Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
MoonArkle
Geb
Level 66
God Stats
22W - 12L
1,658 SR
Queue Stats
433W - 263L
1,671 Elo+
Party 1
Ra
Ra
PatrikSSKILL
Ra
Level 49
God Stats
3W - 5L
1,420 SR
Queue Stats
184W - 218L
1,503 Elo+
Solo
Awilix
Awilix
SoaringCactus
Awilix
Level 40
God Stats
4W - 8L
1,353 SR
Queue Stats
298W - 177L
1,639 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dochesterton
Ah Muzen Cab
Level 48
God Stats
20W - 12L
1,783 SR
Queue Stats
231W - 179L
1,619 Elo+
Party 1
Team Averages
Level 69
1,543 SR
1,586 Elo+

VS

Team Averages
Level 45
1,532 SR
1,470 Elo+
Apollo
Apollo
DontGetLemon
Apollo
Level 26
God Stats
24W - 12L
1,675 SR
Queue Stats
65W - 48L
1,633 Elo+
Party 2
Olorun
Olorun
HugoSilva2004112
Olorun
Level 48
God Stats
3W - 6L
1,611 SR
Queue Stats
19W - 40L
1,193 Elo+
Party 3
Hercules
Hercules
SerenadeMyBalls
Hercules
Level 67
God Stats
0W - 2L
1,189 SR
Queue Stats
303W - 208L
1,561 Elo+
Party 2
Sun Wukong
Sun Wukong
StarvingxxP9
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,453 Elo+
Party 3
Mulan
Mulan
despikable
Mulan
Level 67
God Stats
21W - 12L
1,687 SR
Queue Stats
319W - 257L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 0 / 1
6,680
668
1,041
2,210
1,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 0 / 4
5,473
547
1,020
4,115
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 3
6,164
616
4,400
4,825
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 1 / 3
6,994
699
6,574
3,525
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
dochesterton
Ah Muzen Cab
10
3 / 0 / 1
5,642
564
4,098
4,172
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 1 / 0
5,411
541
2,036
4,203
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 0
4,464
446
1,855
6,707
1,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
8
1 / 2 / 0
5,123
512
2,299
6,823
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
StarvingxxP9
Sun Wukong
9
0 / 2 / 0
4,919
492
247
5,981
2,336
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
9
0 / 1 / 1
4,991
499
1,277
4,658
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
3
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
1
1.5
L
Apollo
1
1
0
1
L
1
5
0
0.2
W
0
0
4
2
W
1
2
3
1.25
L
Hercules
1
2
0
0.5
W
6
1
3
7.5
L
Sun Wukong
StarvingxxP9
Sun Wukong
0
2
0
0
L
Mulan
0
1
1
0.5
W
Ah Muzen Cab
dochesterton
Ah Muzen Cab
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,133
Damage
7,714
18,847
Taken
28,372
7,688
Mitigated
8,955
8,865
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,041
26
0
804
2,210
1,568
0
0
2,210
37,672
0
L
Apollo
2,036
1,596
0
978
4,203
809
0
976
3,183
0
27,474
L
1,855
1,139
0
1,220
6,707
1,862
138
2,794
3,731
16,401
0
W
1,020
421
0
1,604
4,115
2,185
0
0
4,115
7,401
0
W
4,400
794
21
2,002
4,825
1,649
793
1,771
3,054
34,228
0
L
Hercules
2,299
323
153
1,670
6,823
2,365
0
800
6,023
0
16,497
W
6,574
1,993
0
1,736
3,525
971
0
84
3,441
0
37,306
L
Sun Wukong
StarvingxxP9
Sun Wukong
247
0
0
903
5,981
2,336
0
840
4,940
0
22,987
L
Mulan
1,277
341
0
2,502
4,658
1,583
0
891
3,639
0
21,448
W
Ah Muzen Cab
dochesterton
Ah Muzen Cab
4,098
1,621
0
2,698
4,172
1,315
0
0
4,172
0
36,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
24,908
356
Minions Killed
259
0
Camps Cleared
0
1,002,503
Distance Traveled
969,290
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,680
668
120
12
0
171,348
4
L
Apollo
5,411
541
92
9
0
199,632
4
L
Olorun
4,464
446
25
3
0
173,110
0
W
Geb
5,473
547
14
1
0
180,687
1
W
Ra
6,164
616
71
7
0
220,088
1
L
Hercules
5,123
512
34
3
0
210,533
4
W
Awilix
6,994
699
76
8
0
238,742
2
L
Sun Wukong
4,919
492
55
6
0
175,876
4
L
Mulan
4,991
499
53
5
0
210,139
3
W
Ah Muzen Cab
5,642
564
75
8
0
191,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role