Player Matchup

Odin
Odin
 
Odin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
HeinousAenus
Ra
Level 129
God Stats
1W - 4L
1,551 SR
Queue Stats
73W - 64L
1,473 Elo+
Party 1
Pele
Pele
Kj_Penguino
Pele
Level 158
God Stats
5W - 1L
1,622 SR
Queue Stats
275W - 240L
1,592 Elo+
Party 2
Team Averages
Level 133
1,535 SR
1,513 Elo+

VS

Team Averages
Level 116
1,530 SR
1,539 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
KatriunoFr
Zeus
Level 122
God Stats
1W - 3L
1,485 SR
Queue Stats
1W - 3L
1,728 Elo+
Solo
Athena
Athena
Senpapi45
Athena
Level 117
God Stats
0W - 1L
1,739 SR
Queue Stats
13W - 14L
1,478 Elo+
Solo
Pele
Pele
Unraveled___
Pele
Level 125
God Stats
19W - 24L
1,425 SR
Queue Stats
333W - 332L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
4 / 2 / 5
5,646
1,129
3,762
4,875
2,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
 
Atlas
10
2 / 0 / 5
5,267
1,053
2,608
3,625
2,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
 
Medusa
9
0 / 1 / 5
4,528
906
3,807
4,346
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 5
5,033
1,007
1,671
1,507
372
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 5
5,855
1,171
3,849
3,508
1,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
3 / 3 / 2
5,045
1,009
4,360
4,026
1,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
 
Janus
9
0 / 2 / 2
4,209
842
2,401
2,630
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
3,420
684
0
0
0
Athena
Senpapi45
Athena
8
2 / 3 / 3
4,836
967
2,555
6,976
2,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 4
4,213
843
2,569
5,654
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
10
Kills
5
5
Deaths
10
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
2
5
3.25
W
Atlas
 
Atlas
2
0
5
4.5
W
Medusa
 
Medusa
0
1
5
2.5
L
Artemis
 
Artemis
3
3
2
1.33
L
Janus
 
Janus
0
2
2
0.5
W
1
1
5
3.5
L
0
0
0
0
W
3
1
5
5.5
L
Athena
Senpapi45
Athena
2
3
3
1.17
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,697
Damage
11,885
17,861
Taken
19,286
7,379
Mitigated
6,115
3,345
Healing
2,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,762
556
0
236
4,875
2,215
78
2,003
2,872
0
7,678
W
Atlas
 
Atlas
2,608
655
708
830
3,625
2,197
116
1,384
2,241
8,412
0
W
Medusa
 
Medusa
3,807
1,858
0
500
4,346
1,256
704
1,149
3,197
0
13,940
L
Artemis
 
Artemis
4,360
2,484
0
364
4,026
1,140
0
822
3,069
0
9,462
L
Janus
 
Janus
2,401
244
0
230
2,630
708
0
1,081
1,482
12,091
0
W
1,671
94
416
147
1,507
372
632
60
1,447
11,553
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,849
549
0
508
3,508
1,339
240
544
2,964
0
17,181
L
Athena
Senpapi45
Athena
2,555
642
482
504
6,976
2,645
0
1,809
4,961
6,969
0
L
2,569
647
0
902
5,654
1,622
0
795
4,734
0
11,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
21,723
115
Minions Killed
74
6
Camps Cleared
3
532,473
Distance Traveled
397,719
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,646
1,129
11
2
0
102,523
0
W
Atlas
5,267
1,053
10
2
0
112,267
1
W
Medusa
4,528
906
34
7
2
99,619
1
L
Artemis
5,045
1,009
18
4
0
91,014
2
L
Janus
4,209
842
26
5
2
101,091
2
W
Ra
5,033
1,007
26
5
0
112,845
2
L
Zeus
3,420
684
0
0
0
0
0
W
Pele
5,855
1,171
34
7
4
105,219
0
L
Athena
4,836
967
10
2
1
99,571
1
L
Pele
4,213
843
20
4
0
106,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role