Player Matchup

Sol
Sol
Human Wrath
Sol
Level 143
God Stats
4W - 7L
1,861 SR
Queue Stats
159W - 153L
1,578 Elo+
Party 1
Chaac
Chaac
Its Glen ok
Chaac
Level 97
God Stats
0W - 1L
1,234 SR
Queue Stats
93W - 63L
1,616 Elo+
Party 1
Mulan
Mulan
WelshOmelette
Mulan
Level 160
God Stats
4W - 1L
1,460 SR
Queue Stats
257W - 232L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
Xeno1131760
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,733 Elo+
Party 1
Xbalanque
Xbalanque
sleepyREDCOAT
Xbalanque
Level 160
God Stats
4W - 7L
1,512 SR
Queue Stats
276W - 251L
1,671 Elo+
Party 1
Team Averages
Level 113
1,513 SR
1,649 Elo+

VS

Team Averages
Level 70
1,431 SR
1,422 Elo+
Atlas
Atlas
LuWars
Atlas
Level 125
God Stats
8W - 12L
1,503 SR
Queue Stats
251W - 268L
1,415 Elo+
Solo
Mercury
Mercury
PomPomChanel
Mercury
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,550 Elo+
Solo
Apollo
Apollo
canobreaks
Apollo
Level 84
God Stats
8W - 7L
1,466 SR
Queue Stats
120W - 133L
1,420 Elo+
Solo
Chang'e
Chang'e
peyjuan
Chang'e
Level 33
God Stats
6W - 22L
1,329 SR
Queue Stats
107W - 183L
1,330 Elo+
Solo
Sun Wukong
Sun Wukong
pumpedbykludd
Sun Wukong
Level 66
God Stats
4W - 6L
1,356 SR
Queue Stats
262W - 291L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,527
593
4,955
5,959
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
5 / 3 / 0
7,658
696
8,977
9,739
6,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 2 / 4
6,798
618
5,347
7,431
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Xeno1131760
Cthulhu
7
0 / 7 / 2
4,709
428
1,654
9,285
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
sleepyREDCOAT
Xbalanque
10
2 / 6 / 2
5,891
536
5,437
10,167
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LuWars
Atlas
11
5 / 1 / 9
7,069
643
6,400
9,470
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
PomPomChanel
Mercury
14
7 / 3 / 3
7,806
710
6,969
6,452
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
canobreaks
Apollo
10
7 / 4 / 5
6,576
598
8,027
7,685
2,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
peyjuan
Chang'e
9
0 / 2 / 1
5,367
488
2,032
5,062
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
pumpedbykludd
Sun Wukong
11
1 / 2 / 3
6,715
610
5,258
9,768
6,299
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
12
Kills
20
20
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
5
3
0
1.67
W
Atlas
LuWars
Atlas
5
1
9
9.5
W
Mercury
PomPomChanel
Mercury
7
3
3
2.83
L
4
2
4
3
L
Cthulhu
Xeno1131760
Cthulhu
0
7
2
0.14
W
Apollo
canobreaks
Apollo
7
4
5
2.38
W
Chang'e
peyjuan
Chang'e
0
2
1
0.25
W
Sun Wukong
pumpedbykludd
Sun Wukong
1
2
3
1.25
L
Xbalanque
sleepyREDCOAT
Xbalanque
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,370
Damage
28,686
42,581
Taken
38,437
17,408
Mitigated
19,142
11,058
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,955
1,499
0
1,636
5,959
1,730
0
1,840
3,981
42,643
0
L
8,977
1,817
0
5,850
9,739
6,095
0
1,202
8,537
0
43,691
W
Atlas
LuWars
Atlas
6,400
2,847
0
2,311
9,470
7,093
93
2,196
7,274
18,854
0
W
Mercury
PomPomChanel
Mercury
6,969
3,996
0
332
6,452
2,100
0
786
5,556
0
49,073
L
5,347
1,057
0
743
7,431
2,655
0
1,999
5,362
0
35,685
L
Cthulhu
Xeno1131760
Cthulhu
1,654
673
0
263
9,285
4,296
0
2,104
7,181
9,641
0
W
Apollo
canobreaks
Apollo
8,027
4,283
0
2,282
7,685
2,223
769
846
6,839
0
30,592
W
Chang'e
peyjuan
Chang'e
2,032
247
0
2,573
5,062
1,427
75
2,781
2,281
14,860
0
W
Sun Wukong
pumpedbykludd
Sun Wukong
5,258
837
0
2,687
9,768
6,299
0
0
9,179
6,594
32,635
L
Xbalanque
sleepyREDCOAT
Xbalanque
5,437
2,010
0
2,566
10,167
2,632
0
2,281
7,886
0
34,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
33,533
331
Minions Killed
296
0
Camps Cleared
0
1,053,509
Distance Traveled
1,074,806
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,527
593
89
8
0
206,735
4
L
Chaac
7,658
696
103
9
0
228,259
0
W
Atlas
7,069
643
22
2
0
195,647
1
W
Mercury
7,806
710
94
9
0
248,140
2
L
Mulan
6,798
618
59
5
0
230,144
3
L
Cthulhu
4,709
428
8
1
0
202,110
0
W
Apollo
6,576
598
56
5
0
205,349
0
W
Chang'e
5,367
488
39
4
0
211,501
1
W
Sun Wukong
6,715
610
85
8
0
214,169
0
L
Xbalanque
5,891
536
72
7
0
186,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role