Player Matchup

King Arthur
King Arthur
ArchiveTOG
King Arthur
Level 119
God Stats
12W - 12L
1,584 SR
Queue Stats
66W - 58L
1,534 Elo+
Solo
Sol
Sol
CharmedIce9466
Sol
Level 106
God Stats
9W - 5L
1,553 SR
Queue Stats
368W - 385L
1,574 Elo+
Solo
Jing Wei
Jing Wei
MKWarWizard
Jing Wei
Level 148
God Stats
2W - 3L
1,530 SR
Queue Stats
308W - 287L
1,514 Elo+
Solo
Atlas
Atlas
SG Burrito83
Atlas
Level 114
God Stats
2W - 4L
1,303 SR
Queue Stats
138W - 115L
1,505 Elo+
Solo
Loki
Loki
saucykazi
Loki
Level 117
God Stats
52W - 49L
1,580 SR
Queue Stats
690W - 760L
1,534 Elo+
Solo
Team Averages
Level 121
1,510 SR
1,532 Elo+

VS

Team Averages
Level 90
1,656 SR
1,582 Elo+
Hercules
Hercules
BigPeenBren
Hercules
Level 129
God Stats
17W - 4L
1,855 SR
Queue Stats
475W - 303L
1,712 Elo+
Party 2
Heimdallr
Heimdallr
MVPOrTroll
Heimdallr
Level 48
God Stats
6W - 3L
1,414 SR
Queue Stats
58W - 63L
1,448 Elo+
Solo
Zeus
Zeus
TheMitchPiece
Zeus
Level 27
God Stats
6W - 5L
1,674 SR
Queue Stats
191W - 90L
1,733 Elo+
Party 2
Loki
Loki
eldon760
Loki
Level 156
God Stats
8W - 7L
1,591 SR
Queue Stats
167W - 157L
1,511 Elo+
Party 1
Geb
Geb
vyxrm
Geb
Level 88
God Stats
5W - 1L
1,746 SR
Queue Stats
167W - 129L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArchiveTOG
King Arthur
11
0 / 5 / 0
6,552
410
4,979
12,063
6,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 3 / 1
8,236
515
5,495
9,992
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MKWarWizard
Jing Wei
10
1 / 2 / 1
6,440
403
3,748
6,702
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 1
6,809
426
5,114
13,169
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
13
2 / 7 / 0
7,710
482
5,367
10,732
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigPeenBren
Hercules
16
4 / 0 / 7
9,744
609
12,561
14,104
11,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
MVPOrTroll
Heimdallr
14
2 / 2 / 2
8,153
510
7,599
7,823
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
10 / 2 / 4
10,572
661
10,255
6,377
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
15
4 / 0 / 3
8,864
554
2,960
6,091
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
vyxrm
Geb
12
0 / 0 / 6
7,277
455
4,779
8,454
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
20
20
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArchiveTOG
King Arthur
0
5
0
0
W
Hercules
BigPeenBren
Hercules
4
0
7
7.5
L
1
3
1
0.5
L
Jing Wei
MKWarWizard
Jing Wei
1
2
1
0.75
W
Heimdallr
MVPOrTroll
Heimdallr
2
2
2
1.5
L
0
3
1
0.17
W
10
2
4
6
W
Loki
4
0
3
5.5
L
Loki
2
7
0
0.29
W
Geb
vyxrm
Geb
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,703
Damage
38,154
52,658
Taken
42,849
26,572
Mitigated
25,877
15,220
Healing
17,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArchiveTOG
King Arthur
4,979
766
78
3,748
12,063
6,266
0
2,868
9,195
62
30,830
W
Hercules
BigPeenBren
Hercules
12,561
5,611
0
9,256
14,104
11,591
1,032
2,109
11,249
7,292
53,408
L
5,495
1,337
0
3,522
9,992
3,478
0
4,597
5,395
50,879
0
L
Jing Wei
MKWarWizard
Jing Wei
3,748
2,764
0
2,564
6,702
1,765
777
2,993
3,709
0
36,318
W
Heimdallr
MVPOrTroll
Heimdallr
7,599
3,142
0
1,971
7,823
3,680
1,142
2,076
5,747
0
63,944
L
5,114
1,895
52
3,048
13,169
10,790
0
2,976
10,187
27,106
0
W
10,255
1,762
0
365
6,377
2,294
640
2,704
3,441
74,548
0
W
Loki
2,960
285
0
3,042
6,091
1,756
0
630
5,408
0
56,756
L
Loki
5,367
1,338
0
2,208
10,732
4,273
0
3,098
7,634
0
51,687
W
Geb
vyxrm
Geb
4,779
739
254
2,363
8,454
6,556
0
2,645
5,809
19,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
44,610
425
Minions Killed
489
0
Camps Cleared
0
1,412,383
Distance Traveled
1,550,246
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,552
410
77
5
0
254,629
1
W
Hercules
9,744
609
122
8
0
332,521
0
L
Sol
8,236
515
126
8
0
275,552
5
L
Jing Wei
6,440
403
93
6
0
190,144
4
W
Heimdallr
8,153
510
122
8
0
293,495
7
L
Atlas
6,809
426
32
2
0
368,071
4
W
Zeus
10,572
661
137
9
0
293,879
1
W
Loki
8,864
554
84
5
0
360,406
5
L
Loki
7,710
482
97
6
0
323,987
3
W
Geb
7,277
455
24
2
0
269,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role