Player Matchup

Charybdis
Charybdis
Chrissy Lew3010
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 15L
1,663 Elo+
Party 2
Discordia
Discordia
Davvzzzyyyy7
Discordia
Level 25
God Stats
9W - 7L
1,629 SR
Queue Stats
27W - 18L
1,632 Elo+
Party 2
Pele
Pele
YaBoiDJx
Pele
Level 33
God Stats
0W - 1L
1,222 SR
Queue Stats
1W - 4L
1,520 Elo+
Party 2
Team Averages
Level 56
1,450 SR
1,605 Elo+

VS

Team Averages
Level 77
1,419 SR
1,358 Elo+
Atlas
Atlas
ChronicleOfDerp
Atlas
Level 101
God Stats
1W - 3L
1,343 SR
Queue Stats
126W - 129L
1,412 Elo+
Solo
Cupid
Cupid
Mick2312ggg
Cupid
Level 3
God Stats
2W - 7L
1,154 SR
Queue Stats
5W - 8L
1,095 Elo+
Party 1
Sol
Sol
TeRRoRiiZ3 x
Sol
Level 126
God Stats
5W - 3L
1,759 SR
Queue Stats
142W - 89L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chrissy Lew3010
Charybdis
13
1 / 10 / 4
9,993
588
10,901
16,813
6,286
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Davvzzzyyyy7
Discordia
14
5 / 6 / 4
11,089
652
11,349
11,375
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
14
4 / 7 / 3
11,277
663
9,623
17,802
6,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 11
12,943
761
9,147
16,552
19,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 4 / 12
10,775
634
3,045
9,161
3,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
14 / 3 / 7
13,446
791
25,941
20,045
8,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
23
23
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chrissy Lew3010
Charybdis
1
10
4
0.3
W
8
3
11
4.5
L
Discordia
Davvzzzyyyy7
Discordia
5
6
4
1.17
W
1
4
12
1.75
W
14
3
7
5.83
L
Pele
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,873
Damage
38,133
45,990
Taken
45,758
17,521
Mitigated
30,423
7,887
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chrissy Lew3010
Charybdis
10,901
5,621
0
2,802
16,813
6,286
144
12,024
4,789
0
39,578
W
9,147
2,374
433
4,036
16,552
19,009
32
4,252
12,300
23,492
0
L
Discordia
Davvzzzyyyy7
Discordia
11,349
1,079
0
1,148
11,375
4,434
0
9,182
2,193
28,980
0
W
3,045
1,620
220
771
9,161
3,056
1,072
3,158
6,003
0
19,092
W
25,941
7,598
0
10,903
20,045
8,358
2,542
4,724
15,321
73,084
5,483
L
Pele
9,623
1,075
0
3,937
17,802
6,801
0
12,958
4,844
0
38,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,359
Gold Earned
37,164
158
Minions Killed
159
4
Camps Cleared
6
807,425
Distance Traveled
849,523
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,993
588
63
4
3
254,931
3
W
Atlas
12,943
761
22
1
1
292,744
1
L
Discordia
11,089
652
46
3
0
279,681
5
W
Cupid
10,775
634
26
2
0
271,036
1
W
Sol
13,446
791
111
7
5
285,743
0
L
Pele
11,277
663
49
3
1
272,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role