold Earned
54,671
421
Minions Killed
424
10
Camps Cleared
7
1,638,478
Distance Traveled
1,437,549
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,228
764
107
7
5
310,895
2
L
Izanami
12,410
776
176
11
2
306,539
1
W
Ah Muzen Cab
13,855
866
132
8
3
353,940
0
W
Cthulhu
12,026
752
39
2
0
278,657
5
W
Bastet
13,115
820
32
2
1
376,126
3
L
Sol
12,479
780
156
10
4
296,625
0
W
Baron Samedi
11,568
723
111
7
1
318,860
2
L
Atlas
9,989
624
33
2
0
266,872
4
L
Discordia
9,958
622
36
2
1
270,935
1
L
Ao Kuang
9,835
615
23
1
0
296,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role