Player Matchup

Hercules
Hercules
KingOTRing
Hercules
Level 127
God Stats
1W - 0L
1,395 SR
Queue Stats
9W - 12L
1,393 Elo+
Party 1
Discordia
Discordia
NaNa BananaMan
Discordia
Level 29
God Stats
2W - 0L
1,616 SR
Queue Stats
7W - 9L
1,529 Elo+
Party 1
Jing Wei
Jing Wei
OmegaGanni
Jing Wei
Level 86
God Stats
5W - 1L
1,553 SR
Queue Stats
79W - 72L
1,583 Elo+
Party 2
Atlas
Atlas
enz5102
Atlas
Level 136
God Stats
1W - 0L
1,293 SR
Queue Stats
108W - 93L
1,577 Elo+
Party 2
Team Averages
Level 95
1,464 SR
1,520 Elo+

VS

Team Averages
Level 130
1,555 SR
1,476 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChimpChamp
Sol
Level 158
God Stats
3W - 3L
1,625 SR
Queue Stats
379W - 407L
1,579 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dhrohan
Cu Chulainn
Level 95
God Stats
0W - 2L
1,626 SR
Queue Stats
7W - 19L
1,239 Elo+
Solo
Zeus
Zeus
KatriunoFr
Zeus
Level 122
God Stats
0W - 1L
1,470 SR
Queue Stats
2W - 3L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingOTRing
Hercules
16
0 / 4 / 5
11,272
663
4,578
24,044
25,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
NaNa BananaMan
Discordia
18
2 / 5 / 7
12,635
743
9,145
9,813
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
OmegaGanni
Jing Wei
20
8 / 6 / 1
14,147
832
16,220
17,407
7,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
enz5102
Atlas
17
1 / 5 / 3
12,510
736
9,211
23,278
25,770
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
8 / 4 / 2
12,898
759
21,225
16,115
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
3 / 5 / 13
13,126
772
22,617
18,034
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Dhrohan
Cu Chulainn
20
9 / 3 / 7
13,460
792
15,593
18,661
13,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 0 / 0
9,168
539
0
545
137

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
20
20
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
8
4
2
2.25
L
3
5
13
1.9
L
Cu Chulainn
Dhrohan
Cu Chulainn
9
3
7
4.17
L
0
0
0
0
W
Hercules
KingOTRing
Hercules
0
4
5
0.63
W
Discordia
NaNa BananaMan
Discordia
2
5
7
1.1
W
Jing Wei
OmegaGanni
Jing Wei
8
6
1
1.42
W
Atlas
enz5102
Atlas
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,154
Damage
59,435
74,542
Taken
53,355
63,529
Mitigated
25,767
13,936
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
21,225
7,887
0
3,316
16,115
6,361
883
7,682
8,433
0
63,653
L
22,617
7,659
0
7,805
18,034
5,394
3,152
5,515
12,519
70,627
0
L
Cu Chulainn
Dhrohan
Cu Chulainn
15,593
4,011
0
1,700
18,661
13,875
164
5,079
12,636
6,426
40,694
L
0
0
0
0
545
137
0
545
0
0
0
W
Hercules
KingOTRing
Hercules
4,578
879
771
8,166
24,044
25,637
455
6,123
17,380
0
19,686
W
Discordia
NaNa BananaMan
Discordia
9,145
783
0
523
9,813
4,519
1,103
3,248
6,461
41,205
0
W
Jing Wei
OmegaGanni
Jing Wei
16,220
13,619
0
2,782
17,407
7,603
4,911
7,499
9,580
0
70,031
W
Atlas
enz5102
Atlas
9,211
3,344
0
1,694
23,278
25,770
360
8,478
14,396
38,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
48,652
230
Minions Killed
267
8
Camps Cleared
14
1,133,389
Distance Traveled
883,019
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,898
759
106
6
4
261,689
2
L
Sol
13,126
772
93
5
7
270,499
4
L
Cu Chulainn
13,460
792
68
4
3
350,831
4
L
Zeus
9,168
539
0
0
0
0
0
W
Hercules
11,272
663
28
2
1
294,737
2
W
Discordia
12,635
743
80
5
2
270,541
0
W
Jing Wei
14,147
832
78
5
5
273,199
3
W
Atlas
12,510
736
44
3
0
294,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role