Player Matchup

Neith
Neith
EnErGiEzZ
Neith
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,586 Elo+
Party 2
Anubis
Anubis
GregouZe77
Anubis
Level 5
God Stats
4W - 2L
1,691 SR
Queue Stats
4W - 2L
1,684 Elo+
Party 2
Atlas
Atlas
Winnergame91
Atlas
Level 109
God Stats
11W - 16L
1,464 SR
Queue Stats
474W - 614L
1,466 Elo+
Solo
Team Averages
Level 51
1,552 SR
1,579 Elo+

VS

Team Averages
Level 70
1,429 SR
1,399 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AleksaJovanovic
Neith
Level 19
God Stats
10W - 16L
1,263 SR
Queue Stats
53W - 92L
1,311 Elo+
Party 1
Kukulkan
Kukulkan
GoldeMaster
Kukulkan
Level 61
God Stats
8W - 6L
1,525 SR
Queue Stats
63W - 75L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EnErGiEzZ
Neith
14
5 / 6 / 0
9,801
700
12,280
9,756
3,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
GregouZe77
Anubis
12
2 / 8 / 4
8,608
615
5,951
12,895
5,866
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 4 / 4
8,306
593
5,052
10,941
9,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
12 / 2 / 4
11,342
810
11,216
20,899
18,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 9
9,213
658
5,671
9,821
2,308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
GoldeMaster
Kukulkan
14
5 / 2 / 8
10,077
720
11,430
6,847
2,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
18
18
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
12
2
4
7
W
1
3
9
1.83
L
Neith
EnErGiEzZ
Neith
5
6
0
0.83
W
Kukulkan
GoldeMaster
Kukulkan
5
2
8
4.5
L
Anubis
GregouZe77
Anubis
2
8
4
0.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,283
Damage
28,317
33,592
Taken
37,567
19,255
Mitigated
22,784
3,030
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,216
2,927
114
9,389
20,899
18,336
484
5,111
14,648
0
38,156
W
5,671
1,173
0
2,479
9,821
2,308
1,126
3,550
6,271
0
31,251
L
Neith
EnErGiEzZ
Neith
12,280
4,417
0
902
9,756
3,509
0
3,002
6,550
0
28,989
W
Kukulkan
GoldeMaster
Kukulkan
11,430
893
0
662
6,847
2,140
1,010
3,027
3,820
38,928
0
L
Anubis
GregouZe77
Anubis
5,951
117
0
1,958
12,895
5,866
0
6,355
6,270
18,495
0
L
5,052
1,293
0
170
10,941
9,880
0
2,791
7,782
19,039
2,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
30,632
109
Minions Killed
171
4
Camps Cleared
8
621,531
Distance Traveled
714,980
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,342
810
54
4
7
275,696
2
W
Neith
9,213
658
56
4
0
226,627
1
L
Neith
9,801
700
42
3
0
206,602
1
W
Kukulkan
10,077
720
61
4
1
212,657
1
L
Anubis
8,608
615
44
3
1
187,662
0
L
Atlas
8,306
593
23
2
3
227,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role