Player Matchup

Arachne
Arachne
GigantHorizont
Arachne
Level 160
God Stats
1W - 0L
1,380 SR
Queue Stats
106W - 115L
1,569 Elo+
Party 2
Atlas
Atlas
Hzawx
Atlas
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 111L
1,604 Elo+
Party 3
Odin
Odin
Servantez
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,332 Elo+
Party 2
Artemis
Artemis
el_kas86
Artemis
Level 26
God Stats
64W - 29L
1,736 SR
Queue Stats
131W - 78L
1,647 Elo+
Party 3
Eset
Eset
servantez1990
Eset
Level 84
God Stats
3W - 0L
1,688 SR
Queue Stats
6W - 6L
1,332 Elo+
Party 2
Team Averages
Level 84
1,561 SR
1,497 Elo+

VS

Team Averages
Level 69
1,519 SR
1,470 Elo+
Arachne
Arachne
 
Arachne
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KeptFish757534
Cerberus
Level 54
God Stats
12W - 8L
1,623 SR
Queue Stats
127W - 127L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
LukasPran
Kukulkan
Level 32
God Stats
11W - 10L
1,539 SR
Queue Stats
33W - 32L
1,525 Elo+
Party 1
Hachiman
Hachiman
MatZflames
Hachiman
Level 98
God Stats
0W - 2L
1,299 SR
Queue Stats
146W - 132L
1,459 Elo+
Party 1
Atlas
Atlas
shadowWarrior490
Atlas
Level 61
God Stats
2W - 2L
1,635 SR
Queue Stats
61W - 72L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 6
9,730
541
9,305
15,868
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Hzawx
Atlas
13
0 / 0 / 11
8,404
467
5,595
11,073
10,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
14
1 / 0 / 2
8,395
466
2,464
7,548
5,150
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
el_kas86
Artemis
17
11 / 1 / 5
11,057
614
22,343
9,835
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 3
9,640
536
4,132
8,222
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 5 / 1
8,840
491
5,769
15,944
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
12
1 / 6 / 2
7,849
436
4,425
19,723
13,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
LukasPran
Kukulkan
12
0 / 4 / 0
7,705
428
4,476
6,776
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MatZflames
Hachiman
13
1 / 5 / 1
7,651
425
5,822
9,388
1,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 2
8,767
487
4,327
7,314
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
6
6
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
1
0.7
W
8
2
6
5.5
W
Atlas
Hzawx
Atlas
0
0
11
5.5
L
Cerberus
1
6
2
0.33
L
Kukulkan
LukasPran
Kukulkan
0
4
0
0
L
Hachiman
MatZflames
Hachiman
1
5
1
0.3
W
Odin
1
0
2
2
W
Artemis
el_kas86
Artemis
11
1
5
13.5
W
0
3
3
0.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,839
Damage
24,819
52,546
Taken
59,145
28,605
Mitigated
27,651
17,723
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,769
3,854
0
4,957
15,944
5,749
0
2,133
13,685
0
63,910
W
9,305
5,640
0
7,438
15,868
6,865
350
2,847
12,937
0
56,354
W
Atlas
Hzawx
Atlas
5,595
1,321
883
2,226
11,073
10,411
345
2,847
8,156
21,616
0
L
Cerberus
4,425
178
0
4,323
19,723
13,392
0
4,363
15,250
27,224
0
L
Kukulkan
LukasPran
Kukulkan
4,476
237
0
0
6,776
1,746
70
542
6,206
39,131
0
L
Hachiman
MatZflames
Hachiman
5,822
2,643
0
1,892
9,388
1,588
0
1,214
8,174
0
47,068
W
Odin
2,464
129
170
333
7,548
5,150
534
1,965
5,583
9,574
25,483
W
Artemis
el_kas86
Artemis
22,343
11,527
0
4,654
9,835
3,291
1,905
2,961
6,804
0
97,133
W
4,132
0
713
1,306
8,222
2,888
352
2,120
5,954
72,534
0
L
4,327
1,054
0
2,950
7,314
5,176
117
1,842
5,400
40,513
5,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,226
Gold Earned
40,812
505
Minions Killed
441
0
Camps Cleared
0
1,772,501
Distance Traveled
1,638,130
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,840
491
113
6
0
385,422
0
W
Arachne
9,730
541
72
4
0
398,858
6
W
Atlas
8,404
467
34
2
0
362,955
3
L
Cerberus
7,849
436
56
3
0
324,644
5
L
Kukulkan
7,705
428
93
5
0
324,494
1
L
Hachiman
7,651
425
83
5
0
304,798
8
W
Odin
8,395
466
87
5
0
336,715
1
W
Artemis
11,057
614
149
8
0
326,950
7
W
Eset
9,640
536
163
9
0
347,023
3
L
Atlas
8,767
487
96
5
0
298,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role