Player Matchup

Chang'e
Chang'e
ANGELoDEMONIO
Chang'e
Level 113
God Stats
85W - 82L
1,571 SR
Queue Stats
759W - 762L
1,464 Elo+
Solo
Skadi
Skadi
DiDiKiZ
Skadi
Level 81
God Stats
38W - 29L
1,535 SR
Queue Stats
416W - 391L
1,486 Elo+
Party 1
Thor
Thor
Haimdall_main
Thor
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 10L
1,640 Elo+
Party 2
Ymir
Ymir
JustTwiiss
Ymir
Level 63
God Stats
1W - 0L
1,784 SR
Queue Stats
22W - 8L
1,658 Elo+
Party 2
Kumbhakarna
Kumbhakarna
didikid94
Kumbhakarna
Level 61
God Stats
28W - 31L
1,442 SR
Queue Stats
285W - 286L
1,487 Elo+
Party 1
Team Averages
Level 69
1,566 SR
1,547 Elo+

VS

Team Averages
Level 110
1,503 SR
1,392 Elo+
Atlas
Atlas
Emperor_Lucian
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 87L
1,343 Elo+
Party 3
Odin
Odin
H1H2
Odin
Level 159
God Stats
1W - 2L
1,536 SR
Queue Stats
422W - 392L
1,548 Elo+
Party 4
Cliodhna
Cliodhna
black_lampard800
Cliodhna
Level 144
God Stats
4W - 10L
1,435 SR
Queue Stats
310W - 336L
1,393 Elo+
Party 3
Charybdis
Charybdis
foody123
Charybdis
Level 17
God Stats
7W - 9L
1,390 SR
Queue Stats
11W - 26L
1,176 Elo+
Party 4
Aphrodite
Aphrodite
uri4s
Aphrodite
Level 160
God Stats
8W - 4L
1,653 SR
Queue Stats
193W - 169L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
3 / 1 / 5
6,493
590
6,477
4,893
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
DiDiKiZ
Skadi
10
0 / 1 / 2
5,816
529
3,954
5,302
1,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 2
6,181
562
1,272
5,949
2,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
6 / 0 / 3
7,163
651
5,776
5,958
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
didikid94
Kumbhakarna
9
1 / 1 / 6
5,744
522
1,695
9,013
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,207
473
2,439
4,784
2,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
H1H2
Odin
9
1 / 3 / 1
5,291
481
3,540
9,951
4,088
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 0
5,734
521
4,496
7,715
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
foody123
Charybdis
9
0 / 1 / 0
5,374
489
1,715
4,135
1,012
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
uri4s
Aphrodite
10
1 / 3 / 0
5,652
514
5,527
5,836
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
3
3
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
1
5
5.5
W
Skadi
DiDiKiZ
Skadi
0
1
2
1
L
0
2
0
0
L
Odin
H1H2
Odin
1
3
1
0.5
W
0
0
2
1
W
6
0
3
7.5
L
1
2
0
0.5
W
Kumbhakarna
didikid94
Kumbhakarna
1
1
6
4
L
Charybdis
foody123
Charybdis
0
1
0
0
L
Aphrodite
uri4s
Aphrodite
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,174
Damage
17,717
31,115
Taken
32,421
13,136
Mitigated
12,295
10,785
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
6,477
211
782
2,257
4,893
1,565
74
2,099
2,660
31,908
0
W
Skadi
DiDiKiZ
Skadi
3,954
1,595
0
2,000
5,302
1,300
677
42
5,224
0
39,788
L
2,439
666
0
1,286
4,784
2,235
399
846
3,938
23,152
0
L
Odin
H1H2
Odin
3,540
582
20
943
9,951
4,088
0
4,869
4,910
0
21,067
W
1,272
120
0
1,155
5,949
2,509
0
2,049
3,510
0
30,228
W
5,776
887
0
2,844
5,958
2,531
0
1,137
4,734
43,086
0
L
4,496
615
0
3,529
7,715
2,486
0
3,329
4,342
0
35,816
W
Kumbhakarna
didikid94
Kumbhakarna
1,695
350
0
1,747
9,013
5,231
0
1,866
7,021
9,608
0
L
Charybdis
foody123
Charybdis
1,715
976
0
383
4,135
1,012
444
598
3,537
0
28,395
L
Aphrodite
uri4s
Aphrodite
5,527
526
1,797
2,195
5,836
2,474
0
3,918
1,746
28,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,397
Gold Earned
27,258
318
Minions Killed
285
0
Camps Cleared
0
1,078,766
Distance Traveled
1,027,076
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,493
590
72
7
0
209,950
2
W
Skadi
5,816
529
74
7
0
173,399
2
L
Atlas
5,207
473
46
4
0
178,528
1
L
Odin
5,291
481
42
4
0
213,602
2
W
Thor
6,181
562
65
6
0
223,817
0
W
Ymir
7,163
651
95
9
0
242,193
0
L
Cliodhna
5,734
521
69
6
0
257,617
1
W
Kumbhakarna
5,744
522
12
1
0
229,407
3
L
Charybdis
5,374
489
68
6
0
171,742
1
L
Aphrodite
5,652
514
60
5
0
205,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role