Player Matchup

Geb
Geb
 
Geb
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dylanisms
Atlas
Level 158
God Stats
0W - 1L
1,205 SR
Queue Stats
36W - 39L
1,610 Elo+
Party 1
Sol
Sol
EricxF
Sol
Level 148
God Stats
0W - 2L
1,767 SR
Queue Stats
193W - 203L
1,555 Elo+
Party 1
Arachne
Arachne
MCT mctavish
Arachne
Level 128
God Stats
4W - 5L
1,712 SR
Queue Stats
105W - 104L
1,587 Elo+
Party 1
Neith
Neith
Mercury1tric
Neith
Level 26
God Stats
1W - 2L
1,335 SR
Queue Stats
73W - 30L
1,724 Elo+
Party 1
Team Averages
Level 101
1,504 SR
1,595 Elo+

VS

Team Averages
Level 98
1,692 SR
1,581 Elo+
Chernobog
Chernobog
 
Chernobog
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DabloGamer117
Sylvanus
Level 160
God Stats
18W - 17L
1,518 SR
Queue Stats
162W - 167L
1,533 Elo+
Solo
Geb
Geb
Lexs2025
Geb
Level 124
God Stats
29W - 20L
1,818 SR
Queue Stats
141W - 146L
1,561 Elo+
Party 2
Mercury
Mercury
Loneloverttv
Mercury
Level 48
God Stats
8W - 3L
1,915 SR
Queue Stats
127W - 88L
1,736 Elo+
Solo
Izanami
Izanami
Numax25
Izanami
Level 16
God Stats
3W - 0L
1,711 SR
Queue Stats
10W - 6L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 6 / 2
6,515
407
4,973
12,452
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Dylanisms
Atlas
10
2 / 7 / 3
6,446
403
7,375
15,896
8,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
EricxF
Sol
12
0 / 1 / 1
7,002
438
11,104
10,492
8,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
MCT mctavish
Arachne
11
1 / 5 / 1
7,041
440
4,849
12,225
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 5 / 2
7,600
475
9,238
10,666
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
7 / 1 / 5
9,362
585
11,525
10,261
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
DabloGamer117
Sylvanus
14
3 / 1 / 5
8,681
543
11,068
13,307
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 12
7,984
499
6,608
14,435
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Loneloverttv
Mercury
16
8 / 1 / 9
9,744
609
11,525
14,560
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Numax25
Izanami
14
4 / 3 / 4
8,890
556
4,401
7,500
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
24
24
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
2
0.17
W
Chernobog
 
Chernobog
7
1
5
9.5
W
Sylvanus
DabloGamer117
Sylvanus
3
1
5
5.5
L
Atlas
Dylanisms
Atlas
2
7
3
0.5
L
Sol
EricxF
Sol
0
1
1
0.5
W
2
2
12
4
W
Mercury
Loneloverttv
Mercury
8
1
9
12.5
L
Arachne
MCT mctavish
Arachne
1
5
1
0.3
L
5
5
2
1.2
W
Izanami
Numax25
Izanami
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,539
Damage
45,127
61,731
Taken
60,063
30,134
Mitigated
30,755
18,109
Healing
22,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,973
963
0
3,393
12,452
4,922
0
2,542
9,910
37,513
0
W
Chernobog
 
Chernobog
11,525
6,496
0
2,774
10,261
4,362
776
3,237
6,946
0
57,872
W
Sylvanus
DabloGamer117
Sylvanus
11,068
1,345
3,609
7,334
13,307
5,869
720
7,239
5,612
53,056
0
L
Atlas
Dylanisms
Atlas
7,375
3,584
0
2,650
15,896
8,819
165
5,729
10,167
22,680
0
L
Sol
EricxF
Sol
11,104
3,323
0
4,512
10,492
8,224
0
3,874
6,618
50,893
0
W
6,608
719
0
2,234
14,435
12,501
14
5,722
8,300
18,822
0
W
Mercury
Loneloverttv
Mercury
11,525
6,258
0
5,364
14,560
5,544
0
4,569
9,841
0
73,307
L
Arachne
MCT mctavish
Arachne
4,849
2,788
0
3,966
12,225
5,075
0
1,831
10,394
0
32,991
L
9,238
3,614
0
3,588
10,666
3,094
579
3,700
6,966
0
42,805
W
Izanami
Numax25
Izanami
4,401
3,922
0
956
7,500
2,479
0
1,827
5,673
0
54,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
44,661
330
Minions Killed
444
0
Camps Cleared
0
1,461,477
Distance Traveled
1,518,320
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,515
407
68
4
0
300,325
2
W
Chernobog
9,362
585
113
7
0
293,548
3
W
Sylvanus
8,681
543
101
6
0
266,100
6
L
Atlas
6,446
403
25
2
0
284,014
2
L
Sol
7,002
438
101
6
0
278,354
6
W
Geb
7,984
499
13
1
0
305,569
5
W
Mercury
9,744
609
128
8
0
392,497
3
L
Arachne
7,041
440
68
4
0
310,684
1
L
Neith
7,600
475
68
4
0
288,100
1
W
Izanami
8,890
556
89
6
0
260,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role