Player Matchup

Neith
Neith
Crxtto
Neith
Level 88
God Stats
5W - 2L
1,512 SR
Queue Stats
155W - 138L
1,556 Elo+
Solo
Anubis
Anubis
Deepinya
Anubis
Level 158
God Stats
2W - 0L
1,557 SR
Queue Stats
83W - 72L
1,559 Elo+
Solo
Horus
Horus
NeedForDuckz
Horus
Level 144
God Stats
1W - 1L
1,499 SR
Queue Stats
119W - 113L
1,582 Elo+
Party 1
Bastet
Bastet
archerman88
Bastet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 138L
1,576 Elo+
Party 1
Sol
Sol
bcheekz
Sol
Level 87
God Stats
10W - 7L
1,626 SR
Queue Stats
154W - 126L
1,546 Elo+
Solo
Team Averages
Level 120
1,539 SR
1,564 Elo+

VS

Team Averages
Level 125
1,577 SR
1,528 Elo+
Rama
Rama
GladDADA
Rama
Level 158
God Stats
9W - 6L
1,687 SR
Queue Stats
148W - 144L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kittensnacks
Morgan Le Fay
Level 102
God Stats
4W - 5L
1,604 SR
Queue Stats
25W - 26L
1,512 Elo+
Party 2
Camazotz
Camazotz
LifesEntropy
Camazotz
Level 143
God Stats
2W - 3L
1,543 SR
Queue Stats
297W - 301L
1,556 Elo+
Party 2
Ares
Ares
WaterBat4994528
Ares
Level 108
God Stats
2W - 6L
1,576 SR
Queue Stats
147W - 153L
1,512 Elo+
Solo
Sol
Sol
gotinaytor
Sol
Level 114
God Stats
3W - 3L
1,476 SR
Queue Stats
115W - 98L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crxtto
Neith
15
5 / 0 / 6
9,158
833
10,098
4,059
1,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
Deepinya
Anubis
15
3 / 3 / 8
8,743
795
8,453
6,916
3,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 6
7,931
721
5,095
6,025
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
14
2 / 1 / 11
8,376
761
8,136
7,200
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
15
4 / 0 / 7
8,959
814
11,106
7,564
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 2 / 1
6,617
602
3,861
8,417
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Kittensnacks
Morgan Le Fay
13
1 / 4 / 0
6,969
634
3,668
7,497
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
LifesEntropy
Camazotz
12
1 / 3 / 0
6,657
605
6,978
10,745
3,640
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 4 / 3
7,123
648
2,827
17,854
13,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 1
8,081
735
4,999
6,730
2,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
16
Kills
4
4
Deaths
16
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Crxtto
Neith
5
0
6
8
W
Anubis
Deepinya
Anubis
3
3
8
2.33
L
Rama
0
2
1
0.25
L
Morgan Le Fay
Kittensnacks
Morgan Le Fay
1
4
0
0.25
L
Camazotz
LifesEntropy
Camazotz
1
3
0
0.33
W
2
0
6
5
L
0
4
3
0.38
W
Bastet
2
1
11
7.5
W
Sol
4
0
7
7.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,888
Damage
22,333
31,764
Taken
51,243
12,670
Mitigated
25,239
11,661
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Crxtto
Neith
10,098
3,417
0
1,461
4,059
1,529
875
1,744
2,151
0
32,035
W
Anubis
Deepinya
Anubis
8,453
209
0
2,301
6,916
3,130
692
2,645
4,271
32,940
0
L
Rama
3,861
2,682
0
1,591
8,417
2,356
0
2,540
5,877
0
22,299
L
Morgan Le Fay
Kittensnacks
Morgan Le Fay
3,668
261
0
208
7,497
2,748
1
2,204
5,293
13,337
0
L
Camazotz
LifesEntropy
Camazotz
6,978
717
0
2,020
10,745
3,640
0
3,394
7,351
0
15,564
W
5,095
2,334
805
1,412
6,025
2,552
839
1,557
4,410
0
12,335
L
2,827
73
170
3,833
17,854
13,585
0
8,257
9,597
12,018
0
W
Bastet
8,136
1,047
0
2,008
7,200
2,803
121
1,703
5,423
0
23,756
W
Sol
11,106
4,213
0
3,674
7,564
2,656
3,226
3,539
3,783
33,008
2,377
L
4,999
1,255
0
1,714
6,730
2,910
640
2,086
4,644
32,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
35,447
249
Minions Killed
198
10
Camps Cleared
5
1,001,137
Distance Traveled
974,046
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,158
833
55
5
4
183,816
1
W
Anubis
8,743
795
65
6
3
171,317
1
L
Rama
6,617
602
48
4
1
184,506
3
L
Morgan Le Fay
6,969
634
36
3
0
187,932
1
L
Camazotz
6,657
605
21
2
1
205,249
0
W
Horus
7,931
721
19
2
1
211,264
0
L
Ares
7,123
648
28
3
1
189,069
2
W
Bastet
8,376
761
41
4
1
225,533
0
W
Sol
8,959
814
69
6
1
209,207
4
L
Sol
8,081
735
65
6
2
207,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role